From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 92806] 1 second freezes during new effects UT4 Date: Thu, 05 Nov 2015 07:31:03 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0393507548==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 078476E9BD for ; Wed, 4 Nov 2015 23:31:03 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0393507548== Content-Type: multipart/alternative; boundary="1446708662.76bEcc1.28610"; charset="UTF-8" --1446708662.76bEcc1.28610 Date: Thu, 5 Nov 2015 07:31:02 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D92806 --- Comment #5 from Michel D=C3=A4nzer --- So it looks like the freezes are due to delayed shader compilations in the radeonsi driver (and to a lesser extent in the Mesa state tracker). Marek O= l=C5=A1=C3=A1k has been working on improving this (which is probably the main reason why i= t's a little better now), but it'll probably take a while until delayed shader compilations are completely eliminated. --=20 You are receiving this mail because: You are the assignee for the bug. --1446708662.76bEcc1.28610 Date: Thu, 5 Nov 2015 07:31:02 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Comment= # 5 on bug 92806<= /a> from Michel D=C3=A4nzer
So it looks like the freezes are due to delayed shader compila=
tions in the
radeonsi driver (and to a lesser extent in the Mesa state tracker). Marek O=
l=C5=A1=C3=A1k
has been working on improving this (which is probably the main reason why i=
t's
a little better now), but it'll probably take a while until delayed shader
compilations are completely eliminated.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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