From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 93144] [radeonsi] Alien: Isolation bug
Date: Sun, 03 Jan 2016 02:30:44 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D93144
--- Comment #14 from Luzipher ---
@Stepan Bakshaev, Comment #13: Well, it's a known issue. There is a video of
the same effects on youtube ( https://www.youtube.com/watch?v=3Dn35hwmN3VmQ=
)
that was made shortly after the release. Also the developers said multiple
times it'd need OpenGL 4.3 and especially compute shaders - check Comment #=
8 or
the posts by Feral employees on the steam forum (for example post 32 from
[FERAL] Edwin here:
http://steamcommunity.com/app/214490/discussions/0/490123938446209677/#p3 )=
. I
don't think it's a bug if the game wants 4.3 and we only got 4.1, and I tru=
st
the devs if they say it needs compute shaders. Of course it's a bit strange
that it looked better on i965 before they had compute shaders, according to
Tapani P=C3=A4lli in Comment #12.
@Nicolai H=C3=A4hnle, Comment #10: well, it fires up a dialog that the grap=
hics
driver isn't supported and asks you if you want to continue anyway. I think=
I
didn't get that dialog when I forced mesa to 4.3 (it doesn't help). I actua=
lly
think it's not a bad idea to let the user decide.
To add some not-yet-mentioned info: the effect you see depends on the setti=
ng
for SSAO (Screen Space Ambient Occlusion). If you set it to "Off" or "Stand=
ard"
you'll get the flickery colours everywhere. If you set it to "HDAO" it's way
less flickery (fog still does), but way too dark. Maybe that's a hint why
radeonsi is different compared to i965 ?
--=20
You are receiving this mail because:
You are the assignee for the bug.
--1451788244.E0308e1.21875
Date: Sun, 3 Jan 2016 02:30:44 +0000
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Commen=
t # 14
on bug 93144<=
/a>
from Luzipher
@Stepan Bakshaev, =
Comment #13: Well, it's a known issue. There is a video of
the same effects on youtube ( https://www.youtube.com/watch?v=3Dn35hwmN3VmQ )
that was made shortly after the release. Also the developers said multiple
times it'd need OpenGL 4.3 and especially compute shaders - check Comment #8 or
the posts by Feral employees on the steam forum (for example post 32 from
[FERAL] Edwin here:
http://steamcommunity.com/app/214490/discussions/0/4901239384462=
09677/#p3 ). I
don't think it's a bug if the game wants 4.3 and we only got 4.1, and I tru=
st
the devs if they say it needs compute shaders. Of course it's a bit strange
that it looked better on i965 before they had compute shaders, according to
Tapani P=C3=A4lli in Comment #12.
@Nicolai H=C3=A4hnle, Comment #=
10: well, it fires up a dialog that the graphics
driver isn't supported and asks you if you want to continue anyway. I think=
I
didn't get that dialog when I forced mesa to 4.3 (it doesn't help). I actua=
lly
think it's not a bad idea to let the user decide.
To add some not-yet-mentioned info: the effect you see depends on the setti=
ng
for SSAO (Screen Space Ambient Occlusion). If you set it to "Off"=
or "Standard"
you'll get the flickery colours everywhere. If you set it to "HDAO&quo=
t; it's way
less flickery (fog still does), but way too dark. Maybe that's a hint why
radeonsi is different compared to i965 ?
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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