From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 92301] Unigine Sanctuary freeze-crashes R390X
Date: Fri, 09 Oct 2015 12:07:01 +0000
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Date: Fri, 9 Oct 2015 12:07:01 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D92301
--- Comment #15 from MC Return ---
(In reply to Michel D=C3=A4nzer from comment #14)
> Thanks, but as I said, we need to see the corresponding terminal / log
> output from Sanctuary.
>=20
After upgrade to X.Org X Server 1.17.1 the freeze-crashing of a default
Sanctuary run is fixed for me, but after setting and checking via printenv =
the
mentioned environment variables the Sanctuary log still shows the same erro=
rs,
here is the full log:
$ ./1024x768_windowed.sh=20
libGL: pci id for fd 4: 1002:67b0, driver radeonsi
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
ATTENTION: default value of option force_glsl_extensions_warn overridden by
environment.
ATTENTION: default value of option disable_blend_func_extended overridden by
environment.
ATTENTION: option value of option force_glsl_extensions_warn ignored.
ATTENTION: option value of option disable_blend_func_extended ignored.
libGL: Using DRI3 for screen 0
Loading "/home/mcr2010/.Unigine Sanctuary/unigine.cfg"...
Loading "libGL.so.1"...
Loading "libopenal.so.1"...
Set 1024x768 windowed video mode
libGL: pci id for fd 10: 1002:67b0, driver radeonsi
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
ATTENTION: default value of option force_glsl_extensions_warn overridden by
environment.
ATTENTION: default value of option disable_blend_func_extended overridden by
environment.
ATTENTION: option value of option force_glsl_extensions_warn ignored.
ATTENTION: option value of option disable_blend_func_extended ignored.
libGL: Using DRI3 for screen 0
Set 1.00 gamma value
Unigine engine http://unigine.com/
Binary: Linux 32bit GCC 4.3.2 Release May 20 2010
App path: /home/mcr2010/Downloads/sanctuary/bin/
Data path: /home/mcr2010/Downloads/sanctuary/data/
Save path: /home/mcr2010/.Unigine Sanctuary/
---- System ----
System: Linux 4.3.0-040300rc4-generic x86_64
CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz 3491MHz MMX SSE SSE2 SSE3 SSS=
E3
SSE41 SSE42 HTT
GPU: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2) 3.0 Mesa 11.1.0-dev=
el
(git-e413d2f 2015-09-28 vivid-oibaf-ppa)
System memory: 7912 Mb
Video memory: 256 Mb
---- MathLib ----
Set SSE3 simd processor
---- Sound ----
Renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.15.1
Found AL_EXT_LINEAR_DISTANCE
Found AL_EXT_OFFSET
Found ALC_EXT_EFX
Found EFX Filter
Found EFX Reverb
Found EAX Reverb
Found QUAD16 format
Found 51CHN16 format
Found 61CHN16 format
Found 71CHN16 format
Maximum sources: 256
Maximum effect slots: 4
Maximum auxiliary sends: 2
---- Render ----
GLRender::GLRender(): Unknown GPU
OpenGL vendor: X.Org
OpenGL renderer: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2)
OpenGL version: 3.0 Mesa 11.1.0-devel (git-e413d2f 2015-09-28 vivid-oibaf-=
ppa)
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_vertex_buffer_object
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_occlusion_query
Found required GL_EXT_texture3D
Found required GL_EXT_texture_cube_map
Found required GL_EXT_texture_sRGB
Found required GL_EXT_texture_swizzle
Found required GL_ARB_shader_object
Found required GL_ARB_vertex_shader
Found required GL_ARB_fragment_shader
Found required GL_ARB_draw_buffers
Found required GL_ARB_framebuffer_object
Found required GL_EXT_framebuffer_blit
Found required GL_EXT_framebuffer_multisample
Found optional GL_ARB_draw_instanced
Found optional GL_ARB_transform_feedback
Found optional GL_ARB_draw_elements_base_vertex
Found optional GL_ARB_uniform_buffer_object
Found optional GL_ARB_sample_shading
Found optional GL_ARB_gpu_shader4
Found optional GL_ARB_texture_rg
Found optional GL_ARB_texture_array
Found optional GL_ARB_texture_multisample
Found optional GL_ARB_texture_compression
Found optional GL_ARB_texture_compression_rgtc
Found optional GL_ARB_seamless_cube_map
Shading language: 1.30
Maximum texture size: 16384
Maximum texture units: 80
Maximum draw buffers: 8
---- Physics ----
Physics: Multi-threaded
---- Interpreter ----
Version: 2.31
Loading "sanctuary/unigine.cpp" 47ms
Loading "demos/sanctuary/locale/unigine.en" dictionary
Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms
Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 4ms
Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 33ms
Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 1ms
Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 3ms
Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 2ms
Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 2ms
Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 5ms
Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 0ms
Loading "core/materials/unigine_water.mat" 1 material 63 shaders 8ms
Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 10ms
Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 3ms
Loading "core/properties/unigine.prop" 2 properties 0ms
Unigine~# world_load sanctuary
Loading "sanctuary.cpp" 42ms
Loading "sanctuary/sanctuary.mat" 54 materials 228ms
Loading "sanctuary.world" 5446ms
Unigine~# render_hdr 0 && render_srgb 0 && render_restart
GLShader::loadFragment(): error in
"core/shaders/render/fragment_occlusion_blur.shader" file
defines:
UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCIN=
G,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_TRANSLUCENT,USE_PARALLAX,USE_OCCLUSION=
,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_S=
AMPLE_SHADING,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED
0:511(15): error: no function with name 'texelFetch2DOffset'
0:512(15): error: no function with name 'texelFetch2DOffset'
0:513(15): error: no function with name 'texelFetch2DOffset'
0:514(15): error: no function with name 'texelFetch2DOffset'
0:515(15): error: no function with name 'texelFetch2DOffset'
0:516(15): error: no function with name 'texelFetch2DOffset'
0:517(15): error: no function with name 'texelFetch2DOffset'
0:518(15): error: no function with name 'texelFetch2DOffset'
0:519(15): error: no function with name 'texelFetch2DOffset'
0:520(15): error: no function with name 'texelFetch2DOffset'
0:521(16): error: no function with name 'texelFetch2DOffset'
0:522(16): error: no function with name 'texelFetch2DOffset'
0:523(16): error: no function with name 'texelFetch2DOffset'
0:524(16): error: no function with name 'texelFetch2DOffset'
0:525(16): error: no function with name 'texelFetch2DOffset'
0:526(16): error: no function with name 'texelFetch2DOffset'
Unigine~# quit
Close "libopenal.so.1"
Close "libGL.so.1"
Memory usage: 64b
Allocations: 1
Shutdown
--=20
You are receiving this mail because:
You are the assignee for the bug.
--1444392421.3fbC10.31051
Date: Fri, 9 Oct 2015 12:07:01 +0000
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Commen=
t # 15
on bug 92301<=
/a>
from <=
span class=3D"fn">MC Return
(In reply to Michel D=C3=A4nzer from comment #14)
> Thanks, but as I said, we need to see the corres=
ponding terminal / log
> output from Sanctuary.
>
After upgrade to X.Org X Server 1.17.1 the freeze-crashing of a default
Sanctuary run is fixed for me, but after setting and checking via printenv =
the
mentioned environment variables the Sanctuary log still shows the same erro=
rs,
here is the full log:
$ ./1024x768_windowed.sh=20
libGL: pci id for fd 4: 1002:67b0, driver radeonsi
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
ATTENTION: default value of option force_glsl_extensions_warn overridden by
environment.
ATTENTION: default value of option disable_blend_func_extended overridden by
environment.
ATTENTION: option value of option force_glsl_extensions_warn ignored.
ATTENTION: option value of option disable_blend_func_extended ignored.
libGL: Using DRI3 for screen 0
Loading "/home/mcr2010/.Unigine Sanctuary/unigine.cfg"...
Loading "libGL.so.1"...
Loading "libopenal.so.1"...
Set 1024x768 windowed video mode
libGL: pci id for fd 10: 1002:67b0, driver radeonsi
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
ATTENTION: default value of option force_glsl_extensions_warn overridden by
environment.
ATTENTION: default value of option disable_blend_func_extended overridden by
environment.
ATTENTION: option value of option force_glsl_extensions_warn ignored.
ATTENTION: option value of option disable_blend_func_extended ignored.
libGL: Using DRI3 for screen 0
Set 1.00 gamma value
Unigine engine http://unigine.com/
Binary: Linux 32bit GCC 4.3.2 Release May 20 2010
App path: /home/mcr2010/Downloads/sanctuary/bin/
Data path: /home/mcr2010/Downloads/sanctuary/data/
Save path: /home/mcr2010/.Unigine Sanctuary/
---- System ----
System: Linux 4.3.0-040300rc4-generic x86_64
CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz 3491MHz MMX SSE SSE2 SSE3=
SSSE3
SSE41 SSE42 HTT
GPU: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2) 3.0 Mesa 11.1.0-dev=
el
(git-e413d2f 2015-09-28 vivid-oibaf-ppa)
System memory: 7912 Mb
Video memory: 256 Mb
---- MathLib ----
Set SSE3 simd processor
---- Sound ----
Renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.15.1
Found AL_EXT_LINEAR_DISTANCE
Found AL_EXT_OFFSET
Found ALC_EXT_EFX
Found EFX Filter
Found EFX Reverb
Found EAX Reverb
Found QUAD16 format
Found 51CHN16 format
Found 61CHN16 format
Found 71CHN16 format
Maximum sources: 256
Maximum effect slots: 4
Maximum auxiliary sends: 2
---- Render ----
GLRender::GLRender(): Unknown GPU
OpenGL vendor: X.Org
OpenGL renderer: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2)
OpenGL version: 3.0 Mesa 11.1.0-devel (git-e413d2f 2015-09-28 vivid-oibaf-=
ppa)
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_vertex_buffer_object
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_occlusion_query
Found required GL_EXT_texture3D
Found required GL_EXT_texture_cube_map
Found required GL_EXT_texture_sRGB
Found required GL_EXT_texture_swizzle
Found required GL_ARB_shader_object
Found required GL_ARB_vertex_shader
Found required GL_ARB_fragment_shader
Found required GL_ARB_draw_buffers
Found required GL_ARB_framebuffer_object
Found required GL_EXT_framebuffer_blit
Found required GL_EXT_framebuffer_multisample
Found optional GL_ARB_draw_instanced
Found optional GL_ARB_transform_feedback
Found optional GL_ARB_draw_elements_base_vertex
Found optional GL_ARB_uniform_buffer_object
Found optional GL_ARB_sample_shading
Found optional GL_ARB_gpu_shader4
Found optional GL_ARB_texture_rg
Found optional GL_ARB_texture_array
Found optional GL_ARB_texture_multisample
Found optional GL_ARB_texture_compression
Found optional GL_ARB_texture_compression_rgtc
Found optional GL_ARB_seamless_cube_map
Shading language: 1.30
Maximum texture size: 16384
Maximum texture units: 80
Maximum draw buffers: 8
---- Physics ----
Physics: Multi-threaded
---- Interpreter ----
Version: 2.31
Loading "sanctuary/unigine.cpp" 47ms
Loading "demos/sanctuary/locale/unigine.en" dictionary
Loading "core/materials/unigine_post.mat" 12 materials 12 shaders=
0ms
Loading "core/materials/unigine_render.mat" 34 materials 77 shade=
rs 4ms
Loading "core/materials/unigine_meshes.mat" 16 materials 9350 sha=
ders 33ms
Loading "core/materials/unigine_terrains.mat" 1 material 293 shad=
ers 1ms
Loading "core/materials/unigine_grass.mat" 1 material 81 shaders =
3ms
Loading "core/materials/unigine_particles.mat" 1 material 43 shad=
ers 2ms
Loading "core/materials/unigine_billboards.mat" 1 material 33 sha=
ders 2ms
Loading "core/materials/unigine_volumes.mat" 5 materials 29 shade=
rs 5ms
Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 0=
ms
Loading "core/materials/unigine_water.mat" 1 material 63 shaders =
8ms
Loading "core/materials/unigine_skies.mat" 1 material 19 shaders =
10ms
Loading "core/materials/unigine_decals.mat" 1 material 69 shaders=
3ms
Loading "core/properties/unigine.prop" 2 properties 0ms
Unigine~# world_load sanctuary
Loading "sanctuary.cpp" 42ms
Loading "sanctuary/sanctuary.mat" 54 materials 228ms
Loading "sanctuary.world" 5446ms
Unigine~# render_hdr 0 && render_srgb 0 && render_restart
GLShader::loadFragment(): error in
"core/shaders/render/fragment_occlusion_blur.shader" file
defines:
UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCIN=
G,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_TRANSLUCENT,USE_PARALLAX,USE_OCCLUSION=
,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_S=
AMPLE_SHADING,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED
0:511(15): error: no function with name 'texelFetch2DOffset'
0:512(15): error: no function with name 'texelFetch2DOffset'
0:513(15): error: no function with name 'texelFetch2DOffset'
0:514(15): error: no function with name 'texelFetch2DOffset'
0:515(15): error: no function with name 'texelFetch2DOffset'
0:516(15): error: no function with name 'texelFetch2DOffset'
0:517(15): error: no function with name 'texelFetch2DOffset'
0:518(15): error: no function with name 'texelFetch2DOffset'
0:519(15): error: no function with name 'texelFetch2DOffset'
0:520(15): error: no function with name 'texelFetch2DOffset'
0:521(16): error: no function with name 'texelFetch2DOffset'
0:522(16): error: no function with name 'texelFetch2DOffset'
0:523(16): error: no function with name 'texelFetch2DOffset'
0:524(16): error: no function with name 'texelFetch2DOffset'
0:525(16): error: no function with name 'texelFetch2DOffset'
0:526(16): error: no function with name 'texelFetch2DOffset'
Unigine~# quit
Close "libopenal.so.1"
Close "libGL.so.1"
Memory usage: 64b
Allocations: 1
Shutdown
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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