From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 81683] New: [r600g] graphic glitches in Skyrim - failed to
build shader
Date: Wed, 23 Jul 2014 18:41:08 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=81683
Priority: medium
Bug ID: 81683
Assignee: dri-devel@lists.freedesktop.org
Summary: [r600g] graphic glitches in Skyrim - failed to build
shader
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: 640bugs@gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 10.2
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 103360
--> https://bugs.freedesktop.org/attachment.cgi?id=103360&action=edit
Screenshot of graphic problems in Skyrim
When playing Skyrim with Mesa 10.2.4, I get graphic glitches at the place of
the thieves guild (see screenshot, the floor isn't visible). I am playing with
an AMD Radeon 685, Linux 3.15.5-2-ARCH.
I noticed these messages in the console.
EE r600_shader.c:2188 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 127 registers
EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant
(type=1) -12
Is this bug known? Any ideas or suggestion, how i can help to solve this issue?
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| Priority |
medium
|
| Bug ID |
81683
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Summary |
[r600g] graphic glitches in Skyrim - failed to build shader
|
| Severity |
normal
|
| Classification |
Unclassified
|
| OS |
Linux (All)
|
| Reporter |
640bugs@gmail.com
|
| Hardware |
x86-64 (AMD64)
|
| Status |
NEW
|
| Version |
10.2
|
| Component |
Drivers/Gallium/r600
|
| Product |
Mesa
|
Created attachment 103360 [details]
Screenshot of graphic problems in Skyrim
When playing Skyrim with Mesa 10.2.4, I get graphic glitches at the place of
the thieves guild (see screenshot, the floor isn't visible). I am playing with
an AMD Radeon 685, Linux 3.15.5-2-ARCH.
I noticed these messages in the console.
EE r600_shader.c:2188 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 127 registers
EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant
(type=1) -12
Is this bug known? Any ideas or suggestion, how i can help to solve this issue?
You are receiving this mail because:
- You are the assignee for the bug.
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http://lists.freedesktop.org/mailman/listinfo/dri-devel
--===============1645922382==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 81683] [r600g] graphic glitches in Skyrim - failed to build
shader
Date: Wed, 23 Jul 2014 18:59:45 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=81683
--- Comment #1 from 640bugs@gmail.com ---
The graphic card is an AMD Radeon HD 6850. Sorry for the typo.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 81683] [r600g] graphic glitches in Skyrim - failed to build
shader
Date: Wed, 23 Jul 2014 19:05:45 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=81683
640bugs@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #103360|text/plain |image/jpeg
mime type| |
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640bugs@gmail.com
changed
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|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 81683] [r600g] graphic glitches in Skyrim - failed to build
shader
Date: Thu, 24 Jul 2014 18:39:17 +0000
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Date: Thu, 24 Jul 2014 18:39:16 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=81683
--- Comment #2 from 640bugs@gmail.com ---
Created attachment 103403
--> https://bugs.freedesktop.org/attachment.cgi?id=103403&action=edit
Screenshot of skyrim with patch
I manually increased the GPR limit up to 128, which solves the problem as you
can see in the screenshot. Of course I am not sure, if this is a valid patch
and doesnt cause other problems.
I also attached the patch.
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Comment # 2
on bug 81683
from 640bugs@gmail.com
Created attachment 103403 [details]
Screenshot of skyrim with patch
I manually increased the GPR limit up to 128, which solves the problem as you
can see in the screenshot. Of course I am not sure, if this is a valid patch
and doesnt cause other problems.
I also attached the patch.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 81683] [r600g] graphic glitches in Skyrim - failed to build
shader
Date: Thu, 24 Jul 2014 18:40:40 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=81683
--- Comment #3 from 640bugs@gmail.com ---
Created attachment 103405
--> https://bugs.freedesktop.org/attachment.cgi?id=103405&action=edit
increase GPR limit up to 128 in r600 driver
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 81683] [r600g] graphic glitches in Skyrim - failed to build
shader
Date: Wed, 29 Oct 2014 11:37:55 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=81683
Lauri Kasanen changed:
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----------------------------------------------------------------------------
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 81683] [r600g] graphic glitches in Skyrim - failed to build
shader
Date: Wed, 18 Sep 2019 19:16:43 +0000
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GitLab Migration User changed:
What |Removed |Added
----------------------------------------------------------------------------
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--- Comment #4 from GitLab Migration User ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
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You can subscribe and participate further through the new bug through this =
link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/517.
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