From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 92301] Unigine Sanctuary freeze-crashes R390X
Date: Wed, 07 Oct 2015 10:12:04 +0000
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Date: Wed, 7 Oct 2015 10:12:04 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D92301
--- Comment #12 from MC Return ---
(In reply to Michel D=C3=A4nzer from comment #10)
> (In reply to MC Return from comment #8)
> > GLShader::loadFragment(): error in
> > "core/shaders/render/fragment_occlusion_blur.shader" file
> > defines:
> > UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTA=
NCING,
> > USE_TEXTURE_ARRAY,USE_DEFERRED,USE_TRANSLUCENT,USE_PARALLAX,USE_OCCLUSI=
ON,
> > USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,
> > USE_ARB_SAMPLE_SHADING,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANC=
ED
> > 0:511(15): error: no function with name 'texelFetch2DOffset'
>=20
> These errors may indicate that it's not picking up the correct drirc
> configuration. Does it work if you set the following environment variables
> for running it:
>=20
> LIBGL_DEBUG=3Dverbose force_glsl_extensions_warn=3Dtrue
> disable_blend_func_extended=3Dtrue
>=20
> If not, please provide the corresponding terminal output and log file aga=
in.
I set those env vars, but the result was exactly the same - sanctuary crash=
ed
the machine after a few seconds running, but it showed these errors after
changing screens to console mode:
[drm: ci_dpm_enable [radeon]] *ERROR* ci_start_dpm failed
[drm: radeon_pm_resume [radeon]] *ERROR* radeon: dpm resume failed
[drm: radeon_pm_resume [radeon]] *ERROR* radeon: dpm resume failed
--=20
You are receiving this mail because:
You are the assignee for the bug.
--1444212724.4CcB0.31594
Date: Wed, 7 Oct 2015 10:12:04 +0000
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Commen=
t # 12
on bug 92301<=
/a>
from <=
span class=3D"fn">MC Return
(In reply to Michel D=C3=A4nzer from comment #10)
> (In reply to MC Return from comment #8)
> > GLShader::loadFragment(): error in
> > "core/shaders/render/fragment_occlusion_blur.shader" fi=
le
> > defines:
> > UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE=
_INSTANCING,
> > USE_TEXTURE_ARRAY,USE_DEFERRED,USE_TRANSLUCENT,USE_PARALLAX,USE_O=
CCLUSION,
> > USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,
> > USE_ARB_SAMPLE_SHADING,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_I=
NSTANCED
> > 0:511(15): error: no function with name 'texelFetch2DOffset'
>=20
> These errors may indicate that it's not picking up the correct drirc
> configuration. Does it work if you set the following environment varia=
bles
> for running it:
>=20
> LIBGL_DEBUG=3Dverbose force_glsl_extensions_warn=3Dtrue
> disable_blend_func_extended=3Dtrue
>=20
> If not, please provide the corresponding terminal output and log file =
again.
I set those env vars, but the result was exactly the same - sanctuary crash=
ed
the machine after a few seconds running, but it showed these errors after
changing screens to console mode:
[drm: ci_dpm_enable [radeon]] *ERROR* ci_start_dpm failed
[drm: radeon_pm_resume [radeon]] *ERROR* radeon: dpm resume failed
[drm: radeon_pm_resume [radeon]] *ERROR* radeon: dpm resume failed
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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