From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83500] si_dma_copy_tile causes GPU hangs
Date: Fri, 05 Sep 2014 09:43:36 +0000
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Date: Fri, 5 Sep 2014 09:43:36 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83500
--- Comment #6 from Grigori Goronzy ---
The tiling parameters don't look bogus and they certainly aren't zero. In the
dumped IB there's mt = 1, num_banks = 3, tile_split = 3 in DW 7. Looking at DW
3, there is array_mode = 2, bankw = 0, bankh = 0, mtilea = 0. That might as
well be completely wrong for the given surface, but it's not bogus in the sense
that the values are invalid.
At first I thought bankw/bankh/mtilea being all set to zero was strange, but
this seems to match how libdrm sets up 1D tiled surfaces.
For reference, this is the IB we're talking about:
http://pastebin.com/jFWk9bU5
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Date: Fri, 5 Sep 2014 09:43:36 +0000
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Comment # 6
on bug 83500
from Grigori Goronzy
The tiling parameters don't look bogus and they certainly aren't zero. In the
dumped IB there's mt = 1, num_banks = 3, tile_split = 3 in DW 7. Looking at DW
3, there is array_mode = 2, bankw = 0, bankh = 0, mtilea = 0. That might as
well be completely wrong for the given surface, but it's not bogus in the sense
that the values are invalid.
At first I thought bankw/bankh/mtilea being all set to zero was strange, but
this seems to match how libdrm sets up 1D tiled surfaces.
For reference, this is the IB we're talking about:
http://pastebin.com/jFWk9bU5
You are receiving this mail because:
- You are the assignee for the bug.
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