| Priority | medium |
|---|---|
| Bug ID | 84156 |
| Assignee | dri-devel@lists.freedesktop.org |
| Summary | Half of lighting gets broken in older apps |
| Severity | normal |
| Classification | Unclassified |
| OS | All |
| Reporter | smoki00790@gmail.com |
| Hardware | Other |
| Status | NEW |
| Version | git |
| Component | Drivers/Gallium/radeonsi |
| Product | Mesa |
This is from old bug 77785 and about old games where seems like GLSL is not used. In examples i can mention it happens when truck/vehicle turn on lights. Useful apitrace from 18 WoS: Pedal to the Metal game - it is OpenGL game running under wine: https://dl.dropboxusercontent.com/u/74553632/pttm_trace2.7z The same issue i found that can be reproduced is with 3DMark2001 http://www.futuremark.com/benchmarks/legacy (which is mostly for benchmarking DirectX8 features. So it happens too in 'Car Chase' test, but only when wine is used with UseGLSL disabled. http://wiki.winehq.org/UsefulRegistryKeys