From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 87059] Graphical glitches r9290 Date: Wed, 11 Apr 2018 04:10:34 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1529620072==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id D905289FFD for ; Wed, 11 Apr 2018 04:10:33 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1529620072== Content-Type: multipart/alternative; boundary="15234198330.d82B3ec9.1270" Content-Transfer-Encoding: 7bit --15234198330.d82B3ec9.1270 Date: Wed, 11 Apr 2018 04:10:33 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D87059 --- Comment #11 from Timothy Arceri --- The black boxes are gone but there are other rendering issues. I've create = an apitrace [1]. There is a shader that fails to compile due to a shader bug but thats not t= he problem as the trace runs fine on the Nvidia blob.=20 Running on Nvidia also produces warnings: "Texture state usage warning: Texture 0 is base level inconsistent. Check texture size." [1] https://drive.google.com/open?id=3D1v94W9c_H9EAF4iWQYUXU9oux5RPt0vw_ --=20 You are receiving this mail because: You are the assignee for the bug.= --15234198330.d82B3ec9.1270 Date: Wed, 11 Apr 2018 04:10:33 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 11 on bug 87059<= /a> from Timothy Arceri
The black boxes are gone but there are other rendering issues.=
 I've create an
apitrace [1].

There is a shader that fails to compile due to a shader bug but thats not t=
he
problem as the trace runs fine on the Nvidia blob.=20

Running on Nvidia also produces warnings:
"Texture state usage warning: Texture 0 is base level inconsistent. Ch=
eck
texture size."

[1] https://drive.google.com/open?id=3D1v94W9c_H9EAF4iWQYUXU9oux5RPt0=
vw_


You are receiving this mail because:
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