From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 89746] Mesa and LLVM 3.6+ break opengl for genymotion
Date: Wed, 25 Mar 2015 21:05:29 +0000 [thread overview]
Message-ID: <bug-89746-502-dqO9ADSJkf@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-89746-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=89746
--- Comment #6 from Tom Stellard <tstellar@gmail.com> ---
(In reply to Ming-Wei Shih from comment #5)
> Created attachment 114583 [details]
> debug output while crashed
>
> debugging output attached.
Based on the output it looks like there may be multiple threads compiling
shaders. Do you know if genymotion is multi-threaded? If it is, is there some
way to force it to use only one thread?
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next prev parent reply other threads:[~2015-03-25 21:05 UTC|newest]
Thread overview: 21+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-03-24 10:44 [Bug 89746] Mesa and LLVM 3.6+ break opengl for genymotion bugzilla-daemon
2015-03-24 12:34 ` bugzilla-daemon
2015-03-24 13:42 ` bugzilla-daemon
2015-03-24 14:35 ` bugzilla-daemon
2015-03-24 14:37 ` bugzilla-daemon
2015-03-24 14:55 ` bugzilla-daemon
2015-03-25 21:05 ` bugzilla-daemon [this message]
2015-03-26 2:22 ` bugzilla-daemon
2015-03-26 8:20 ` bugzilla-daemon
2015-03-26 8:33 ` bugzilla-daemon
2015-03-26 13:25 ` bugzilla-daemon
2015-03-26 13:31 ` bugzilla-daemon
2015-03-26 16:14 ` bugzilla-daemon
2015-03-26 18:33 ` bugzilla-daemon
2015-03-27 12:19 ` bugzilla-daemon
2015-03-30 12:43 ` bugzilla-daemon
2015-03-30 16:51 ` bugzilla-daemon
2015-03-31 1:32 ` bugzilla-daemon
2015-04-04 22:19 ` bugzilla-daemon
2016-09-01 14:14 ` bugzilla-daemon
2016-09-01 14:59 ` bugzilla-daemon
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