From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91780] Rendering issues with geometry shader
Date: Thu, 27 Aug 2015 21:04:49 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91780
Bug ID: 91780
Summary: Rendering issues with geometry shader
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: jonas@wielicki.name
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 117951
--> https://bugs.freedesktop.org/attachment.cgi?id=117951&action=edit
apitrace which shows the problem
In the attached apitrace, *sometimes* (about 50% of the runs) rendering issues
can be observed. They manifest in appearantly missing geometry (compare
attached screenshot; the UI has been disabled for taking the apitrace).
Steps to reproduce:
1. DRI_PRIME=1 apitrace replay r600-renderbug-noui.trace
2. If step 1 did not show the behaviour, retry a few times.
Expected results:
Rendering should work and show a terrain without holes
Actual results:
Holes in the terrain
The results have been observed on mesa-11.0.0-rc1 with and without
http://lists.freedesktop.org/archives/mesa-dev/2015-August/092766.html applied.
The same code has never (in 50+ tests) shown the issue on the Intel integrated
GPU.
The application which produces the given behaviour can be found at
https://github.com/horazont/scc/tree/f31d90e1579ebda14ce7a0417339b2cd448efde8
The geometry shader is in:
https://github.com/horazont/scc/blob/f31d90e1579ebda14ce7a0417339b2cd448efde8/game/resources/shaders/terrain/main.geom
The usage is in:
https://github.com/horazont/scc/blob/f31d90e1579ebda14ce7a0417339b2cd448efde8/libffengine-render/src/render/fancyterrain.cpp
(search for draw_elements, GL_GEOMETRY_SHADER, GL_LINES_ADJACENCY)
In another commit, the geometry shader has been disabled
(),
which appears to fix the problem or make it very hard to reproduce.
radeon GPU:
Advanced Micro Devices, Inc. [AMD/ATI] Whistler [Radeon HD
6630M/6650M/6750M/7670M/7690M] (rev ff) {6630M according to notebook specs}
intel GPU:
Intel Corporation 2nd Generation Core Processor Family Integrated Graphics
Controller (rev 09)
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| Bug ID |
91780
|
| Summary |
Rendering issues with geometry shader
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/r600
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
jonas@wielicki.name
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91780] Rendering issues with geometry shader
Date: Thu, 27 Aug 2015 21:06:04 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91780
--- Comment #1 from Jonas Wielicki ---
Created attachment 117952
--> https://bugs.freedesktop.org/attachment.cgi?id=117952&action=edit
screenshot of the problem
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91780] Rendering issues with geometry shader
Date: Thu, 27 Aug 2015 21:20:36 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91780
--- Comment #2 from Dieter N=C3=BCtzel ---
Can you please try with
R600_DEBUG=3Dnosb
And maybe test Mesa-demo 'gsraytrace'?
I got several geometry shader glitches/crashes on Turks, here.
Bugs are open:
https://bugs.freedesktop.org/show_bug.cgi?id=3D83319
https://bugs.freedesktop.org/show_bug.cgi?id=3D91503
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91780] Rendering issues with geometry shader
Date: Thu, 27 Aug 2015 21:29:21 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91780
--- Comment #3 from Glenn Kennard ---
Dieter, those are unrelated to this issue, which appears to be something
specific to GL_LINES_ADJACENCY primitive type.
The piglit test glsl-1.50-geometry-primitive-types GL_TRIANGLE_STRIP_ADJACENCY
fails which might be related, but curiously the lines adjacency types pass.
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Comment # 3
on bug 91780
from Glenn Kennard
Dieter, those are unrelated to this issue, which appears to be something
specific to GL_LINES_ADJACENCY primitive type.
The piglit test glsl-1.50-geometry-primitive-types GL_TRIANGLE_STRIP_ADJACENCY
fails which might be related, but curiously the lines adjacency types pass.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91780] Rendering issues with geometry shader
Date: Thu, 27 Aug 2015 21:29:52 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91780
--- Comment #4 from Jonas Wielicki ---
(In reply to Dieter N=C3=BCtzel from comment #2)
> Can you please try with
>=20
> R600_DEBUG=3Dnosb
Yes, I tried that (should have mentioned it, sorry) and it shows the proble=
m.
> And maybe test Mesa-demo 'gsraytrace'?
Will try that later.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91780] Rendering issues with geometry shader
Date: Fri, 28 Aug 2015 07:39:05 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91780
--- Comment #5 from Dave Airlie ---
just fyi I tested this on CAICOS GPU and SUMO APU today,
and it renders fine on the SUMO but fails similarly on the CAICOS.
This is strange, and it might take someone from AMD doing some research for us.
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Comment # 5
on bug 91780
from Dave Airlie
just fyi I tested this on CAICOS GPU and SUMO APU today,
and it renders fine on the SUMO but fails similarly on the CAICOS.
This is strange, and it might take someone from AMD doing some research for us.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91780] Rendering issues with geometry shader
Date: Thu, 03 Sep 2015 09:59:24 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91780
--- Comment #6 from Jonas Wielicki ---
(In reply to Dieter N=C3=BCtzel from comment #2)
> And maybe test Mesa-demo 'gsraytrace'?
I am having a hard time to get gsraytrace to run. I am not sure whether thi=
s is
related to this bug or to PRIME issues, as in general, using the Radeon GPU=
is
a bit unstable here. The instability manifests in not receiving any renderi=
ng
output in the window and sometimes error messages ("radeon: The kernel reje=
cted
CS, see dmesg for more information.").
I made two tests:
FIRST TEST
When trying to run the gsraytrace demo on the radeon, I did not receive vis=
ual
output in the window; no rendering took place, the window contents were nev=
er
written and were showing what was at that place on the screen before the wi=
ndow
opened. The terminal suggested a frame rate of 1 FPS. No crash happened.
I then tried to distinguish between PRIME failure and demo failure by openi=
ng a
glxgears instance on the radeon gpu, which made the whole X11 freeze for a =
few
seconds and afterwards both glxgears and the gsraytrace demo spammed the ab=
ove
error message.
SECOND TEST
This time, I started glxgears first to make sure that everything was set up
properly, PRIME-wise. glxgears was running fine at a reasonable frame rate.
Then I started the gsraytrace demo, which made the X11 freeze. (I then went=
to
fetch some tea) Both programs were spamming the above error message when the
GUI had unfreezed.
At no point I ever saw visual output from the gsraytrace demo. As I said, I=
am
not sure what of this is purely due to PRIME and what is caused by the bug =
this
entry refers to. I just wanted to add my data here as it was requested for =
and
I don=E2=80=99t think I will get better results on my own.
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Comment=
# 6
on bug 91780<=
/a>
from Jonas Wielicki
(In reply to Dieter N=C3=BCtzel from comment #2)
> And maybe test Mesa-demo 'gsraytrace'?
I am having a hard time to get gsraytrace to run. I am not sure whether thi=
s is
related to this bug or to PRIME issues, as in general, using the Radeon GPU=
is
a bit unstable here. The instability manifests in not receiving any renderi=
ng
output in the window and sometimes error messages ("radeon: The kernel=
rejected
CS, see dmesg for more information.").
I made two tests:
FIRST TEST
When trying to run the gsraytrace demo on the radeon, I did not receive vis=
ual
output in the window; no rendering took place, the window contents were nev=
er
written and were showing what was at that place on the screen before the wi=
ndow
opened. The terminal suggested a frame rate of 1 FPS. No crash happened.
I then tried to distinguish between PRIME failure and demo failure by openi=
ng a
glxgears instance on the radeon gpu, which made the whole X11 freeze for a =
few
seconds and afterwards both glxgears and the gsraytrace demo spammed the ab=
ove
error message.
SECOND TEST
This time, I started glxgears first to make sure that everything was set up
properly, PRIME-wise. glxgears was running fine at a reasonable frame rate.
Then I started the gsraytrace demo, which made the X11 freeze. (I then went=
to
fetch some tea) Both programs were spamming the above error message when the
GUI had unfreezed.
At no point I ever saw visual output from the gsraytrace demo. As I said, I=
am
not sure what of this is purely due to PRIME and what is caused by the bug =
this
entry refers to. I just wanted to add my data here as it was requested for =
and
I don=E2=80=99t think I will get better results on my own.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91780] Rendering issues with geometry shader
Date: Thu, 03 Sep 2015 10:00:50 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91780
--- Comment #7 from Jonas Wielicki ---
(In reply to Jonas Wielicki from comment #6)
> This time, I started glxgears first to make sure that everything was set =
up
> properly, PRIME-wise. glxgears was running fine at a reasonable frame rat=
e.
>=20
> Then I started the gsraytrace demo, which made the X11 freeze. (I then we=
nt
> to fetch some tea) Both programs were spamming the above error message wh=
en
> the GUI had unfreezed.
Sorry for the spam, here the output of gsraytrace:
```
GL_RENDERER =3D Gallium 0.4 on AMD TURKS (DRM 2.42.0, LLVM 3.5.0)
ESC =3D exit demo
left mouse + drag =3D rotate camera
radeon: The kernel rejected CS, see dmesg for more information.
0.044456 FPS (1 frames in 22.493999 seconds)
radeon: The kernel rejected CS, see dmesg for more information.
[=E2=80=A6 the above message repeated a few hundred times before I killed i=
t =E2=80=A6]
```
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Comment=
# 7
on bug 91780<=
/a>
from Jonas Wielicki
(In reply to Jonas Wielicki from comment #6)
> This time, I started glxgears first to make sure=
that everything was set up
> properly, PRIME-wise. glxgears was running fine at a reasonable frame =
rate.
>=20
> Then I started the gsraytrace demo, which made the X11 freeze. (I then=
went
> to fetch some tea) Both programs were spamming the above error message=
when
> the GUI had unfreezed.
Sorry for the spam, here the output of gsraytrace:
```
GL_RENDERER =3D Gallium 0.4 on AMD TURKS (DRM 2.42.0, LLVM 3.5.0)
ESC =3D exit demo
left mouse + drag =3D rotate camera
radeon: The kernel rejected CS, see dmesg for more information.
0.044456 FPS (1 frames in 22.493999 seconds)
radeon: The kernel rejected CS, see dmesg for more information.
[=E2=80=A6 the above message repeated a few hundred times before I killed i=
t =E2=80=A6]
```
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91780] Rendering issues with geometry shader
Date: Fri, 04 Sep 2015 13:05:15 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91780
--- Comment #8 from Marek Ol=C5=A1=C3=A1k ---
(In reply to Dave Airlie from comment #5)
> just fyi I tested this on CAICOS GPU and SUMO APU today,
>=20
> and it renders fine on the SUMO but fails similarly on the CAICOS.
>=20
> This is strange, and it might take someone from AMD doing some research f=
or
> us.
I don't know of any hw bug related to GS that could cause this.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91780] Rendering issues with geometry shader
Date: Wed, 11 Nov 2015 23:07:31 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91780
Dave Airlie changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #9 from Dave Airlie ---
this should now be fixed in master.
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Dave Airlie
changed
bug 91780
| What |
Removed |
Added |
| Status |
NEW
|
RESOLVED
|
| Resolution |
---
|
FIXED
|
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