From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Thu, 16 Apr 2015 01:29:53 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0073442732==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 4ADDE6E935 for ; Wed, 15 Apr 2015 18:29:53 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0073442732== Content-Type: multipart/alternative; boundary="1429147793.2BF3C1.8617"; charset="UTF-8" --1429147793.2BF3C1.8617 Date: Thu, 16 Apr 2015 01:29:53 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D83274 --- Comment #6 from Michel D=C3=A4nzer --- (In reply to nicolas from comment #5) > =3D=3D5476=3D=3D Command: > /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/ > linux/xcom.sh -arch=3Dx86_64 Looks like valgrind was run with the xcom.sh script as its argument, so it probably only monitored execution of the shell interpreter. I think you nee= d to hook it into the xcom.sh script itself so it monitors execution of the actu= al game executable. --=20 You are receiving this mail because: You are the assignee for the bug. --1429147793.2BF3C1.8617 Date: Thu, 16 Apr 2015 01:29:53 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Comment= # 6 on bug 83274<= /a> from Michel D=C3=A4nzer
(In reply to nicolas from comment #5)
> =3D=3D5476=3D=3D Command:
> /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binarie=
s/
> linux/xcom.sh -arch=3Dx86_64

Looks like valgrind was run with the xcom.sh script as its argument, so it
probably only monitored execution of the shell interpreter. I think you nee=
d to
hook it into the xcom.sh script itself so it monitors execution of the actu=
al
game executable.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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