From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 81045] [r600] Unreal Engine 4 demo crashed kernel Date: Fri, 29 Jan 2016 11:06:12 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1221331524==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 4A07E6E3C8 for ; Fri, 29 Jan 2016 03:06:12 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1221331524== Content-Type: multipart/alternative; boundary="14540655722.E7fCf9.24137"; charset="UTF-8" --14540655722.E7fCf9.24137 Date: Fri, 29 Jan 2016 11:06:12 +0000 MIME-Version: 1.0 Content-Type: text/plain https://bugs.freedesktop.org/show_bug.cgi?id=81045 --- Comment #9 from famo --- (In reply to Michel Dänzer from comment #8) > (In reply to famo from comment #7) > > However - there is some severe and very annoying stuttering. Which I can > > also replicate on games using that engine... > > Can someone else confirm? > > Yes, it's because of shader recompiles. This is being addressed and will > hopefully be fixed before too long. It's not related to this bug report > though. > Thanks for the info. By adressed you mean in the engine or in the driver? Also is there a bug report about this / can I track this somewhere? @reporter: Please check again, this bug can probably be closed... -- You are receiving this mail because: You are the assignee for the bug. --14540655722.E7fCf9.24137 Date: Fri, 29 Jan 2016 11:06:12 +0000 MIME-Version: 1.0 Content-Type: text/html

Comment # 9 on bug 81045 from
(In reply to Michel Dänzer from comment #8)
> (In reply to famo from comment #7)
> > However - there is some severe and very annoying stuttering. Which I can
> > also replicate on games using that engine...
> > Can someone else confirm?
> 
> Yes, it's because of shader recompiles. This is being addressed and will
> hopefully be fixed before too long. It's not related to this bug report
> though.
>
Thanks for the info. By adressed you mean in the engine or in the driver?
Also is there a bug report about this / can I track this somewhere?


@reporter:
Please check again, this bug can probably be closed...


You are receiving this mail because:
  • You are the assignee for the bug.
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