From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 89203] Mesa 10.4.3 and up causes stuttering and frame drops in a particular game Date: Thu, 19 Feb 2015 03:24:54 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0409039094==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id DF7A06E0B4 for ; Wed, 18 Feb 2015 19:24:53 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0409039094== Content-Type: multipart/alternative; boundary="1424316293.AbbBBa7F0.19952"; charset="UTF-8" --1424316293.AbbBBa7F0.19952 Date: Thu, 19 Feb 2015 03:24:53 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D89203 --- Comment #6 from andre35822@yahoo.com --- (In reply to Michel D=C3=A4nzer from comment #4) > Does it work better with the current Mesa Git 10.4 or master branch? Uh I am not sure, it runs fine on 10.4 at acceptable framerates, sometimes a bit over 100 but once chunks starts to load (more of the map loads) I get a massive frame drop to 1 or 0 and then while it starts catching back up it j= ust stutters). I just tried 10.6-git from arch AUR and its acts pretty much the same as 10.4 --=20 You are receiving this mail because: You are the assignee for the bug. --1424316293.AbbBBa7F0.19952 Date: Thu, 19 Feb 2015 03:24:53 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Comment= # 6 on bug 89203<= /a> from andre35822@= ;yahoo.com
(In reply to Michel D=C3=A4nzer from comment #4)
> Does it work better with the current Mesa Git 10=
.4 or master branch?
Uh I am not sure, it runs fine on 10.4 at acceptable framerates, sometimes a
bit over 100 but once chunks starts to load (more of the map loads) I get a
massive frame drop to 1 or 0 and then while it starts catching back up it j=
ust
stutters). I just tried 10.6-git from arch AUR and its acts pretty much the
same as 10.4


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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