From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91545] [BONAIRE][ARK: Survival Evolved] Regression: radeonsi:
flush if the memory usage for an IB is too high
Date: Fri, 07 Aug 2015 06:05:08 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91545
--- Comment #2 from Benjamin Blanco ---
I had this same issue on ArchLinux, unfortunately(?) gone after an update
today:
[2015-08-06 23:25] [ALPM] upgraded bluez (5.32-1 -> 5.33-1)
[2015-08-06 23:25] [ALPM] upgraded bluez-libs (5.32-1 -> 5.33-1)
[2015-08-06 23:25] [ALPM] upgraded e2fsprogs (1.42.12-2 -> 1.42.13-1)
[2015-08-06 23:25] [ALPM] upgraded graphite (1:1.2.4-1 -> 1:1.3.0-1)
[2015-08-06 23:25] [ALPM] upgraded libdrm-git (5535.dfed5e1-1 ->
5632.2978f5c-1)
[2015-08-06 23:25] [ALPM] upgraded llvm-libs-svn (243903-1 -> 244306-1)
[2015-08-06 23:25] [ALPM] upgraded mesa-git (71784.7ac946e-1 ->
71854.42d283a-1)
[2015-08-06 23:25] [ALPM] upgraded mesa-libgl-git (71784.7ac946e-1 ->
71854.42d283a-1)
[2015-08-06 23:25] [ALPM] upgraded chromaprint (1.1-2 -> 1.2-1)
[2015-08-06 23:25] [ALPM] upgraded chromium (44.0.2403.125-1 ->
44.0.2403.130-1)
[2015-08-06 23:25] [ALPM] upgraded llvm-svn (243903-1 -> 244306-1)
[2015-08-06 23:25] [ALPM] upgraded clang-svn (243903-1 -> 244306-1)
[2015-08-06 23:25] [ALPM] upgraded exiv2 (0.25-1 -> 0.25-2)
[2015-08-06 23:25] [ALPM] upgraded firefox (39.0-1 -> 39.0.3-1)
[2015-08-06 23:26] [ALPM] upgraded imagemagick (6.9.1.8-1 -> 6.9.1.10-1)
[2015-08-06 23:26] [ALPM] upgraded iproute2 (4.0.0-2 -> 4.1.1-1)
[2015-08-06 23:26] [ALPM] upgraded jsoncpp (1.6.2-1 -> 1.6.5-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-libdrm-git (5535.dfed5e1-1 ->
5632.2978f5c-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-libnl (3.2.25-1 -> 3.2.26-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-llvm-libs-svn (243911-1 -> 244306-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-mesa-git (71784.7ac946e-1 ->
71854.42d283a-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-mesa-libgl-git (71784.7ac946e-1 ->
71854.42d283a-1)
[2015-08-06 23:26] [ALPM] upgraded mpg123 (1.22.1-1 -> 1.22.3-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-mpg123 (1.22.1-1 -> 1.22.3-1)
[2015-08-06 23:26] [ALPM] upgraded libclc-git (270.201508032240-1 ->
270.201508070415-1)
[2015-08-06 23:26] [ALPM] upgraded opencl-mesa-git (71784.7ac946e-1 ->
71854.42d283a-1)
[2015-08-06 23:26] [ALPM] upgraded openmpi (1.8.7-1 -> 1.8.8-1)
[2015-08-06 23:26] [ALPM] upgraded php (5.6.11-1 -> 5.6.12-1)
[2015-08-06 23:26] [ALPM] upgraded subversion (1.8.13-2 -> 1.9.0-1)
[2015-08-06 23:26] [ALPM] upgraded xf86-video-intel-git (9075.4f0a58c-1 ->
9080.bc063c9-1)
[2015-08-06 23:26] [ALPM] transaction completed
I did manage to get a trace of the game with rain, but without the bug, if that
might still be helpful. Or if Shawn Starr wants to try and make a trace, here's
what I did to get mine:
1. Open the game's properties in steam
2. Set Launch Options...
3. Enter the following into the dialog:
apitrace32 trace %command%
(or if you'd like to see apitrace's output, konsole --hold --new-tab --nofork
-e apitrace32 trace %command%)
4. Run the game from steam until it starts raining.
Is there any way to trim the trace to the part containing the interesting bits?
Mine came out to 2.5GB. I see you can trim to certain frames, but how would I
know which frames to trim it to?
--
You are receiving this mail because:
You are the assignee for the bug.
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Date: Fri, 7 Aug 2015 06:05:07 +0000
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Content-Type: text/html; charset="UTF-8"
Comment # 2
on bug 91545
from Benjamin Blanco
I had this same issue on ArchLinux, unfortunately(?) gone after an update
today:
[2015-08-06 23:25] [ALPM] upgraded bluez (5.32-1 -> 5.33-1)
[2015-08-06 23:25] [ALPM] upgraded bluez-libs (5.32-1 -> 5.33-1)
[2015-08-06 23:25] [ALPM] upgraded e2fsprogs (1.42.12-2 -> 1.42.13-1)
[2015-08-06 23:25] [ALPM] upgraded graphite (1:1.2.4-1 -> 1:1.3.0-1)
[2015-08-06 23:25] [ALPM] upgraded libdrm-git (5535.dfed5e1-1 ->
5632.2978f5c-1)
[2015-08-06 23:25] [ALPM] upgraded llvm-libs-svn (243903-1 -> 244306-1)
[2015-08-06 23:25] [ALPM] upgraded mesa-git (71784.7ac946e-1 ->
71854.42d283a-1)
[2015-08-06 23:25] [ALPM] upgraded mesa-libgl-git (71784.7ac946e-1 ->
71854.42d283a-1)
[2015-08-06 23:25] [ALPM] upgraded chromaprint (1.1-2 -> 1.2-1)
[2015-08-06 23:25] [ALPM] upgraded chromium (44.0.2403.125-1 ->
44.0.2403.130-1)
[2015-08-06 23:25] [ALPM] upgraded llvm-svn (243903-1 -> 244306-1)
[2015-08-06 23:25] [ALPM] upgraded clang-svn (243903-1 -> 244306-1)
[2015-08-06 23:25] [ALPM] upgraded exiv2 (0.25-1 -> 0.25-2)
[2015-08-06 23:25] [ALPM] upgraded firefox (39.0-1 -> 39.0.3-1)
[2015-08-06 23:26] [ALPM] upgraded imagemagick (6.9.1.8-1 -> 6.9.1.10-1)
[2015-08-06 23:26] [ALPM] upgraded iproute2 (4.0.0-2 -> 4.1.1-1)
[2015-08-06 23:26] [ALPM] upgraded jsoncpp (1.6.2-1 -> 1.6.5-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-libdrm-git (5535.dfed5e1-1 ->
5632.2978f5c-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-libnl (3.2.25-1 -> 3.2.26-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-llvm-libs-svn (243911-1 -> 244306-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-mesa-git (71784.7ac946e-1 ->
71854.42d283a-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-mesa-libgl-git (71784.7ac946e-1 ->
71854.42d283a-1)
[2015-08-06 23:26] [ALPM] upgraded mpg123 (1.22.1-1 -> 1.22.3-1)
[2015-08-06 23:26] [ALPM] upgraded lib32-mpg123 (1.22.1-1 -> 1.22.3-1)
[2015-08-06 23:26] [ALPM] upgraded libclc-git (270.201508032240-1 ->
270.201508070415-1)
[2015-08-06 23:26] [ALPM] upgraded opencl-mesa-git (71784.7ac946e-1 ->
71854.42d283a-1)
[2015-08-06 23:26] [ALPM] upgraded openmpi (1.8.7-1 -> 1.8.8-1)
[2015-08-06 23:26] [ALPM] upgraded php (5.6.11-1 -> 5.6.12-1)
[2015-08-06 23:26] [ALPM] upgraded subversion (1.8.13-2 -> 1.9.0-1)
[2015-08-06 23:26] [ALPM] upgraded xf86-video-intel-git (9075.4f0a58c-1 ->
9080.bc063c9-1)
[2015-08-06 23:26] [ALPM] transaction completed
I did manage to get a trace of the game with rain, but without the bug, if that
might still be helpful. Or if Shawn Starr wants to try and make a trace, here's
what I did to get mine:
1. Open the game's properties in steam
2. Set Launch Options...
3. Enter the following into the dialog:
apitrace32 trace %command%
(or if you'd like to see apitrace's output, konsole --hold --new-tab --nofork
-e apitrace32 trace %command%)
4. Run the game from steam until it starts raining.
Is there any way to trim the trace to the part containing the interesting bits?
Mine came out to 2.5GB. I see you can trim to certain frames, but how would I
know which frames to trim it to?
You are receiving this mail because:
- You are the assignee for the bug.
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