From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Tue, 07 Apr 2015 20:18:24 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
Bug ID: 89944
Summary: GPU crash in Civilization 5
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: sami.liedes@iki.fi
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 114935
--> https://bugs.freedesktop.org/attachment.cgi?id=114935&action=edit
dmesg
Civilization 5, with all DLC, causes a GPU crash on recent git (490621f) on
Radeon R9 270. The game works perfectly on mesa 10.4.2 from Debian unstable,
though. Hardware and kernel are x86-64, but the game (and obviously mesa) is
32-bit.
The crash happens when the game is loaded, probably where the map would first
get drawn.
Mesa was built in a 32-bit chroot and configured with
./configure --prefix=/home/sliedes/local/mesa32 --build=i686-pc-linux-gnu
--host=i686-pc-linux-gnu --with-gallium-drivers=radeonsi
--with-egl-platforms=drm,x11 --enable-driglx-direct --enable-gles1
--enable-gles2 --enable-glx-tls --enable-texture-float
LLVM version is 3.6.0, built in release mode.
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| Bug ID |
89944
|
| Summary |
GPU crash in Civilization 5
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
sami.liedes@iki.fi
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 114935 [details]
dmesg
Civilization 5, with all DLC, causes a GPU crash on recent git (490621f) on
Radeon R9 270. The game works perfectly on mesa 10.4.2 from Debian unstable,
though. Hardware and kernel are x86-64, but the game (and obviously mesa) is
32-bit.
The crash happens when the game is loaded, probably where the map would first
get drawn.
Mesa was built in a 32-bit chroot and configured with
./configure --prefix=/home/sliedes/local/mesa32 --build=i686-pc-linux-gnu
--host=i686-pc-linux-gnu --with-gallium-drivers=radeonsi
--with-egl-platforms=drm,x11 --enable-driglx-direct --enable-gles1
--enable-gles2 --enable-glx-tls --enable-texture-float
LLVM version is 3.6.0, built in release mode.
You are receiving this mail because:
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--===============0490277077==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Tue, 07 Apr 2015 20:19:28 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
--- Comment #1 from Sami Liedes ---
Created attachment 114936
--> https://bugs.freedesktop.org/attachment.cgi?id=114936&action=edit
R600_DEBUG=ps,vs,gs output from crashing program
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Tue, 07 Apr 2015 20:20:13 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
--- Comment #2 from Sami Liedes ---
Created attachment 114937
--> https://bugs.freedesktop.org/attachment.cgi?id=114937&action=edit
Non-crashing debug output from mesa 10.4.2, for comparison
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Wed, 08 Apr 2015 21:52:22 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
Sami Liedes changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kenneth@whitecape.org
--- Comment #3 from Sami Liedes ---
I bisected this down to this commit:
------------------------------------------------------------
commit 30f51f1a1a70bc838d5bed449daff0dd9f2e8ef2
Author: Kenneth Graunke
Date: Wed Oct 22 20:48:21 2014 -0700
glsl: Optimize "if (cond) discard;" to a conditional discard.
st_glsl_to_tgsi and ir_to_mesa have handled conditional discards for a
long time; the previous patch added that capability to i965.
i965 (Haswell) shader-db stats:
Without NIR:
total instructions in shared programs: 5792133 -> 5776360 (-0.27%)
instructions in affected programs: 737585 -> 721812 (-2.14%)
helped: 6300
HURT: 68
GAINED: 2
With NIR:
total instructions in shared programs: 5787538 -> 5769569 (-0.31%)
instructions in affected programs: 767843 -> 749874 (-2.34%)
helped: 6522
HURT: 35
GAINED: 6
Signed-off-by: Kenneth Graunke
Reviewed-by: Connor Abbott
Reviewed-by: Matt Turner
Reviewed-by: Eric Anholt
------------------------------------------------------------
I can also confirm that reverting that commit on top of recent HEAD (4deca127)
fixes the issue.
I can attach R600_DEBUG=ps,gs,vs output from the offending commit and its
parent if you think comparing them is of any use.
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Sami Liedes
changed
bug 89944
| What |
Removed |
Added |
| CC |
|
kenneth@whitecape.org
|
Comment # 3
on bug 89944
from Sami Liedes
I bisected this down to this commit:
------------------------------------------------------------
commit 30f51f1a1a70bc838d5bed449daff0dd9f2e8ef2
Author: Kenneth Graunke <kenneth@whitecape.org>
Date: Wed Oct 22 20:48:21 2014 -0700
glsl: Optimize "if (cond) discard;" to a conditional discard.
st_glsl_to_tgsi and ir_to_mesa have handled conditional discards for a
long time; the previous patch added that capability to i965.
i965 (Haswell) shader-db stats:
Without NIR:
total instructions in shared programs: 5792133 -> 5776360 (-0.27%)
instructions in affected programs: 737585 -> 721812 (-2.14%)
helped: 6300
HURT: 68
GAINED: 2
With NIR:
total instructions in shared programs: 5787538 -> 5769569 (-0.31%)
instructions in affected programs: 767843 -> 749874 (-2.34%)
helped: 6522
HURT: 35
GAINED: 6
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
------------------------------------------------------------
I can also confirm that reverting that commit on top of recent HEAD (4deca127)
fixes the issue.
I can attach R600_DEBUG=ps,gs,vs output from the offending commit and its
parent if you think comparing them is of any use.
You are receiving this mail because:
- You are the assignee for the bug.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Thu, 09 Apr 2015 02:04:16 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
--- Comment #4 from qaridarium ---
I think I do have the same problem.
http://www.phoronix.com/forums/showthread.php?116700-HD7850-radeon-oibaf-ppa-Zivilisation-5-crash
I do have a hd7850 and I use the oibaf PPA to run the GIT code
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Fri, 10 Apr 2015 15:25:36 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
--- Comment #5 from Tom Stellard ---
(In reply to Sami Liedes from comment #3)
> I bisected this down to this commit:
>
> ------------------------------------------------------------
> commit 30f51f1a1a70bc838d5bed449daff0dd9f2e8ef2
> Author: Kenneth Graunke
> Date: Wed Oct 22 20:48:21 2014 -0700
>
> glsl: Optimize "if (cond) discard;" to a conditional discard.
>
>
>
> st_glsl_to_tgsi and ir_to_mesa have handled conditional discards for a
>
> long time; the previous patch added that capability to i965.
>
>
>
> i965 (Haswell) shader-db stats:
>
>
>
> Without NIR:
>
> total instructions in shared programs: 5792133 -> 5776360 (-0.27%)
>
> instructions in affected programs: 737585 -> 721812 (-2.14%)
>
> helped: 6300
>
> HURT: 68
>
> GAINED: 2
>
>
>
> With NIR:
>
> total instructions in shared programs: 5787538 -> 5769569 (-0.31%)
>
> instructions in affected programs: 767843 -> 749874 (-2.34%)
> helped: 6522
> HURT: 35
> GAINED: 6
>
> Signed-off-by: Kenneth Graunke
> Reviewed-by: Connor Abbott
> Reviewed-by: Matt Turner
> Reviewed-by: Eric Anholt
> ------------------------------------------------------------
>
> I can also confirm that reverting that commit on top of recent HEAD
> (4deca127) fixes the issue.
>
> I can attach R600_DEBUG=ps,gs,vs output from the offending commit and its
> parent if you think comparing them is of any use
That would be useful.
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Comment # 5
on bug 89944
from Tom Stellard
(In reply to Sami Liedes from comment #3)
> I bisected this down to this commit:
>
> ------------------------------------------------------------
> commit 30f51f1a1a70bc838d5bed449daff0dd9f2e8ef2
> Author: Kenneth Graunke <kenneth@whitecape.org>
> Date: Wed Oct 22 20:48:21 2014 -0700
>
> glsl: Optimize "if (cond) discard;" to a conditional discard.
>
>
>
> st_glsl_to_tgsi and ir_to_mesa have handled conditional discards for a
>
> long time; the previous patch added that capability to i965.
>
>
>
> i965 (Haswell) shader-db stats:
>
>
>
> Without NIR:
>
> total instructions in shared programs: 5792133 -> 5776360 (-0.27%)
>
> instructions in affected programs: 737585 -> 721812 (-2.14%)
>
> helped: 6300
>
> HURT: 68
>
> GAINED: 2
>
>
>
> With NIR:
>
> total instructions in shared programs: 5787538 -> 5769569 (-0.31%)
>
> instructions in affected programs: 767843 -> 749874 (-2.34%)
> helped: 6522
> HURT: 35
> GAINED: 6
>
> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
> Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
> Reviewed-by: Matt Turner <mattst88@gmail.com>
> Reviewed-by: Eric Anholt <eric@anholt.net>
> ------------------------------------------------------------
>
> I can also confirm that reverting that commit on top of recent HEAD
> (4deca127) fixes the issue.
>
> I can attach R600_DEBUG=ps,gs,vs output from the offending commit and its
> parent if you think comparing them is of any use
That would be useful.
You are receiving this mail because:
- You are the assignee for the bug.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Fri, 10 Apr 2015 16:18:20 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
Sami Liedes changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sami.liedes@iki.fi
--- Comment #6 from Sami Liedes ---
Created attachment 115007
--> https://bugs.freedesktop.org/attachment.cgi?id=115007&action=edit
R600_DEBUG=ps,vs,gs output from last good commit (8eb6c109)
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Date: Fri, 10 Apr 2015 16:18:21 +0000
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Sami Liedes
changed
bug 89944
| What |
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| CC |
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sami.liedes@iki.fi
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Fri, 10 Apr 2015 16:19:24 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
--- Comment #7 from Sami Liedes ---
Created attachment 115008
--> https://bugs.freedesktop.org/attachment.cgi?id=115008&action=edit
R600_DEBUG=ps,vs,gs output from first bad commit (R600_DEBUG=ps,vs,gs output
from last good commit (R600_DEBUG=ps,vs,gs output from last good commit
(30f51f1a)
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Fri, 10 Apr 2015 16:25:47 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
Sami Liedes changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #115008|R600_DEBUG=ps,vs,gs output |R600_DEBUG=ps,vs,gs output
description|from first bad commit |from first bad commit
|(R600_DEBUG=ps,vs,gs output |(30f51f1a)
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|from last good commit |
|(30f51f1a) |
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Sami Liedes
changed
bug 89944
| What |
Removed |
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| Attachment #115008 description |
R600_DEBUG=ps,vs,gs output from first bad commit (R600_DEBUG=ps,vs,gs output from last good commit (R600_DEBUG=ps,vs,gs output from last good commit (30f51f1a)
|
R600_DEBUG=ps,vs,gs output from first bad commit (30f51f1a)
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Tue, 14 Apr 2015 15:05:51 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
--- Comment #8 from Tom Stellard ---
Can you pull the latest version of llvm and mesa and see if the problem still
exists?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Tue, 14 Apr 2015 21:52:19 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
--- Comment #9 from Sami Liedes ---
Tested; cannot reproduce problem with latest mesa (28d9e904) and llvm
(r234939).
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Wed, 22 Apr 2015 10:04:35 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D89944
Marek Ol=C5=A1=C3=A1k changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #10 from Marek Ol=C5=A1=C3=A1k ---
(In reply to Sami Liedes from comment #9)
> Tested; cannot reproduce problem with latest mesa (28d9e904) and llvm
> (r234939).
Ok. Closing then.
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/a>
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---
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