From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 89069] Lack of grass in The Talos Principle on radeonsi (native\wine\nine) Date: Tue, 17 Feb 2015 03:23:31 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1079178291==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 61DE66E2DF for ; Mon, 16 Feb 2015 19:23:31 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1079178291== Content-Type: multipart/alternative; boundary="1424143411.4cDBDA2.903"; charset="UTF-8" --1424143411.4cDBDA2.903 Date: Tue, 17 Feb 2015 03:23:31 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D89069 --- Comment #20 from Michel D=C3=A4nzer --- (In reply to smoki from comment #19) > if (type !=3D TGSI_PROCESSOR_COMPUTE && TGSI_PROCESSOR_FRAGMENT) { That always evaluates as false, because TGSI_PROCESSOR_FRAGMENT is 0. You probably meant if (type !=3D TGSI_PROCESSOR_COMPUTE && type !=3D TGSI_PROCESSOR_FRAGMENT= ) { but that might not work, I suspect this problem is more likely related to t= he vertex shader. --=20 You are receiving this mail because: You are the assignee for the bug. --1424143411.4cDBDA2.903 Date: Tue, 17 Feb 2015 03:23:31 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Commen= t # 20 on bug 89069<= /a> from Michel D=C3=A4nzer
(In reply to smoki from comment #19)
>  if (type !=3D TGSI_PROCESSOR_COMPUTE &&=
 TGSI_PROCESSOR_FRAGMENT) {

That always evaluates as false, because TGSI_PROCESSOR_FRAGMENT is 0. You
probably meant

  if (type !=3D TGSI_PROCESSOR_COMPUTE && type !=3D TGSI_PROCESSOR_=
FRAGMENT) {

but that might not work, I suspect this problem is more likely related to t=
he
vertex shader.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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