From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 90221] Triangle boundary artifact on Shadow Warrior game Date: Tue, 28 Apr 2015 23:12:47 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0101779687==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id A81AD6E252 for ; Tue, 28 Apr 2015 16:12:47 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0101779687== Content-Type: multipart/alternative; boundary="1430262767.261Ba0.10897"; charset="UTF-8" --1430262767.261Ba0.10897 Date: Tue, 28 Apr 2015 23:12:47 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=90221 Bug ID: 90221 Summary: Triangle boundary artifact on Shadow Warrior game Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: lvella@gmail.com QA Contact: dri-devel@lists.freedesktop.org Created attachment 115419 --> https://bugs.freedesktop.org/attachment.cgi?id=115419&action=edit Wall with light effect triggering the artifact. On game Shawdow Warrior, with Southern Island chip, drivers from this PPA: https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers Experienced both on Ubuntu 14.10 and, after upgrade, on Ubuntu 15.04. Some special effects trigger a visible artifact on triangle primitive boundaries, probably, see screenshot attached. With fglrx, the issue is not present. It seems the problem is on some post-processing shader, because, as can be seen in the screenshot, the visible triangles does not respect the boundary of scene objects, and if I move the mouse, they are fixed relative to the screen. Running with the following env var (otherwise the game is unplayable slow on current video settings): R600_DEBUG=sb Relevant info from glxinfo: OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD TAHITI OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel (git-7f5a8ac 2015-04-25 utopic-oibaf-ppa) OpenGL core profile shading language version string: 3.30 OpenGL core profile context flags: (none) -- You are receiving this mail because: You are the assignee for the bug. --1430262767.261Ba0.10897 Date: Tue, 28 Apr 2015 23:12:47 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Bug ID 90221
Summary Triangle boundary artifact on Shadow Warrior game
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter lvella@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Created attachment 115419 [details]
Wall with light effect triggering the artifact.

On game Shawdow Warrior, with Southern Island chip, drivers from this PPA:
https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers

Experienced both on Ubuntu 14.10 and, after upgrade, on Ubuntu 15.04.

Some special effects trigger a visible artifact on triangle primitive
boundaries, probably, see screenshot attached. With fglrx, the issue is not
present.

It seems the problem is on some post-processing shader, because, as can be seen
in the screenshot, the visible triangles does not respect the boundary of scene
objects, and if I move the mouse, they are fixed relative to the screen.

Running with the following env var (otherwise the game is unplayable slow on
current video settings):
R600_DEBUG=sb

Relevant info from glxinfo:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD TAHITI
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel
(git-7f5a8ac 2015-04-25 utopic-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)


You are receiving this mail because:
  • You are the assignee for the bug.
--1430262767.261Ba0.10897-- --===============0101779687== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============0101779687==--