From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 85320] [RV620][RV630][RS880] GPU hangs using UVD hardware acceleration Date: Fri, 01 May 2015 17:34:03 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1741776984==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 4BCCF6E924 for ; Fri, 1 May 2015 10:34:03 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1741776984== Content-Type: multipart/alternative; boundary="1430501643.cf2c74.10599"; charset="UTF-8" --1430501643.cf2c74.10599 Date: Fri, 1 May 2015 17:34:03 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D85320 --- Comment #48 from Christian K=C3=B6nig --- (In reply to Nicola Mori from comment #47) > Thanks for the clarification, Christian. Could it also impact other cases, > e.g. a desktop environment with hardware accelerated visual effects? Not really, that is way to less load to cause any real trouble. 3D games on= the other hand are a different story. > Given the comment by Alex about the possibly buggy UVD1 hardware semaphor= es, > the overall satisfactory performance of the patch and the old hardware > affected by the bug I would guess that this patch likely is the final fix > for this bug. If so, when will it be mainlined (approx.)? Alex merged it into hist drm-fixes-4.1 branch and I put a CC stable on it. = So if everything works well it will show up in 4.1 and is then backported to t= he stable kernel versions used by distributions. --=20 You are receiving this mail because: You are the assignee for the bug. --1430501643.cf2c74.10599 Date: Fri, 1 May 2015 17:34:03 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Commen= t # 48 on bug 85320<= /a> from Christian K=C3=B6nig
(In reply to Nicola Mori from comment #47)
> Thanks for the clarification, Christian. Could i=
t also impact other cases,
> e.g. a desktop environment with hardware accelerated visual effects?

Not really, that is way to less load to cause any real trouble. 3D games on=
 the
other hand are a different story.

> Given the comment by Alex about the possibly bug=
gy UVD1 hardware semaphores,
> the overall satisfactory performance of the patch and the old hardware
> affected by the bug I would guess that this patch likely is the final =
fix
> for this bug. If so, when will it be mainlined (approx.)?

Alex merged it into hist drm-fixes-4.1 branch and I put a CC stable on it. =
So
if everything works well it will show up in 4.1 and is then backported to t=
he
stable kernel versions used by distributions.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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