From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 93352] GRID Autosport crashes on start of race
Date: Sat, 16 Jan 2016 19:05:11 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #26 from Maxim Sheviakov ---
(In reply to Ilia Mirkin from comment #25)
> (In reply to Maxim Sheviakov from comment #24)
> > So, the fix isn't present in 11.1.1 ver, for which it was planned (as far as
> > I'm concerned). What's wrong and when will it be avalible for stable users?
>
> http://cgit.freedesktop.org/mesa/mesa/commit/?h=11.
> 1&id=66e0a26b56d80921e886195e4be550b8d033d7e9
>
> My fix is in 11.1.1. There can, of course, be additional issues. That said,
> outside of the fact that the game plays like a slideshow on my super-slow
> GF108 GPU, it was mostly fine. (There's an additional issue which is that
> the game does GL calls from different threads, in a perfectly legal manner,
> which totally breaks nouveau sometimes. That's a larger issue and I believe
> unrelated to the one discussed here.)
Weird thing, then... It's strange.
I'm on Archlinux here. I've got mesa-11.1.1 and lib32-mesa-11.1.1 compiled by
myself. And after removing that tempfix (additional launch settings) I get the
same issue as if I was at mesa-11.1, for example - freeze of the game at the
logo. However, with those parameters it's okay.
I can't also see the fix in the release notes at cgit.
--
You are receiving this mail because:
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Comment # 26
on bug 93352
from Maxim Sheviakov
(In reply to Ilia Mirkin from comment #25)
> (In reply to Maxim Sheviakov from comment #24)
> > So, the fix isn't present in 11.1.1 ver, for which it was planned (as far as
> > I'm concerned). What's wrong and when will it be avalible for stable users?
>
> http://cgit.freedesktop.org/mesa/mesa/commit/?h=11.
> 1&id=66e0a26b56d80921e886195e4be550b8d033d7e9
>
> My fix is in 11.1.1. There can, of course, be additional issues. That said,
> outside of the fact that the game plays like a slideshow on my super-slow
> GF108 GPU, it was mostly fine. (There's an additional issue which is that
> the game does GL calls from different threads, in a perfectly legal manner,
> which totally breaks nouveau sometimes. That's a larger issue and I believe
> unrelated to the one discussed here.)
Weird thing, then... It's strange.
I'm on Archlinux here. I've got mesa-11.1.1 and lib32-mesa-11.1.1 compiled by
myself. And after removing that tempfix (additional launch settings) I get the
same issue as if I was at mesa-11.1, for example - freeze of the game at the
logo. However, with those parameters it's okay.
I can't also see the fix in the release notes at cgit.
You are receiving this mail because:
- You are the assignee for the bug.
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