From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 82050] R9270X pyrit benchmark perf regressions with latest kernel/llvm
Date: Wed, 01 Oct 2014 11:54:57 +0000 [thread overview]
Message-ID: <bug-82050-502-c9oFObdHp1@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-82050-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=82050
--- Comment #62 from Andy Furniss <adf.lists@gmail.com> ---
(In reply to comment #61)
> Note that some of the Unreal Engine 4 demos want to use more than 1G of
> graphics memory (as shown by the GALLIUM_HUD queries requested-VRAM and
> requested-GTT), so if the GPU has 'only' 1G of VRAM or less, that's a very
> difficult situation for the graphics memory management code.
I do have 2 gig, but looking at the screenshot of elemantal to be attached I
see that used and requested differ.
This shot doesn't really show how long the pauses are - they are really bad, it
takes about 2 minutes to render the first few frames with pauses of many
seconds after that.
It's so bad it's hard to tell whether the revert helps - probably not, I guess
it's something different. Have you tried Elemental?
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2014-08-02 12:04 [Bug 82050] New: R9270X pyrit benchmark perf regressions with latest kernel/llvm bugzilla-daemon
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