From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 84836] VERDE lockup with Unigine Valley/Heaven if ARB_sample_shading is enabled Date: Mon, 13 Oct 2014 18:48:49 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1145170506==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id AF90889FC3 for ; Mon, 13 Oct 2014 11:48:49 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1145170506== Content-Type: multipart/alternative; boundary="1413226129.E420a0.27392"; charset="UTF-8" --1413226129.E420a0.27392 Date: Mon, 13 Oct 2014 18:48:49 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D84836 --- Comment #4 from Alexander Tsoy --- (In reply to Marek Ol=C5=A1=C3=A1k from comment #3) > I think you forgot to install drirc from Mesa. What happens if you set th= is > env var? No, I have correct drirc. >=20 > allow_glsl_extension_directive_midshader=3Dtrue Setting this env variable doesn't help. (In reply to Michel D=C3=A4nzer from comment #1) > Can you try a newer kernel? I just tried 3.17.0: - GPU still hangs if ARB_sample_shading is not disabled. - It seems lockup detection timeout was increased significantly: kernel: radeon 0000:01:00.0: ring 0 stalled for more than 91985msec kernel: radeon 0000:01:00.0: GPU lockup (waiting for 0x000000000000e90a last fence id 0x000000000000e8fb on ring 0) - Unrelated to this bug, but.. animation is VERY choppy. I constantly see several-seconds-long freezes, and sometimes >10 sec long freezes. --=20 You are receiving this mail because: You are the assignee for the bug. --1413226129.E420a0.27392 Date: Mon, 13 Oct 2014 18:48:49 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Comment= # 4 on bug 84836<= /a> from Alexander Tsoy
(In reply to Marek Ol=C5=A1=C3=A1k from comment #3)
> I think you forgot to install drirc from Mesa. W=
hat happens if you set this
> env var?

No, I have correct drirc.

>=20
> allow_glsl_extension_directive_midshader=3Dtrue

Setting this env variable doesn't help.


(In reply to Michel D=C3=A4nzer from comment #1)

> Can you try a newer kernel?

I just tried 3.17.0:

- GPU still hangs if ARB_sample_shading is not disabled.

- It seems lockup detection timeout was increased significantly:

kernel: radeon 0000:01:00.0: ring 0 stalled for more than 91985msec
kernel: radeon 0000:01:00.0: GPU lockup (waiting for 0x000000000000e90a last
fence id 0x000000000000e8fb on ring 0)

- Unrelated to this bug, but.. animation is VERY choppy. I constantly see
several-seconds-long freezes, and sometimes >10 sec long freezes.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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