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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 84156] New: Half of lighting gets broken in older apps
Date: Mon, 22 Sep 2014 01:40:04 +0000	[thread overview]
Message-ID: <bug-84156-502@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=84156

          Priority: medium
            Bug ID: 84156
          Assignee: dri-devel@lists.freedesktop.org
           Summary: Half of lighting gets broken in older apps
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: smoki00790@gmail.com
          Hardware: Other
            Status: NEW
           Version: git
         Component: Drivers/Gallium/radeonsi
           Product: Mesa

This is from old bug 77785 and about old games where seems like GLSL is not
used. In examples i can mention it happens when truck/vehicle turn on lights.
Useful apitrace from 18 WoS: Pedal to the Metal game - it is OpenGL game
running under wine:

 https://dl.dropboxusercontent.com/u/74553632/pttm_trace2.7z

 The same issue i found that can be reproduced is with 3DMark2001
http://www.futuremark.com/benchmarks/legacy (which is mostly for benchmarking
DirectX8 features. So it happens too in 'Car Chase' test, but only when wine is
used with UseGLSL disabled.

 http://wiki.winehq.org/UsefulRegistryKeys

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             reply	other threads:[~2014-09-22  1:40 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-09-22  1:40 bugzilla-daemon [this message]
2015-01-08 15:52 ` [Bug 84156] Half of lighting gets broken in older apps bugzilla-daemon
2016-07-26 18:17 ` bugzilla-daemon
2016-07-27  6:15 ` bugzilla-daemon
2016-07-29 10:02 ` bugzilla-daemon
2016-10-17 20:31 ` bugzilla-daemon
2016-10-30 15:12 ` bugzilla-daemon

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