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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 83500] New: si_dma_copy_tile causes GPU hangs
Date: Thu, 04 Sep 2014 13:49:41 +0000	[thread overview]
Message-ID: <bug-83500-502@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=83500

          Priority: medium
            Bug ID: 83500
          Assignee: dri-devel@lists.freedesktop.org
           Summary: si_dma_copy_tile causes GPU hangs
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: greg@chown.ath.cx
          Hardware: x86-64 (AMD64)
            Status: NEW
           Version: git
         Component: Drivers/Gallium/radeonsi
           Product: Mesa

Created attachment 105745
  --> https://bugs.freedesktop.org/attachment.cgi?id=105745&action=edit
Workaround

Async DMA linear to tiled copies are causing GPU hangs in some cases. On Cape
Verde, I can easily triggers this as described in [1]. The game Brutal Legend
also triggers similar hangs when it streams assets while gameplay.

Disabling usage of this function and using the resource_copy_region fallback
instead fixes all hangs. The attached patch does that.

[1] https://bugs.freedesktop.org/show_bug.cgi?id=79980#c124

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             reply	other threads:[~2014-09-04 13:49 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-09-04 13:49 bugzilla-daemon [this message]
2014-09-04 13:59 ` [Bug 83500] si_dma_copy_tile causes GPU hangs bugzilla-daemon
2014-09-04 15:50 ` bugzilla-daemon
2014-09-05  1:50 ` bugzilla-daemon
2014-09-05  8:25 ` bugzilla-daemon
2014-09-05  8:45 ` bugzilla-daemon
2014-09-05  9:43 ` bugzilla-daemon
2014-09-05 10:06 ` bugzilla-daemon
2014-09-05 11:19 ` bugzilla-daemon
2014-09-30  6:37 ` bugzilla-daemon
2014-11-17  7:25 ` bugzilla-daemon

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