From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 82050] R9270X pyrit benchmark perf regressions with latest kernel/llvm Date: Mon, 01 Sep 2014 14:59:02 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1323424488==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 8F2C36E061 for ; Mon, 1 Sep 2014 07:59:02 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1323424488== Content-Type: multipart/alternative; boundary="1409583542.4DF8D1.3225"; charset="us-ascii" --1409583542.4DF8D1.3225 Date: Mon, 1 Sep 2014 14:59:02 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=82050 --- Comment #45 from smoki --- (In reply to comment #41) > (In reply to comment #40) > > (In reply to comment #39) > > > If you let it run with Basic theme and few rounds you will spot i guess > > > that only first round there is unusual maybe 2-3 times 1-2 sec stutters, > > > then second time and later it is stutter free. > > > > Andy, you have behavior like that (more or less those seconds for stuter) > > if PIPE_USAGE_STREAM is reverted, right? > > The Bad was with vanilla mesa (couple of days old) > > The good was that + the patch in Comment 19 I asked is Valley play the same with your good case here and with using Basic theme in Windows :). That is the case for me, and average fps is around 80% in comparasion. > I looked again at Unreal Reflections - there is a difference but it's only > right at the start, both have a couple of stutters and they are longer with > vanilla then the rest is OK in both cases. Those Unreal 4 Engine linux demos are slide show fest on Kabini, so i can't recognize if there is stutter between two frames :D. Iguess those simply needs at least 10X+ more powerfull GPU then i have. -- You are receiving this mail because: You are the assignee for the bug. --1409583542.4DF8D1.3225 Date: Mon, 1 Sep 2014 14:59:02 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 45 on bug 82050 from
(In reply to comment #41)
> (In reply to comment #40)
> > (In reply to comment #39) 
> > >  If you let it run with Basic theme and few rounds you will spot i guess
> > > that only first round there is unusual maybe 2-3 times 1-2 sec stutters,
> > > then second time and later it is stutter free.
> > 
> >  Andy, you have behavior like that (more or less those seconds for stuter)
> > if PIPE_USAGE_STREAM is reverted, right?
> 
> The Bad was with vanilla mesa (couple of days old)
> 
> The good was that + the patch in Comment 19

 I asked is Valley play the same with your good case here and with using Basic
theme in Windows :). That is the case for me, and average fps is around 80% in
comparasion.

> I looked again at Unreal Reflections - there is a difference but it's only
> right at the start, both have a couple of stutters and they are longer with
> vanilla then the rest is OK in both cases.

 Those Unreal 4 Engine linux demos are slide show fest on Kabini, so i can't
recognize if there is stutter between two frames :D. Iguess those simply needs
at least 10X+ more powerfull GPU then i have.


You are receiving this mail because:
  • You are the assignee for the bug.
--1409583542.4DF8D1.3225-- --===============1323424488== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel --===============1323424488==--