From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 90481] Radeonsi driver, X crash while playing "Spec ops: the line" Date: Sun, 12 Jun 2016 15:03:57 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1479756751==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 85A246E0C1 for ; Sun, 12 Jun 2016 15:03:57 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1479756751== Content-Type: multipart/alternative; boundary="14657438371.2CDE4A.15912"; charset="UTF-8" --14657438371.2CDE4A.15912 Date: Sun, 12 Jun 2016 15:03:57 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D90481 --- Comment #10 from Bas Nieuwenhuizen --- I tried the attached apitrace, but the segfault most likely occurs because = of the trimmed apitrace: the crash is because there is no index buffer bound in one of the glDrawRangeEelements, which results in interpreting the offset a= s a pointer and segfaults. It is *very* unlikely that this is the bug from the original report, as it should have no side effects besides a segfault of the game. Could you try to create an untrimmed apitrace which reproduces the issue and upload it somewhere? --=20 You are receiving this mail because: You are the assignee for the bug.= --14657438371.2CDE4A.15912 Date: Sun, 12 Jun 2016 15:03:57 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 10 on bug 90481<= /a> from Bas Nieuwenhuizen
I tried the attached apitrace, but the segfault most likely oc=
curs because of
the trimmed apitrace: the crash is because there is no index buffer bound in
one of the glDrawRangeEelements, which results in interpreting the offset a=
s a
pointer and segfaults.

It is *very* unlikely that this is the bug from the original report, as it
should have no side effects besides a segfault of the game.

Could you try to create an untrimmed apitrace which reproduces the issue and
upload it somewhere?


You are receiving this mail because:
  • You are the assignee for the bug.
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