From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 92059] [radeonsi, apitrace] Missing textures and geometry in "Middle-earth: Shadow of Mordor"
Date: Tue, 22 Sep 2015 05:46:49 +0000 [thread overview]
Message-ID: <bug-92059-502-V7DGOg7uAy@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-92059-502@http.bugs.freedesktop.org/>
[-- Attachment #1.1: Type: text/plain, Size: 1241 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=92059
--- Comment #10 from Ilia Mirkin <imirkin@alum.mit.edu> ---
(In reply to Timothy Arceri from comment #9)
> (In reply to Ilia Mirkin from comment #7)
> > (In reply to Kai from comment #5)
> > > Also, the game seems to choke on the missing AoA functionality or at least
> > > doesn't check whether it can use AoA:
> > > > 0:9(23): error: GL_ARB_arrays_of_arrays required for defining arrays of arrays
> >
> > I guess line 9 is: out vec4 vControlPoint[][2];
> >
> > Which should work without AoA. I wonder if this was recently broken by the
> > AoA support patches... Or maybe it started out broken.
>
> It seems to me that this should fail, and is correctly doing so. From the
> tessellation spec:
>
> [...]
>
> Is there something I'm missing?
Quite right. I forgot about that little bit in the spec. So the issue here is
that (a) AoA isn't supported in mesa, (b) even if it was, the shader doesn't
enable it. Without that, you can't have plain per-vertex array outputs in TCS.
You could force-enable it by setting force_glsl_extensions_warn=1 and
MESA_EXTENSION_OVERRIDE=GL_ARB_arrays_of_arrays ... I think.
--
You are receiving this mail because:
You are the assignee for the bug.
[-- Attachment #1.2: Type: text/html, Size: 2364 bytes --]
[-- Attachment #2: Type: text/plain, Size: 159 bytes --]
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel
next prev parent reply other threads:[~2015-09-22 5:46 UTC|newest]
Thread overview: 27+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-09-20 17:30 [Bug 92059] Missing textures and geometry in "Middle-earth: Shadow of Mordor" bugzilla-daemon
2015-09-20 17:32 ` bugzilla-daemon
2015-09-20 23:38 ` bugzilla-daemon
2015-09-21 15:19 ` bugzilla-daemon
2015-09-21 15:33 ` bugzilla-daemon
2015-09-21 17:00 ` bugzilla-daemon
2015-09-21 17:02 ` bugzilla-daemon
2015-09-21 17:07 ` bugzilla-daemon
2015-09-21 18:22 ` bugzilla-daemon
2015-09-21 18:28 ` [Bug 92059] [radeonsi, apitrace] " bugzilla-daemon
2015-09-22 5:35 ` bugzilla-daemon
2015-09-22 5:46 ` bugzilla-daemon [this message]
2015-09-22 14:03 ` bugzilla-daemon
2015-09-22 14:53 ` bugzilla-daemon
2015-09-22 15:41 ` bugzilla-daemon
2015-09-22 15:51 ` bugzilla-daemon
2015-09-26 14:40 ` bugzilla-daemon
2015-09-26 15:32 ` bugzilla-daemon
2015-11-17 20:10 ` bugzilla-daemon
2015-11-17 20:11 ` bugzilla-daemon
2016-04-07 11:45 ` bugzilla-daemon
2016-04-23 16:55 ` bugzilla-daemon
2016-04-25 9:07 ` bugzilla-daemon
2016-04-25 13:43 ` bugzilla-daemon
2016-05-14 20:02 ` bugzilla-daemon
2016-06-06 9:31 ` bugzilla-daemon
2016-06-20 19:12 ` bugzilla-daemon
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=bug-92059-502-V7DGOg7uAy@http.bugs.freedesktop.org/ \
--to=bugzilla-daemon@freedesktop.org \
--cc=dri-devel@lists.freedesktop.org \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for NNTP newsgroup(s).