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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 83436] Sudden framerate drops in multiple games
Date: Fri, 05 Sep 2014 21:05:32 +0000	[thread overview]
Message-ID: <bug-83436-502-EMDieOWmTO@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-83436-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=83436

--- Comment #24 from Dieter Nützel <Dieter@nuetzel-hh.de> ---
(In reply to comment #23)
> (In reply to comment #22)
> > (In reply to comment #21)
> > > (In reply to comment #20)
> > > > (In reply to comment #19)
> > > > > (In reply to comment #18)
> > > > > >  Just tried oibaf's radeonsi_dri.so to copy here on Debian (just to be sure
> > > > > > :D) and it suffers from the same problem with -march=generic ;)
> > > > > 
> > > > >  I mean -mtune=generic of course :).
> > > > > 
> > > > >  Now to bisect where that SSE4.1 code start to compile this slow (4
> > > > > minututes on Kabini just for that) :D Issue also not present on 64bit ;)
> > > > 
> > > > I haven't seen the perf issue on my pure 64 bit setup, but have noticed that
> > > > the compile sits on sse4.1 for a while recently - just using one core, like
> > > > it's blocking the other threads of a make -j5 till it's done.
> > > 
> > >  Oh i bisected that ine, it takes 200X more time to compile on 32bit :D ,
> > > actually compile libmesa_gallium i think this is the commit:
> > > 
> > >  http://cgit.freedesktop.org/mesa/mesa/commit/
> > > ?id=d55f77b503ab7b59ecdd8f31c4f7dc498710e75b
> > 
> > For this look, here:
> > 
> > http://lists.freedesktop.org/archives/mesa-dev/2014-August/065823.html
> > 
> > Greetings and happy 'bisecting'...;-)
> > 
> > Dieter
> 
>  So what is the solution for that after one month? Simply to use -O0 maybe :)

Ping Jason Ekstrand, maybe 8-)

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  parent reply	other threads:[~2014-09-05 21:05 UTC|newest]

Thread overview: 41+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-09-03 12:30 [Bug 83436] New: Sudden framerate drops in multiple games bugzilla-daemon
2014-09-03 12:30 ` [Bug 83436] " bugzilla-daemon
2014-09-03 12:37 ` bugzilla-daemon
2014-09-03 12:41 ` bugzilla-daemon
2014-09-03 12:42 ` bugzilla-daemon
2014-09-03 12:44 ` bugzilla-daemon
2014-09-03 12:50 ` bugzilla-daemon
2014-09-03 12:58 ` bugzilla-daemon
2014-09-03 13:48 ` bugzilla-daemon
2014-09-04  3:42 ` bugzilla-daemon
2014-09-04 12:04 ` bugzilla-daemon
2014-09-04 18:38 ` bugzilla-daemon
2014-09-04 18:45 ` bugzilla-daemon
2014-09-04 19:11 ` bugzilla-daemon
2014-09-04 19:26 ` bugzilla-daemon
2014-09-04 21:48 ` bugzilla-daemon
2014-09-05  2:15 ` bugzilla-daemon
2014-09-05 14:03 ` bugzilla-daemon
2014-09-05 18:17 ` bugzilla-daemon
2014-09-05 18:24 ` bugzilla-daemon
2014-09-05 20:17 ` bugzilla-daemon
2014-09-05 20:23 ` bugzilla-daemon
2014-09-05 20:56 ` bugzilla-daemon
2014-09-05 21:02 ` bugzilla-daemon
2014-09-05 21:05 ` bugzilla-daemon [this message]
2014-09-05 21:08 ` bugzilla-daemon
2014-09-06  9:05 ` bugzilla-daemon
2014-09-07 21:07 ` bugzilla-daemon
2014-09-12 12:19 ` bugzilla-daemon
2014-09-17 12:09 ` [Bug 83436] Sudden framerate drops in multiple games when compiling with -mtune=generic (as well with -mtune=pentium-mmx and older CPUs) bugzilla-daemon
2014-09-17 17:39 ` bugzilla-daemon
2014-09-17 17:46 ` bugzilla-daemon
2014-10-09 23:06 ` bugzilla-daemon
2014-10-10 16:28 ` bugzilla-daemon
2015-08-02 11:01 ` bugzilla-daemon
2015-08-02 18:31 ` bugzilla-daemon
2015-08-14 22:59 ` bugzilla-daemon
2015-08-22 18:37 ` bugzilla-daemon
2015-08-22 18:52 ` bugzilla-daemon
2015-08-23 12:31 ` bugzilla-daemon
2015-08-23 12:32 ` bugzilla-daemon

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