From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 92301] Unigine Sanctuary freeze-crashes R390X Date: Fri, 09 Oct 2015 12:07:01 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1762715373==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 4BF2A6E0F2 for ; Fri, 9 Oct 2015 05:07:01 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1762715373== Content-Type: multipart/alternative; boundary="1444392421.3fbC10.31051"; charset="UTF-8" --1444392421.3fbC10.31051 Date: Fri, 9 Oct 2015 12:07:01 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D92301 --- Comment #15 from MC Return --- (In reply to Michel D=C3=A4nzer from comment #14) > Thanks, but as I said, we need to see the corresponding terminal / log > output from Sanctuary. >=20 After upgrade to X.Org X Server 1.17.1 the freeze-crashing of a default Sanctuary run is fixed for me, but after setting and checking via printenv = the mentioned environment variables the Sanctuary log still shows the same erro= rs, here is the full log: $ ./1024x768_windowed.sh=20 libGL: pci id for fd 4: 1002:67b0, driver radeonsi libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so ATTENTION: default value of option force_glsl_extensions_warn overridden by environment. ATTENTION: default value of option disable_blend_func_extended overridden by environment. ATTENTION: option value of option force_glsl_extensions_warn ignored. ATTENTION: option value of option disable_blend_func_extended ignored. libGL: Using DRI3 for screen 0 Loading "/home/mcr2010/.Unigine Sanctuary/unigine.cfg"... Loading "libGL.so.1"... Loading "libopenal.so.1"... Set 1024x768 windowed video mode libGL: pci id for fd 10: 1002:67b0, driver radeonsi libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so ATTENTION: default value of option force_glsl_extensions_warn overridden by environment. ATTENTION: default value of option disable_blend_func_extended overridden by environment. ATTENTION: option value of option force_glsl_extensions_warn ignored. ATTENTION: option value of option disable_blend_func_extended ignored. libGL: Using DRI3 for screen 0 Set 1.00 gamma value Unigine engine http://unigine.com/ Binary: Linux 32bit GCC 4.3.2 Release May 20 2010 App path: /home/mcr2010/Downloads/sanctuary/bin/ Data path: /home/mcr2010/Downloads/sanctuary/data/ Save path: /home/mcr2010/.Unigine Sanctuary/ ---- System ---- System: Linux 4.3.0-040300rc4-generic x86_64 CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz 3491MHz MMX SSE SSE2 SSE3 SSS= E3 SSE41 SSE42 HTT GPU: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2) 3.0 Mesa 11.1.0-dev= el (git-e413d2f 2015-09-28 vivid-oibaf-ppa) System memory: 7912 Mb Video memory: 256 Mb ---- MathLib ---- Set SSE3 simd processor ---- Sound ---- Renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.15.1 Found AL_EXT_LINEAR_DISTANCE Found AL_EXT_OFFSET Found ALC_EXT_EFX Found EFX Filter Found EFX Reverb Found EAX Reverb Found QUAD16 format Found 51CHN16 format Found 61CHN16 format Found 71CHN16 format Maximum sources: 256 Maximum effect slots: 4 Maximum auxiliary sends: 2 ---- Render ---- GLRender::GLRender(): Unknown GPU OpenGL vendor: X.Org OpenGL renderer: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2) OpenGL version: 3.0 Mesa 11.1.0-devel (git-e413d2f 2015-09-28 vivid-oibaf-= ppa) Found required GL_ARB_map_buffer_range Found required GL_ARB_vertex_array_object Found required GL_ARB_vertex_buffer_object Found required GL_ARB_half_float_vertex Found required GL_ARB_half_float_pixel Found required GL_ARB_occlusion_query Found required GL_EXT_texture3D Found required GL_EXT_texture_cube_map Found required GL_EXT_texture_sRGB Found required GL_EXT_texture_swizzle Found required GL_ARB_shader_object Found required GL_ARB_vertex_shader Found required GL_ARB_fragment_shader Found required GL_ARB_draw_buffers Found required GL_ARB_framebuffer_object Found required GL_EXT_framebuffer_blit Found required GL_EXT_framebuffer_multisample Found optional GL_ARB_draw_instanced Found optional GL_ARB_transform_feedback Found optional GL_ARB_draw_elements_base_vertex Found optional GL_ARB_uniform_buffer_object Found optional GL_ARB_sample_shading Found optional GL_ARB_gpu_shader4 Found optional GL_ARB_texture_rg Found optional GL_ARB_texture_array Found optional GL_ARB_texture_multisample Found optional GL_ARB_texture_compression Found optional GL_ARB_texture_compression_rgtc Found optional GL_ARB_seamless_cube_map Shading language: 1.30 Maximum texture size: 16384 Maximum texture units: 80 Maximum draw buffers: 8 ---- Physics ---- Physics: Multi-threaded ---- Interpreter ---- Version: 2.31 Loading "sanctuary/unigine.cpp" 47ms Loading "demos/sanctuary/locale/unigine.en" dictionary Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 4ms Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 33ms Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 1ms Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 3ms Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 2ms Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 2ms Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 5ms Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 0ms Loading "core/materials/unigine_water.mat" 1 material 63 shaders 8ms Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 10ms Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 3ms Loading "core/properties/unigine.prop" 2 properties 0ms Unigine~# world_load sanctuary Loading "sanctuary.cpp" 42ms Loading "sanctuary/sanctuary.mat" 54 materials 228ms Loading "sanctuary.world" 5446ms Unigine~# render_hdr 0 && render_srgb 0 && render_restart GLShader::loadFragment(): error in "core/shaders/render/fragment_occlusion_blur.shader" file defines: UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCIN= G,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_TRANSLUCENT,USE_PARALLAX,USE_OCCLUSION= ,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_S= AMPLE_SHADING,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED 0:511(15): error: no function with name 'texelFetch2DOffset' 0:512(15): error: no function with name 'texelFetch2DOffset' 0:513(15): error: no function with name 'texelFetch2DOffset' 0:514(15): error: no function with name 'texelFetch2DOffset' 0:515(15): error: no function with name 'texelFetch2DOffset' 0:516(15): error: no function with name 'texelFetch2DOffset' 0:517(15): error: no function with name 'texelFetch2DOffset' 0:518(15): error: no function with name 'texelFetch2DOffset' 0:519(15): error: no function with name 'texelFetch2DOffset' 0:520(15): error: no function with name 'texelFetch2DOffset' 0:521(16): error: no function with name 'texelFetch2DOffset' 0:522(16): error: no function with name 'texelFetch2DOffset' 0:523(16): error: no function with name 'texelFetch2DOffset' 0:524(16): error: no function with name 'texelFetch2DOffset' 0:525(16): error: no function with name 'texelFetch2DOffset' 0:526(16): error: no function with name 'texelFetch2DOffset' Unigine~# quit Close "libopenal.so.1" Close "libGL.so.1" Memory usage: 64b Allocations: 1 Shutdown --=20 You are receiving this mail because: You are the assignee for the bug. --1444392421.3fbC10.31051 Date: Fri, 9 Oct 2015 12:07:01 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Commen= t # 15 on bug 92301<= /a> from <= span class=3D"fn">MC Return
(In reply to Michel D=C3=A4nzer from comment #14)
> Thanks, but as I said, we need to see the corres=
ponding terminal / log
> output from Sanctuary.
> 
After upgrade to X.Org X Server 1.17.1 the freeze-crashing of a default
Sanctuary run is fixed for me, but after setting and checking via printenv =
the
mentioned environment variables the Sanctuary log still shows the same erro=
rs,
here is the full log:

$ ./1024x768_windowed.sh=20
libGL: pci id for fd 4: 1002:67b0, driver radeonsi
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
ATTENTION: default value of option force_glsl_extensions_warn overridden by
environment.
ATTENTION: default value of option disable_blend_func_extended overridden by
environment.
ATTENTION: option value of option force_glsl_extensions_warn ignored.
ATTENTION: option value of option disable_blend_func_extended ignored.
libGL: Using DRI3 for screen 0
Loading "/home/mcr2010/.Unigine Sanctuary/unigine.cfg"...
Loading "libGL.so.1"...
Loading "libopenal.so.1"...
Set 1024x768 windowed video mode
libGL: pci id for fd 10: 1002:67b0, driver radeonsi
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
ATTENTION: default value of option force_glsl_extensions_warn overridden by
environment.
ATTENTION: default value of option disable_blend_func_extended overridden by
environment.
ATTENTION: option value of option force_glsl_extensions_warn ignored.
ATTENTION: option value of option disable_blend_func_extended ignored.
libGL: Using DRI3 for screen 0
Set 1.00 gamma value
Unigine engine http://unigine.com/
Binary: Linux 32bit GCC 4.3.2 Release May 20 2010
App path:  /home/mcr2010/Downloads/sanctuary/bin/
Data path: /home/mcr2010/Downloads/sanctuary/data/
Save path: /home/mcr2010/.Unigine Sanctuary/

---- System ----
System: Linux 4.3.0-040300rc4-generic x86_64
CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz 3491MHz MMX SSE SSE2 SSE3=
 SSSE3
SSE41 SSE42 HTT
GPU: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2) 3.0 Mesa 11.1.0-dev=
el
(git-e413d2f 2015-09-28 vivid-oibaf-ppa)
System memory: 7912 Mb
Video memory:  256 Mb

---- MathLib ----
Set SSE3 simd processor

---- Sound ----
Renderer: OpenAL Soft
OpenAL vendor:   OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version:  1.1 ALSOFT 1.15.1
Found AL_EXT_LINEAR_DISTANCE
Found AL_EXT_OFFSET
Found ALC_EXT_EFX
Found EFX Filter
Found EFX Reverb
Found EAX Reverb
Found QUAD16 format
Found 51CHN16 format
Found 61CHN16 format
Found 71CHN16 format
Maximum sources:         256
Maximum effect slots:    4
Maximum auxiliary sends: 2

---- Render ----
GLRender::GLRender(): Unknown GPU
OpenGL vendor:   X.Org
OpenGL renderer: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2)
OpenGL version:  3.0 Mesa 11.1.0-devel (git-e413d2f 2015-09-28 vivid-oibaf-=
ppa)
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_vertex_buffer_object
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_occlusion_query
Found required GL_EXT_texture3D
Found required GL_EXT_texture_cube_map
Found required GL_EXT_texture_sRGB
Found required GL_EXT_texture_swizzle
Found required GL_ARB_shader_object
Found required GL_ARB_vertex_shader
Found required GL_ARB_fragment_shader
Found required GL_ARB_draw_buffers
Found required GL_ARB_framebuffer_object
Found required GL_EXT_framebuffer_blit
Found required GL_EXT_framebuffer_multisample
Found optional GL_ARB_draw_instanced
Found optional GL_ARB_transform_feedback
Found optional GL_ARB_draw_elements_base_vertex
Found optional GL_ARB_uniform_buffer_object
Found optional GL_ARB_sample_shading
Found optional GL_ARB_gpu_shader4
Found optional GL_ARB_texture_rg
Found optional GL_ARB_texture_array
Found optional GL_ARB_texture_multisample
Found optional GL_ARB_texture_compression
Found optional GL_ARB_texture_compression_rgtc
Found optional GL_ARB_seamless_cube_map
Shading language:      1.30
Maximum texture size:  16384
Maximum texture units: 80
Maximum draw buffers:  8

---- Physics ----
Physics: Multi-threaded

---- Interpreter ----
Version: 2.31

Loading "sanctuary/unigine.cpp" 47ms
Loading "demos/sanctuary/locale/unigine.en" dictionary
Loading "core/materials/unigine_post.mat" 12 materials 12 shaders=
 0ms
Loading "core/materials/unigine_render.mat" 34 materials 77 shade=
rs 4ms
Loading "core/materials/unigine_meshes.mat" 16 materials 9350 sha=
ders 33ms
Loading "core/materials/unigine_terrains.mat" 1 material 293 shad=
ers 1ms
Loading "core/materials/unigine_grass.mat" 1 material 81 shaders =
3ms
Loading "core/materials/unigine_particles.mat" 1 material 43 shad=
ers 2ms
Loading "core/materials/unigine_billboards.mat" 1 material 33 sha=
ders 2ms
Loading "core/materials/unigine_volumes.mat" 5 materials 29 shade=
rs 5ms
Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 0=
ms
Loading "core/materials/unigine_water.mat" 1 material 63 shaders =
8ms
Loading "core/materials/unigine_skies.mat" 1 material 19 shaders =
10ms
Loading "core/materials/unigine_decals.mat" 1 material 69 shaders=
 3ms
Loading "core/properties/unigine.prop" 2 properties 0ms
Unigine~# world_load sanctuary
Loading "sanctuary.cpp" 42ms
Loading "sanctuary/sanctuary.mat" 54 materials 228ms
Loading "sanctuary.world" 5446ms
Unigine~# render_hdr 0 && render_srgb 0 && render_restart
GLShader::loadFragment(): error in
"core/shaders/render/fragment_occlusion_blur.shader" file
defines:
UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCIN=
G,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_TRANSLUCENT,USE_PARALLAX,USE_OCCLUSION=
,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_S=
AMPLE_SHADING,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED
0:511(15): error: no function with name 'texelFetch2DOffset'
0:512(15): error: no function with name 'texelFetch2DOffset'
0:513(15): error: no function with name 'texelFetch2DOffset'
0:514(15): error: no function with name 'texelFetch2DOffset'
0:515(15): error: no function with name 'texelFetch2DOffset'
0:516(15): error: no function with name 'texelFetch2DOffset'
0:517(15): error: no function with name 'texelFetch2DOffset'
0:518(15): error: no function with name 'texelFetch2DOffset'
0:519(15): error: no function with name 'texelFetch2DOffset'
0:520(15): error: no function with name 'texelFetch2DOffset'
0:521(16): error: no function with name 'texelFetch2DOffset'
0:522(16): error: no function with name 'texelFetch2DOffset'
0:523(16): error: no function with name 'texelFetch2DOffset'
0:524(16): error: no function with name 'texelFetch2DOffset'
0:525(16): error: no function with name 'texelFetch2DOffset'
0:526(16): error: no function with name 'texelFetch2DOffset'
Unigine~# quit
Close "libopenal.so.1"
Close "libGL.so.1"
Memory usage: 64b
Allocations:  1
Shutdown


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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