From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 91725] R600 asserts in sb_shed.c:251 during Shader Backend optimization pass.
Date: Sun, 23 Aug 2015 12:55:37 +0000 [thread overview]
Message-ID: <bug-91725-502-5Eyj3lsuHC@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-91725-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=91725
--- Comment #3 from iive <ikalvachev@gmail.com> ---
Created attachment 117875
--> https://bugs.freedesktop.org/attachment.cgi?id=117875&action=edit
The shader causing the problem as original D3D code and TGSI created by Nine.
Since the shader is having some undefined values, there is a chance the
original D3D shader is not entirely correct. That's why I've extracted it
(NINE_DEBUG=shader NINE_TGSI_DUMP=1).
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next prev parent reply other threads:[~2015-08-23 12:55 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-08-22 13:53 [Bug 91725] R600 asserts in sb_shed.c:251 during Shader Backend optimization pass bugzilla-daemon
2015-08-22 13:55 ` bugzilla-daemon
2015-08-23 1:13 ` bugzilla-daemon
2015-08-23 12:55 ` bugzilla-daemon [this message]
2015-08-28 23:44 ` bugzilla-daemon
2015-08-29 8:25 ` bugzilla-daemon
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