From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 92301] Unigine Sanctuary freeze-crashes R390X Date: Wed, 07 Oct 2015 10:12:04 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1025997084==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 5C6386E5ED for ; Wed, 7 Oct 2015 03:12:04 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1025997084== Content-Type: multipart/alternative; boundary="1444212724.4CcB0.31594"; charset="UTF-8" --1444212724.4CcB0.31594 Date: Wed, 7 Oct 2015 10:12:04 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D92301 --- Comment #12 from MC Return --- (In reply to Michel D=C3=A4nzer from comment #10) > (In reply to MC Return from comment #8) > > GLShader::loadFragment(): error in > > "core/shaders/render/fragment_occlusion_blur.shader" file > > defines: > > UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTA= NCING, > > USE_TEXTURE_ARRAY,USE_DEFERRED,USE_TRANSLUCENT,USE_PARALLAX,USE_OCCLUSI= ON, > > USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM, > > USE_ARB_SAMPLE_SHADING,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANC= ED > > 0:511(15): error: no function with name 'texelFetch2DOffset' >=20 > These errors may indicate that it's not picking up the correct drirc > configuration. Does it work if you set the following environment variables > for running it: >=20 > LIBGL_DEBUG=3Dverbose force_glsl_extensions_warn=3Dtrue > disable_blend_func_extended=3Dtrue >=20 > If not, please provide the corresponding terminal output and log file aga= in. I set those env vars, but the result was exactly the same - sanctuary crash= ed the machine after a few seconds running, but it showed these errors after changing screens to console mode: [drm: ci_dpm_enable [radeon]] *ERROR* ci_start_dpm failed [drm: radeon_pm_resume [radeon]] *ERROR* radeon: dpm resume failed [drm: radeon_pm_resume [radeon]] *ERROR* radeon: dpm resume failed --=20 You are receiving this mail because: You are the assignee for the bug. --1444212724.4CcB0.31594 Date: Wed, 7 Oct 2015 10:12:04 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Commen= t # 12 on bug 92301<= /a> from <= span class=3D"fn">MC Return
(In reply to Michel D=C3=A4nzer from comment #10)
> (In reply to MC Return from comment #8)
> > GLShader::loadFragment(): error in
> > "core/shaders/render/fragment_occlusion_blur.shader" fi=
le
> > defines:
> > UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE=
_INSTANCING,
> > USE_TEXTURE_ARRAY,USE_DEFERRED,USE_TRANSLUCENT,USE_PARALLAX,USE_O=
CCLUSION,
> > USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,
> > USE_ARB_SAMPLE_SHADING,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_I=
NSTANCED
> > 0:511(15): error: no function with name 'texelFetch2DOffset'
>=20
> These errors may indicate that it's not picking up the correct drirc
> configuration. Does it work if you set the following environment varia=
bles
> for running it:
>=20
> LIBGL_DEBUG=3Dverbose force_glsl_extensions_warn=3Dtrue
> disable_blend_func_extended=3Dtrue
>=20
> If not, please provide the corresponding terminal output and log file =
again.

I set those env vars, but the result was exactly the same - sanctuary crash=
ed
the machine after a few seconds running, but it showed these errors after
changing screens to console mode:

[drm: ci_dpm_enable [radeon]] *ERROR* ci_start_dpm failed
[drm: radeon_pm_resume [radeon]] *ERROR* radeon: dpm resume failed
[drm: radeon_pm_resume [radeon]] *ERROR* radeon: dpm resume failed


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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