From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 93292] "Thea: The Awakening" world map textures not rendered (blue background) Date: Tue, 08 Dec 2015 08:07:25 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1841648750==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 1232C6E22B for ; Tue, 8 Dec 2015 00:07:26 -0800 (PST) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1841648750== Content-Type: multipart/alternative; boundary="1449562045.Aee340.6977"; charset="UTF-8" --1449562045.Aee340.6977 Date: Tue, 8 Dec 2015 08:07:25 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=93292 Bug ID: 93292 Summary: "Thea: The Awakening" world map textures not rendered (blue background) Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: glogow@fbihome.de QA Contact: dri-devel@lists.freedesktop.org Created attachment 120410 --> https://bugs.freedesktop.org/attachment.cgi?id=120410&action=edit Thea with interface only world map The problematic game can be downloaded from the link in the first message in the following steam thread or via the steam beta channel (DRM free, free for Linux): https://steamcommunity.com/app/378720/discussions/0/490125737485986607?fp=2#p1 Someone else with older AMD hardware reported the same problem in the linked communty thread. My hardware is: 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RV710/M92 [Mobility Radeon HD 4530/4570/545v] When starting the actual gameplay, only the interface is rendered but not the games world map, basically rendering the game unplayable (see attached image). I'm on Ubuntu Trusty 14.04, 3.13 kernel. This happens with stock Mesa from the Ubuntu release and with the git release from the oibaf PPA: https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers The apitrace is too large to upload for me (1.5 GB), but doesn't show a particular error, except for an early glClear without a context; even the trimmed one is 1,25GB. xz compressed is still 620MB. The game renders correctly when started with "LIBGL_ALWAYS_SOFTWARE=1". I confirmed this by also rendering the apitrace in software. imirkin told me on IRC, that this actually is a bug in the r600 driver. I've compiled Mesa git packages with "--enable-debug" and can test a patch, if needed. I'm jmux on freenode and will be lingering around in the channel for some time and normally can be found in the libreoffice-dev channel. -- You are receiving this mail because: You are the assignee for the bug. --1449562045.Aee340.6977 Date: Tue, 8 Dec 2015 08:07:25 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Bug ID 93292
Summary "Thea: The Awakening" world map textures not rendered (blue background)
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/r600
Assignee dri-devel@lists.freedesktop.org
Reporter glogow@fbihome.de
QA Contact dri-devel@lists.freedesktop.org

Created attachment 120410 [details]
Thea with interface only world map

The problematic game can be downloaded from the link in the first message in
the following steam thread or via the steam beta channel (DRM free, free for
Linux):
https://steamcommunity.com/app/378720/discussions/0/490125737485986607?fp=2#p1

Someone else with older AMD hardware reported the same problem in the linked
communty thread. My hardware is:
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
RV710/M92 [Mobility Radeon HD 4530/4570/545v]

When starting the actual gameplay, only the interface is rendered but not the
games world map, basically rendering the game unplayable (see attached image).

I'm on Ubuntu Trusty 14.04, 3.13 kernel. This happens with stock Mesa from the
Ubuntu release and with the git release from the oibaf PPA:
https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers

The apitrace is too large to upload for me (1.5 GB), but doesn't show a
particular error, except for an early glClear without a context; even the
trimmed one is 1,25GB. xz compressed is still 620MB.

The game renders correctly when started with "LIBGL_ALWAYS_SOFTWARE=1". I
confirmed this by also rendering the apitrace in software. imirkin told me on
IRC, that this actually is a bug in the r600 driver.

I've compiled Mesa git packages with "--enable-debug" and can test a patch, if
needed. I'm jmux on freenode and will be lingering around in the channel for
some time and normally can be found in the libreoffice-dev channel.


You are receiving this mail because:
  • You are the assignee for the bug.
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