From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 93144] [radeonsi] Alien: Isolation feature request Date: Sun, 24 Jan 2016 14:12:14 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1281122940==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 0734E6E038 for ; Sun, 24 Jan 2016 06:12:14 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1281122940== Content-Type: multipart/alternative; boundary="14536447332.8D70b.2955"; charset="UTF-8" --14536447332.8D70b.2955 Date: Sun, 24 Jan 2016 14:12:13 +0000 MIME-Version: 1.0 Content-Type: text/plain https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #17 from Darius Spitznagel --- I tested this game with my Iris Pro 5200 (i965) and mesa master as GL_ARB_compute_shader for Intel is ready there. But the game quits right before the 20th Century Fox video should play. When I disable compute_shader (MESA_EXTENSION_OVERRIDE=-GL_ARB_compute_shader) I can get into the game but all I see are the legs from Ripley, the rest is totally dark. Switching SSAO doesn't help. I also did an apitrace with disabled compute_shader and can confirm, that the game requests compute_shader right before the start of the 20th Century Fox video. @Tapani: Did you had time to look into this in the meantime? Maybe the game also needs GL_ARB_stencil_texturing which is ready for Intel gen8 GPUs but not gen7 (like mine). I say this because Shadow of Mordor also uses compute_shader but this games works great on Intel gen7 and mesa master. -- You are receiving this mail because: You are the assignee for the bug. --14536447332.8D70b.2955 Date: Sun, 24 Jan 2016 14:12:13 +0000 MIME-Version: 1.0 Content-Type: text/html

Comment # 17 on bug 93144 from
I tested this game with my Iris Pro 5200 (i965) and mesa master as
GL_ARB_compute_shader for Intel is ready there.

But the game quits right before the 20th Century Fox video should play.
When I disable compute_shader (MESA_EXTENSION_OVERRIDE=-GL_ARB_compute_shader)
I can get into the game but all I see are the legs from Ripley, the rest is
totally dark. Switching SSAO doesn't help.

I also did an apitrace with disabled compute_shader and can confirm, that the
game requests compute_shader right before the start of the 20th Century Fox
video.

@Tapani: Did you had time to look into this in the meantime?
Maybe the game also needs GL_ARB_stencil_texturing which is ready for Intel
gen8 GPUs but not gen7 (like mine).
I say this because Shadow of Mordor also uses compute_shader but this games
works great on Intel gen7 and mesa master.


You are receiving this mail because:
  • You are the assignee for the bug.
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