From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 88781] Unity3D based games exhibit problems with texture scaling in menus on high resolutions Date: Sun, 25 Jan 2015 09:39:07 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0859898813==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 193816E190 for ; Sun, 25 Jan 2015 01:39:07 -0800 (PST) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0859898813== Content-Type: multipart/alternative; boundary="1422178746.aDdB1A740.27997"; charset="UTF-8" --1422178746.aDdB1A740.27997 Date: Sun, 25 Jan 2015 09:39:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D88781 Bug ID: 88781 Summary: Unity3D based games exhibit problems with texture scaling in menus on high resolutions Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: kai@dev.carbon-project.org QA Contact: dri-devel@lists.freedesktop.org Blocks: 77449 Created attachment 112788 --> https://bugs.freedesktop.org/attachment.cgi?id=3D112788&action=3Dedit Various badly scaled textures in Jagged Alliance: Flashback I've noticed, that several Unity3D based games seem to have issues with sca= ling textures for high resolutions in menus. Dreamfall Chapters exhibits this in= the load savegame menu, where the preview images of the scene are just a few la= rge blurry pixels. Jagged Alliance: Flashback has this in the inventory, the command overlay (see the mini map or the merc data in the attached screensh= ot; ignore the blueish rendering, that's bug 88780). As soon as I reduce the resolution to, say, 1920=C3=971080 from my native 2= 560=C3=971440, everything looks fine. My current stack (Debian testing as a base): GPU: Hawaii PRO [Radeon R9 290] (ChipID =3D 0x67b1) Mesa: Git:master/d2811c29da libdrm: Git:master/libdrm-2.4.59 LLVM: SVN:trunk/r226934 (3.7 devel) X.Org: Git:master/6672606420 Linux: Git::drm-fixes/67cf2d39= 12 Firmware: > 9e05820da42549ce9c89d147cf1f8e19 hawaii_ce.bin > c8bab593090fc54f239c8d7596c8d846 hawaii_mc.bin > 3618dbb955d8a84970e262bb2e6d2a16 hawaii_me.bin > c000b0fc9ff6582145f66504b0ec9597 hawaii_mec.bin > 0643ad24b3beff2214cce533e094c1b7 hawaii_pfp.bin > ba6054b7d78184a74602fd81607e1386 hawaii_rlc.bin > 11288f635737331b69de9ee82fe04898 hawaii_sdma.bin > 284429675a5560e0fad42aa982965fc2 hawaii_smc.bin libclc: Git:master/d73f33b736 DDX: Git:master/c9f8f642fd --=20 You are receiving this mail because: You are the assignee for the bug. --1422178746.aDdB1A740.27997 Date: Sun, 25 Jan 2015 09:39:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Bug ID 88781
Summary Unity3D based games exhibit problems with texture scaling in = menus on high resolutions
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter kai@dev.carbon-project.org
QA Contact dri-devel@lists.freedesktop.org
Blocks 77449

Created attachment 112788 [details]
Various badly scaled textures in Jagged Alliance: Flashback

I've noticed, that several Unity3D based games seem to have issues with sca=
ling
textures for high resolutions in menus. Dreamfall Chapters exhibits this in=
 the
load savegame menu, where the preview images of the scene are just a few la=
rge
blurry pixels. Jagged Alliance: Flashback has this in the inventory, the
command overlay (see the mini map or the merc data in the attached screensh=
ot;
ignore the blueish rendering, that's bug 88780).

As soon as I reduce the resolution to, say, 1920=C3=971080 from my native 2=
560=C3=971440,
everything looks fine.

My current stack (Debian testing as a base):
GPU: Hawaii PRO [Radeon R9 290] (ChipID =3D 0x67b1)
Mesa: Git:master/d2811c29da
libdrm: Git:master/libdrm-2.4.59
LLVM: SVN:trunk/r226934 (3.7 devel)
X.Org: Git:master/6672606420
Linux: Git:<git://people.freedesktop.org/~airlied/linux>:drm-fixes/67=
cf2d3912
Firmware: <http://people.freedesktop.org/~agd5f/radeon_ucode/>
> 9e05820da42549ce9c89d147cf1f8e19  hawaii_ce.bin
> c8bab593090fc54f239c8d7596c8d846  hawaii_mc.bin
> 3618dbb955d8a84970e262bb2e6d2a16  hawaii_me.bin
> c000b0fc9ff6582145f66504b0ec9597  hawaii_mec.bin
> 0643ad24b3beff2214cce533e094c1b7  hawaii_pfp.bin
> ba6054b7d78184a74602fd81607e1386  hawaii_rlc.bin
> 11288f635737331b69de9ee82fe04898  hawaii_sdma.bin
> 284429675a5560e0fad42aa982965fc2  hawaii_smc.bin
libclc: Git:master/d73f33b736
DDX: Git:master/c9f8f642fd


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
--1422178746.aDdB1A740.27997-- --===============0859898813== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============0859898813==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 88781] Unity3D based games exhibit problems with texture scaling in menus on high resolutions Date: Mon, 16 Mar 2015 15:39:42 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1418354216==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 7F7E36E41D for ; Mon, 16 Mar 2015 08:39:42 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1418354216== Content-Type: multipart/alternative; boundary="1426520382.63bA0.29222"; charset="UTF-8" --1426520382.63bA0.29222 Date: Mon, 16 Mar 2015 15:39:42 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=88781 Kai changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |NOTOURBUG --- Comment #1 from Kai --- This is a Unity3D bug. Unity is not detecting the right amount of VRAM for my card and was falling back to very low default values which caused it to downsize textures. This is fixed for Mesa-based drivers in Unity 5 and 4.5.5p5 (4981db1e7f9f), ie. all versions, that use GLX_MESA_query_renderer. Thanks to Levi from Unity Technologies, "Hand of Fate" developers from Defiant Development and Josh who helped resolving this issue. -- You are receiving this mail because: You are the assignee for the bug. --1426520382.63bA0.29222 Date: Mon, 16 Mar 2015 15:39:42 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" changed bug 88781
What Removed Added
Status NEW RESOLVED
Resolution --- NOTOURBUG

Comment # 1 on bug 88781 from
This is a Unity3D bug. Unity is not detecting the right amount of VRAM for my
card and was falling back to very low default values which caused it to
downsize textures.

This is fixed for Mesa-based drivers in Unity 5 and 4.5.5p5 (4981db1e7f9f), ie.
all versions, that use GLX_MESA_query_renderer.

Thanks to Levi from Unity Technologies, "Hand of Fate" developers from Defiant
Development and Josh who helped resolving this issue.


You are receiving this mail because:
  • You are the assignee for the bug.
--1426520382.63bA0.29222-- --===============1418354216== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============1418354216==--