From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89785] GPU Fault 147 and Ring Stalls and Tests Fail in Pillars
of Eternity
Date: Fri, 27 Mar 2015 01:14:28 +0000
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Date: Fri, 27 Mar 2015 01:14:28 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D89785
--- Comment #1 from Michel D=C3=A4nzer ---
> radeon 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x01000000
> radeon 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x0C0C8001
> VM fault (0x01, vmid 6) at page 16777216, read from 'TC6' (0x54433600) (2=
00)
Looks like a shader tries to read from virtual address 0x1000000000, which =
is
probably not what was intended, so the shader code might be incorrect.
Please run the game with the environment variable R600_DEBUG=3Dvs,gs,ps ,
redirect its stderr output to a file and attach that file here after the ha=
ng.
--=20
You are receiving this mail because:
You are the assignee for the bug.
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Date: Fri, 27 Mar 2015 01:14:28 +0000
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Comment=
# 1
on bug 89785<=
/a>
from Michel D=C3=A4nzer
> radeon 0000:01:00.0: VM_CONTEXT1_=
PROTECTION_FAULT_ADDR 0x01000000
> radeon 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x0C0C8001
> VM fault (0x01, vmid 6) at page 16777216, read from 'TC6' (0x54433600)=
(200)
Looks like a shader tries to read from virtual address 0x1000000000, which =
is
probably not what was intended, so the shader code might be incorrect.
Please run the game with the environment variable R600_DEBUG=3Dvs,gs,ps ,
redirect its stderr output to a file and attach that file here after the ha=
ng.
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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