From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 84614] radeon gpu crash /kernel crash when using dynamic light in borderlands 2 Date: Fri, 10 Oct 2014 19:00:02 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0249249072==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 03ED26E44A for ; Fri, 10 Oct 2014 12:00:03 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0249249072== Content-Type: multipart/alternative; boundary="1412967602.7eB60.2621"; charset="UTF-8" --1412967602.7eB60.2621 Date: Fri, 10 Oct 2014 19:00:02 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D84614 --- Comment #16 from Eduardo --- (In reply to Michel D=C3=A4nzer from comment #13) > (In reply to Eduardo from comment #11) > > I'm not sure if it is the same error, but I'm having a very similar iss= ue > > with the game Brutal Legends, even in the lowest quality. > > I created an apitrace that reproduces the error every time. >=20 > Looks like that might be bug 83500. If so, the environment variable > R600_DEBUG=3Dnodma might work around it. I'm afraid not. I've tested with R600_DEBUG=3Dnodma and the same crash occu= rs, both while replaying the apitrace and while playing the game. I've uploaded new apitraces with R600_DEBUG=3Dnodma in https://drive.google.com/folderview?id=3D0B8TMGw8Zhm5PclBsOUZVa3JKQjA&usp= =3Ddrive_web I should have mentioned earlier, but I'm using PRIME (DRI_PRIME=3D1). I will try with llvm 3.6 and the lastest git latter. --=20 You are receiving this mail because: You are the assignee for the bug. --1412967602.7eB60.2621 Date: Fri, 10 Oct 2014 19:00:02 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Commen= t # 16 on bug 84614<= /a> from Eduardo
(In reply to Michel D=C3=A4nzer from comment #13)
> (In reply to Eduardo from comment #11)
> > I'm not sure if it is the same error, but I'm having a very simil=
ar issue
> > with the game Brutal Legends, even in the lowest quality.
> > I created an apitrace that reproduces the error every time.
>=20
> Looks like that might be bug 83500. If so, the environment v=
ariable
> R600_DEBUG=3Dnodma might work around it.

I'm afraid not. I've tested with R600_DEBUG=3Dnodma and the same crash occu=
rs,
both while replaying the apitrace and while playing the game.
I've uploaded new apitraces with R600_DEBUG=3Dnodma in
https://drive.google.com/folderview?id=3D0B8TMGw=
8Zhm5PclBsOUZVa3JKQjA&usp=3Ddrive_web
I should have mentioned earlier, but I'm using PRIME (DRI_PRIME=3D1).
I will try with llvm 3.6 and the lastest git latter.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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