From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] New: XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Sat, 30 Aug 2014 14:05:58 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0442513448==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 39B366E0E7 for ; Sat, 30 Aug 2014 07:05:58 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0442513448== Content-Type: multipart/alternative; boundary="1409407558.AC0eBd650.29707"; charset="us-ascii" --1409407558.AC0eBd650.29707 Date: Sat, 30 Aug 2014 14:05:58 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=83274 Priority: medium Bug ID: 83274 Assignee: dri-devel@lists.freedesktop.org Summary: XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Severity: normal Classification: Unclassified OS: Linux (All) Reporter: jzinkweg@gmail.com Hardware: x86-64 (AMD64) Status: NEW Version: 10.2 Component: Drivers/Gallium/r600 Product: Mesa Created attachment 105468 --> https://bugs.freedesktop.org/attachment.cgi?id=105468&action=edit GDB backtrace XCOM: Enemy Unknown segfaults frequently during gameplay. I have not been able to reliably reproduce a secenario, but playing 10-20 minutes usually ends in a crash to desktop, so if extra data is needed it is not that difficult for me to provide... I've attached GDB backtraces (simple and full) which suggest the crash is located in src/gallium/drivers/radeon/r600_texture.c. Running Debian Jessie 64 bit, with libgl1-mesa-dri 10.2.5 on an 512 MB ATI Mobility RADEON HD 4570 graphics card. -- You are receiving this mail because: You are the assignee for the bug. --1409407558.AC0eBd650.29707 Date: Sat, 30 Aug 2014 14:05:58 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Priority medium
Bug ID 83274
Assignee dri-devel@lists.freedesktop.org
Summary XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602
Severity normal
Classification Unclassified
OS Linux (All)
Reporter jzinkweg@gmail.com
Hardware x86-64 (AMD64)
Status NEW
Version 10.2
Component Drivers/Gallium/r600
Product Mesa

Created attachment 105468 [details]
GDB backtrace

XCOM: Enemy Unknown segfaults frequently during gameplay.
I have not been able to reliably reproduce a secenario, but playing 10-20
minutes usually ends in a crash to desktop, so if extra data is needed it is
not that difficult for me to provide...

I've attached GDB backtraces (simple and full) which suggest the crash is
located in src/gallium/drivers/radeon/r600_texture.c.

Running Debian Jessie 64 bit, with libgl1-mesa-dri 10.2.5 on an 512 MB ATI
Mobility RADEON HD 4570 graphics card.


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--1409407558.AC0eBd650.29707-- --===============0442513448== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel --===============0442513448==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Mon, 01 Sep 2014 01:30:02 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0701305593==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id D60886E006 for ; Sun, 31 Aug 2014 18:30:01 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0701305593== Content-Type: multipart/alternative; boundary="1409535001.6dbE1.2817"; charset="us-ascii" --1409535001.6dbE1.2817 Date: Mon, 1 Sep 2014 01:30:01 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D83274 --- Comment #1 from Michel D=C3=A4nzer --- Looks like memory corruption. If it's not bug 80673 (which is supposed to be fixed in the latest game update), can you attach the output from running the game in valgrind? --=20 You are receiving this mail because: You are the assignee for the bug. --1409535001.6dbE1.2817 Date: Mon, 1 Sep 2014 01:30:01 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Comment= # 1 on bug 83274<= /a> from Michel D=C3=A4nzer
Looks like memory corruption. If it's not bug 80673 (which is supposed to be
fixed in the latest game update), can you attach the output from running the
game in valgrind?


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
--1409535001.6dbE1.2817-- --===============0701305593== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel --===============0701305593==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Tue, 14 Apr 2015 20:31:33 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0341503898==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 022396E4A4 for ; Tue, 14 Apr 2015 13:31:33 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0341503898== Content-Type: multipart/alternative; boundary="1429043492.e33D1.22604"; charset="UTF-8" --1429043492.e33D1.22604 Date: Tue, 14 Apr 2015 20:31:32 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D83274 --- Comment #2 from nicolas --- (In reply to Michel D=C3=A4nzer from comment #1) > Looks like memory corruption. If it's not bug 80673 (which is supposed to= be > fixed in the latest game update), can you attach the output from running = the > game in valgrind? Hie, i h --=20 You are receiving this mail because: You are the assignee for the bug. --1429043492.e33D1.22604 Date: Tue, 14 Apr 2015 20:31:32 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Comment= # 2 on bug 83274<= /a> from nicolas
(In reply to Michel D=C3=A4nzer from comment #1)
> Looks like memory corruption. If it's not bug 80673 (which is supposed to be
> fixed in the latest game update), can you attach the output from runni=
ng the
> game in valgrind?


Hie,
i h


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--1429043492.e33D1.22604-- --===============0341503898== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============0341503898==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Tue, 14 Apr 2015 20:36:53 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1378912415==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id D2D0C6E771 for ; Tue, 14 Apr 2015 13:36:53 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1378912415== Content-Type: multipart/alternative; boundary="1429043813.7B4671.23146"; charset="UTF-8" --1429043813.7B4671.23146 Date: Tue, 14 Apr 2015 20:36:53 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=83274 --- Comment #3 from nicolas --- hie, i have the same bug since the release of the game with RV770. Can you explain me what parameters i have to use with valgrind ( i have installed it) so that it can makes a useful output for you? I'm sorry for the comment before, that's a bad manip. Also sorry for bad english -- You are receiving this mail because: You are the assignee for the bug. --1429043813.7B4671.23146 Date: Tue, 14 Apr 2015 20:36:53 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 3 on bug 83274 from
hie,
i have the same bug since the release of the game with RV770.
Can you explain me what parameters i have to use with valgrind  ( i have
installed it) so that it can makes a useful output for you?

I'm sorry for the comment before, that's a bad manip.
Also sorry for bad english


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  • You are the assignee for the bug.
--1429043813.7B4671.23146-- --===============1378912415== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============1378912415==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Wed, 15 Apr 2015 03:25:06 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0318765064==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id B243C6E7C8 for ; Tue, 14 Apr 2015 20:25:06 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0318765064== Content-Type: multipart/alternative; boundary="1429068306.360B51.5030"; charset="UTF-8" --1429068306.360B51.5030 Date: Wed, 15 Apr 2015 03:25:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D83274 --- Comment #4 from Michel D=C3=A4nzer --- (In reply to nicolas from comment #3) > Can you explain me what parameters i have to use with valgrind ( i have > installed it) so that it can makes a useful output for you? For a start, just prepend valgrind to the final command line invoked for starting the game. I don't know offhand how to do that for XCOM, hopefully someone else can help you with that if needed. --=20 You are receiving this mail because: You are the assignee for the bug. --1429068306.360B51.5030 Date: Wed, 15 Apr 2015 03:25:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Comment= # 4 on bug 83274<= /a> from Michel D=C3=A4nzer
(In reply to nicolas from comment #3)
> Can you explain me what parameters i have to use=
 with valgrind  ( i have
> installed it) so that it can makes a useful output for you?

For a start, just prepend valgrind to the final command line invoked for
starting the game. I don't know offhand how to do that for XCOM, hopefully
someone else can help you with that if needed.


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--1429068306.360B51.5030-- --===============0318765064== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============0318765064==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Wed, 15 Apr 2015 17:33:19 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0005621941==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 852416E894 for ; Wed, 15 Apr 2015 10:33:19 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0005621941== Content-Type: multipart/alternative; boundary="1429119199.80f01.7360"; charset="UTF-8" --1429119199.80f01.7360 Date: Wed, 15 Apr 2015 17:33:19 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=83274 --- Comment #5 from nicolas --- I tried to modify the launch script xcom.sh like this : if [ -e "$GAMESCRIPT" ]; then # Launch the game echo "XCOM - Launching" valgrind --log-file=valgrindxcom.log "$GAMESCRIPT" $@ else The game launch and valgrind makes the log file but i'm not sure that valgrind works during execution of the game. here is the output of valgrind, that doesn't seems to help : ==5476== Memcheck, a memory error detector ==5476== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al. ==5476== Using Valgrind-3.10.0.SVN and LibVEX; rerun with -h for copyright info ==5476== Command: /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/xcom.sh -arch=x86_64 ==5476== Parent PID: 5470 ==5476== ==5477== ==5477== HEAP SUMMARY: ==5477== in use at exit: 736,194 bytes in 27 blocks ==5477== total heap usage: 40 allocs, 13 frees, 998,962 bytes allocated ==5477== ==5477== LEAK SUMMARY: ==5477== definitely lost: 0 bytes in 0 blocks ==5477== indirectly lost: 0 bytes in 0 blocks ==5477== possibly lost: 0 bytes in 0 blocks ==5477== still reachable: 736,194 bytes in 27 blocks ==5477== suppressed: 0 bytes in 0 blocks ==5477== Rerun with --leak-check=full to see details of leaked memory ==5477== ==5477== For counts of detected and suppressed errors, rerun with: -v ==5477== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) ==5476== ==5476== HEAP SUMMARY: ==5476== in use at exit: 32 bytes in 1 blocks ==5476== total heap usage: 40 allocs, 39 frees, 998,962 bytes allocated ==5476== ==5476== LEAK SUMMARY: ==5476== definitely lost: 0 bytes in 0 blocks ==5476== indirectly lost: 0 bytes in 0 blocks ==5476== possibly lost: 0 bytes in 0 blocks ==5476== still reachable: 32 bytes in 1 blocks ==5476== suppressed: 0 bytes in 0 blocks ==5476== Rerun with --leak-check=full to see details of leaked memory ==5476== ==5476== For counts of detected and suppressed errors, rerun with: -v ==5476== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) -- You are receiving this mail because: You are the assignee for the bug. --1429119199.80f01.7360 Date: Wed, 15 Apr 2015 17:33:19 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 5 on bug 83274 from
I tried to modify the launch script xcom.sh like this :

if [ -e "$GAMESCRIPT" ]; then
        # Launch the game
        echo "XCOM - Launching"
        valgrind --log-file=valgrindxcom.log "$GAMESCRIPT" $@
    else

The game launch and valgrind makes the log file but i'm not sure that valgrind
works during execution of the game.

here is the output of valgrind, that doesn't seems to help  :

==5476== Memcheck, a memory error detector
==5476== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al.
==5476== Using Valgrind-3.10.0.SVN and LibVEX; rerun with -h for copyright info
==5476== Command:
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/xcom.sh
-arch=x86_64
==5476== Parent PID: 5470
==5476== 
==5477== 
==5477== HEAP SUMMARY:
==5477==     in use at exit: 736,194 bytes in 27 blocks
==5477==   total heap usage: 40 allocs, 13 frees, 998,962 bytes allocated
==5477== 
==5477== LEAK SUMMARY:
==5477==    definitely lost: 0 bytes in 0 blocks
==5477==    indirectly lost: 0 bytes in 0 blocks
==5477==      possibly lost: 0 bytes in 0 blocks
==5477==    still reachable: 736,194 bytes in 27 blocks
==5477==         suppressed: 0 bytes in 0 blocks
==5477== Rerun with --leak-check=full to see details of leaked memory
==5477== 
==5477== For counts of detected and suppressed errors, rerun with: -v
==5477== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)
==5476== 
==5476== HEAP SUMMARY:
==5476==     in use at exit: 32 bytes in 1 blocks
==5476==   total heap usage: 40 allocs, 39 frees, 998,962 bytes allocated
==5476== 
==5476== LEAK SUMMARY:
==5476==    definitely lost: 0 bytes in 0 blocks
==5476==    indirectly lost: 0 bytes in 0 blocks
==5476==      possibly lost: 0 bytes in 0 blocks
==5476==    still reachable: 32 bytes in 1 blocks
==5476==         suppressed: 0 bytes in 0 blocks
==5476== Rerun with --leak-check=full to see details of leaked memory
==5476== 
==5476== For counts of detected and suppressed errors, rerun with: -v
==5476== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)


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--1429119199.80f01.7360-- --===============0005621941== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============0005621941==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Thu, 16 Apr 2015 01:29:53 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0073442732==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 4ADDE6E935 for ; Wed, 15 Apr 2015 18:29:53 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0073442732== Content-Type: multipart/alternative; boundary="1429147793.2BF3C1.8617"; charset="UTF-8" --1429147793.2BF3C1.8617 Date: Thu, 16 Apr 2015 01:29:53 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D83274 --- Comment #6 from Michel D=C3=A4nzer --- (In reply to nicolas from comment #5) > =3D=3D5476=3D=3D Command: > /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/ > linux/xcom.sh -arch=3Dx86_64 Looks like valgrind was run with the xcom.sh script as its argument, so it probably only monitored execution of the shell interpreter. I think you nee= d to hook it into the xcom.sh script itself so it monitors execution of the actu= al game executable. --=20 You are receiving this mail because: You are the assignee for the bug. --1429147793.2BF3C1.8617 Date: Thu, 16 Apr 2015 01:29:53 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Comment= # 6 on bug 83274<= /a> from Michel D=C3=A4nzer
(In reply to nicolas from comment #5)
> =3D=3D5476=3D=3D Command:
> /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binarie=
s/
> linux/xcom.sh -arch=3Dx86_64

Looks like valgrind was run with the xcom.sh script as its argument, so it
probably only monitored execution of the shell interpreter. I think you nee=
d to
hook it into the xcom.sh script itself so it monitors execution of the actu=
al
game executable.


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  • You are the assignee for the bug.
--1429147793.2BF3C1.8617-- --===============0073442732== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============0073442732==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Thu, 16 Apr 2015 06:56:44 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1186772188==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 3B0586E968 for ; Wed, 15 Apr 2015 23:56:44 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1186772188== Content-Type: multipart/alternative; boundary="1429167404.fb101.24037"; charset="UTF-8" --1429167404.fb101.24037 Date: Thu, 16 Apr 2015 06:56:44 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=83274 --- Comment #7 from Laurent carlier --- You can try to edit the xcom.sh file in: Steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/ and add a line: DEBUGGER="valgrind --log-file=valgrindxcom.log" or export the variable before launching steam (export DEBUGGER="valgrind --log-file=valgrindxcom.log") -- You are receiving this mail because: You are the assignee for the bug. --1429167404.fb101.24037 Date: Thu, 16 Apr 2015 06:56:44 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 7 on bug 83274 from
You can try to edit the xcom.sh file in:
Steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/

and add a line: DEBUGGER="valgrind --log-file=valgrindxcom.log" or export the
variable before launching steam (export DEBUGGER="valgrind
--log-file=valgrindxcom.log")


You are receiving this mail because:
  • You are the assignee for the bug.
--1429167404.fb101.24037-- --===============1186772188== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============1186772188==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Fri, 17 Apr 2015 17:04:32 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1111194817==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 029C16E43E for ; Fri, 17 Apr 2015 10:04:32 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1111194817== Content-Type: multipart/alternative; boundary="1429290271.1f5311.12272"; charset="UTF-8" --1429290271.1f5311.12272 Date: Fri, 17 Apr 2015 17:04:31 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=83274 --- Comment #8 from nicolas --- It just don't work. exporting the variable and modifying tle script in the linux directory. I have try differents things. here is an output i have get, don't remember how cause i have try so many things. I need help for this valgrind thing :s 6476== Memcheck, a memory error detector ==6476== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al. ==6476== Using Valgrind-3.10.0.SVN and LibVEX; rerun with -h for copyright info ==6476== Command: /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/../../binaries/linux/game.x86_64 ==6476== Parent PID: 6474 ==6476== ==6476== Conditional jump or move depends on uninitialised value(s) ==6476== at 0xE911A6: CXCOMGame::GetFileMappings(CFilePathMap&) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2583107: CFeralGame::InitialiseToolbox() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x258434C: CFeralGame::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE7F3AB: main (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== ==6476== Unsupported clone() flags: 0x800600 ==6476== ==6476== The only supported clone() uses are: ==6476== - via a threads library (LinuxThreads or NPTL) ==6476== - via the implementation of fork or vfork ==6476== ==6476== Valgrind detected that your program requires ==6476== the following unimplemented functionality: ==6476== Valgrind does not support general clone(). ==6476== This may be because the functionality is hard to implement, ==6476== or because no reasonable program would behave this way, ==6476== or because nobody has yet needed it. In any case, let us know at ==6476== www.valgrind.org and/or try to work around the problem, if you can. ==6476== ==6476== Valgrind has to exit now. Sorry. Bye! ==6476== sched status: running_tid=4 Thread 1: status = VgTs_WaitSys ==6476== at 0x505FB9D: ??? (syscall-template.S:81) ==6476== by 0x847A198: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x83FC60E: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x2603037: CSDLEventLoop::BeginEventLoop() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256FF94: CHThread::RunWinMain(int (*)(MacDoze::HINSTANCE__*, MacDoze::HINSTANCE__*, char*, int), MacDoze::HINSTANCE__*, MacDoze::HINSTANCE__*, char*, int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x258431E: CFeralGame::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE7F3AB: main (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) Thread 2: status = VgTs_WaitSys ==6476== at 0x505E680: sem_wait (sem_wait.S:85) ==6476== by 0x847652D: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x8476674: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x842BBA0: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x842B73C: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x8476278: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 3: status = VgTs_WaitSys ==6476== at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:185) ==6476== by 0x12067B82: radeon_drm_cs_emit_ioctl (in /usr/lib/x86_64-linux-gnu/dri/r600_dri.so) ==6476== by 0x120673C8: impl_thrd_routine (in /usr/lib/x86_64-linux-gnu/dri/r600_dri.so) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 4: status = VgTs_Runnable ==6476== at 0x2A4B521: google_breakpad::ExceptionHandler::GenerateDump(google_breakpad::ExceptionHandler::CrashContext*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2A4B8D9: ??? (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2A4BAA1: google_breakpad::ExceptionHandler::SignalHandler(int, siginfo*, void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x506033F: ??? (in /lib/x86_64-linux-gnu/libpthread-2.19.so) ==6476== by 0x9615CC8: raise (raise.c:56) ==6476== by 0x96190D7: abort (abort.c:89) ==6476== by 0xE9F98E: appRequestExit(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xFB530D: appInit(char16_t const*, FOutputDevice*, FOutputDeviceConsole*, FOutputDeviceError*, FFeedbackContext*, FFileManager*, FCallbackEventObserver*, FCallbackQueryDevice*, FConfigCacheIni* (*)()) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x1084E8C: FEngineLoop::PreInit(char16_t const*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x1087D39: GuardedMain(char16_t const*, MacDoze::HINSTANCE__*, MacDoze::HINSTANCE__*, int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x1087F5F: WinMain(MacDoze::HINSTANCE__*, MacDoze::HINSTANCE__*, char*, int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256FCE6: CHThread::WinMainThreadEntry(void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 5: status = VgTs_WaitSys ==6476== at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:185) ==6476== by 0x2578AC9: CHEvent::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2561406: ??? (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9D70C: FEventWin::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x25F9703: CPThread::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 6: status = VgTs_WaitSys ==6476== at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:185) ==6476== by 0x2578AC9: CHEvent::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2561406: ??? (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9D70C: FEventWin::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x25F9703: CPThread::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 7: status = VgTs_WaitSys ==6476== at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:185) ==6476== by 0x2578AC9: CHEvent::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2561406: ??? (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9D70C: FEventWin::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x25F9703: CPThread::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 8: status = VgTs_WaitSys ==6476== at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:185) ==6476== by 0x2578AC9: CHEvent::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2561406: ??? (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9D70C: FEventWin::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x25F9703: CPThread::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) -- You are receiving this mail because: You are the assignee for the bug. --1429290271.1f5311.12272 Date: Fri, 17 Apr 2015 17:04:31 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 8 on bug 83274 from
It just don't work.

exporting the variable and modifying tle script in the linux directory.
I have try differents things.

here is an output i have get, don't remember how cause i have try so many
things.
I need help for this valgrind thing :s 



6476== Memcheck, a memory error detector
==6476== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al.
==6476== Using Valgrind-3.10.0.SVN and LibVEX; rerun with -h for copyright info
==6476== Command:
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/../../binaries/linux/game.x86_64
==6476== Parent PID: 6474
==6476== 
==6476== Conditional jump or move depends on uninitialised value(s)
==6476==    at 0xE911A6: CXCOMGame::GetFileMappings(CFilePathMap&) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x2583107: CFeralGame::InitialiseToolbox() (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x258434C: CFeralGame::Run() (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xE7F3AB: main (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476== 
==6476== Unsupported clone() flags: 0x800600
==6476== 
==6476== The only supported clone() uses are:
==6476==  - via a threads library (LinuxThreads or NPTL)
==6476==  - via the implementation of fork or vfork
==6476== 
==6476== Valgrind detected that your program requires
==6476== the following unimplemented functionality:
==6476==    Valgrind does not support general clone().
==6476== This may be because the functionality is hard to implement,
==6476== or because no reasonable program would behave this way,
==6476== or because nobody has yet needed it.  In any case, let us know at
==6476== www.valgrind.org and/or try to work around the problem, if you can.
==6476== 
==6476== Valgrind has to exit now.  Sorry.  Bye!
==6476== 

sched status:
  running_tid=4

Thread 1: status = VgTs_WaitSys
==6476==    at 0x505FB9D: ??? (syscall-template.S:81)
==6476==    by 0x847A198: ??? (in
/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0)
==6476==    by 0x83FC60E: ??? (in
/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0)
==6476==    by 0x2603037: CSDLEventLoop::BeginEventLoop() (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x256FF94: CHThread::RunWinMain(int (*)(MacDoze::HINSTANCE__*,
MacDoze::HINSTANCE__*, char*, int), MacDoze::HINSTANCE__*,
MacDoze::HINSTANCE__*, char*, int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x258431E: CFeralGame::Run() (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xE7F3AB: main (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)

Thread 2: status = VgTs_WaitSys
==6476==    at 0x505E680: sem_wait (sem_wait.S:85)
==6476==    by 0x847652D: ??? (in
/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0)
==6476==    by 0x8476674: ??? (in
/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0)
==6476==    by 0x842BBA0: ??? (in
/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0)
==6476==    by 0x842B73C: ??? (in
/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0)
==6476==    by 0x8476278: ??? (in
/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0)
==6476==    by 0x5058181: start_thread (pthread_create.c:312)
==6476==    by 0x96D947C: clone (clone.S:111)

Thread 3: status = VgTs_WaitSys
==6476==    at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2
(pthread_cond_wait.S:185)
==6476==    by 0x12067B82: radeon_drm_cs_emit_ioctl (in
/usr/lib/x86_64-linux-gnu/dri/r600_dri.so)
==6476==    by 0x120673C8: impl_thrd_routine (in
/usr/lib/x86_64-linux-gnu/dri/r600_dri.so)
==6476==    by 0x5058181: start_thread (pthread_create.c:312)
==6476==    by 0x96D947C: clone (clone.S:111)

Thread 4: status = VgTs_Runnable
==6476==    at 0x2A4B521:
google_breakpad::ExceptionHandler::GenerateDump(google_breakpad::ExceptionHandler::CrashContext*)
(in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x2A4B8D9: ??? (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x2A4BAA1: google_breakpad::ExceptionHandler::SignalHandler(int,
siginfo*, void*) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x506033F: ??? (in /lib/x86_64-linux-gnu/libpthread-2.19.so)
==6476==    by 0x9615CC8: raise (raise.c:56)
==6476==    by 0x96190D7: abort (abort.c:89)
==6476==    by 0xE9F98E: appRequestExit(unsigned int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xFB530D: appInit(char16_t const*, FOutputDevice*,
FOutputDeviceConsole*, FOutputDeviceError*, FFeedbackContext*, FFileManager*,
FCallbackEventObserver*, FCallbackQueryDevice*, FConfigCacheIni* (*)()) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x1084E8C: FEngineLoop::PreInit(char16_t const*) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x1087D39: GuardedMain(char16_t const*, MacDoze::HINSTANCE__*,
MacDoze::HINSTANCE__*, int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x1087F5F: WinMain(MacDoze::HINSTANCE__*, MacDoze::HINSTANCE__*,
char*, int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x256FCE6: CHThread::WinMainThreadEntry(void*) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x5058181: start_thread (pthread_create.c:312)
==6476==    by 0x96D947C: clone (clone.S:111)

Thread 5: status = VgTs_WaitSys
==6476==    at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2
(pthread_cond_wait.S:185)
==6476==    by 0x2578AC9: CHEvent::Wait(unsigned int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x2561406: ??? (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xE9D70C: FEventWin::Wait(unsigned int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x25F9703: CPThread::Run() (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x5058181: start_thread (pthread_create.c:312)
==6476==    by 0x96D947C: clone (clone.S:111)

Thread 6: status = VgTs_WaitSys
==6476==    at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2
(pthread_cond_wait.S:185)
==6476==    by 0x2578AC9: CHEvent::Wait(unsigned int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x2561406: ??? (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xE9D70C: FEventWin::Wait(unsigned int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x25F9703: CPThread::Run() (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x5058181: start_thread (pthread_create.c:312)
==6476==    by 0x96D947C: clone (clone.S:111)

Thread 7: status = VgTs_WaitSys
==6476==    at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2
(pthread_cond_wait.S:185)
==6476==    by 0x2578AC9: CHEvent::Wait(unsigned int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x2561406: ??? (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xE9D70C: FEventWin::Wait(unsigned int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x25F9703: CPThread::Run() (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x5058181: start_thread (pthread_create.c:312)
==6476==    by 0x96D947C: clone (clone.S:111)

Thread 8: status = VgTs_WaitSys
==6476==    at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2
(pthread_cond_wait.S:185)
==6476==    by 0x2578AC9: CHEvent::Wait(unsigned int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x2561406: ??? (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xE9D70C: FEventWin::Wait(unsigned int) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x25F9703: CPThread::Run() (in
/home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64)
==6476==    by 0x5058181: start_thread (pthread_create.c:312)
==6476==    by 0x96D947C: clone (clone.S:111)


You are receiving this mail because:
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--1429290271.1f5311.12272-- --===============1111194817== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============1111194817==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 83274] XCom Enemy Unknown segfault at src/gallium/drivers/radeon/r600_texture.c:602 Date: Wed, 18 Sep 2019 19:17:06 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0700567630==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 2DE336FA3A for ; Wed, 18 Sep 2019 19:17:06 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0700567630== Content-Type: multipart/alternative; boundary="15688342262.2545e96C0.23121" Content-Transfer-Encoding: 7bit --15688342262.2545e96C0.23121 Date: Wed, 18 Sep 2019 19:17:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D83274 GitLab Migration User changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |MOVED Status|NEW |RESOLVED --- Comment #9 from GitLab Migration User --- -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this = link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/523. --=20 You are receiving this mail because: You are the assignee for the bug.= --15688342262.2545e96C0.23121 Date: Wed, 18 Sep 2019 19:17:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated GitLab Migration User changed bug 83274<= /a>
What Removed Added
Resolution --- MOVED
Status NEW RESOLVED

Comment= # 9 on bug 83274<= /a> from GitLab Migration User
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.

You can subscribe and participate further through the new bug through this =
link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/523.


You are receiving this mail because:
  • You are the assignee for the bug.
= --15688342262.2545e96C0.23121-- --===============0700567630== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVs --===============0700567630==--