From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 90481] Radeonsi driver, X crash while playing "Spec ops: the
line"
Date: Sun, 12 Jun 2016 15:03:57 +0000
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Date: Sun, 12 Jun 2016 15:03:57 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D90481
--- Comment #10 from Bas Nieuwenhuizen ---
I tried the attached apitrace, but the segfault most likely occurs because =
of
the trimmed apitrace: the crash is because there is no index buffer bound in
one of the glDrawRangeEelements, which results in interpreting the offset a=
s a
pointer and segfaults.
It is *very* unlikely that this is the bug from the original report, as it
should have no side effects besides a segfault of the game.
Could you try to create an untrimmed apitrace which reproduces the issue and
upload it somewhere?
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sun, 12 Jun 2016 15:03:57 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Commen=
t # 10
on bug 90481<=
/a>
from Bas Nieuwenhuizen
I tried the attached apitrace, but the segfault most likely oc=
curs because of
the trimmed apitrace: the crash is because there is no index buffer bound in
one of the glDrawRangeEelements, which results in interpreting the offset a=
s a
pointer and segfaults.
It is *very* unlikely that this is the bug from the original report, as it
should have no side effects besides a segfault of the game.
Could you try to create an untrimmed apitrace which reproduces the issue and
upload it somewhere?
You are receiving this mail because:
- You are the assignee for the bug.
=
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