From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 84292] [r600] crashes in Tropico 5 with Radeon HD 5xxx
Date: Fri, 28 Nov 2014 16:23:04 +0000
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Date: Fri, 28 Nov 2014 16:23:04 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=84292
--- Comment #5 from serge ---
Same here with an HD6950.
Here is the output i have from the terminal:
New UI mode "Game" set in 0 ms
VideoImpl::ReadAndDecodeFrame: skipped frames: 99
EE r600_shader.c:2494 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 132 registers
EE r600_shader.c:158 r600_pipe_shader_create -translation from TGSI failed !
EE r600_state_common.c:758 r600_shader_select - Failed to build shader variant
(type=1) -12
Map changed to "Maps/Isla grande lago T1". Lua memory in use: 21690 KB.
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Date: Fri, 28 Nov 2014 16:23:04 +0000
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Comment # 5
on bug 84292
from serge
Same here with an HD6950.
Here is the output i have from the terminal:
New UI mode "Game" set in 0 ms
VideoImpl::ReadAndDecodeFrame: skipped frames: 99
EE r600_shader.c:2494 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 132 registers
EE r600_shader.c:158 r600_pipe_shader_create -translation from TGSI failed !
EE r600_state_common.c:758 r600_shader_select - Failed to build shader variant
(type=1) -12
Map changed to "Maps/Isla grande lago T1". Lua memory in use: 21690 KB.
You are receiving this mail because:
- You are the assignee for the bug.
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