From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 93352] GRID Autosport crashes on start of race Date: Sat, 16 Jan 2016 19:27:46 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0030354378==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 543BA6E2C2 for ; Sat, 16 Jan 2016 11:27:46 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0030354378== Content-Type: multipart/alternative; boundary="1452972466.af1Cd1.6081"; charset="UTF-8" --1452972466.af1Cd1.6081 Date: Sat, 16 Jan 2016 19:27:46 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=93352 --- Comment #28 from Maxim Sheviakov --- > and I believe unrelated to the one discussed here Actually, it is. All the logs and fixes comply with my problem (not only mine, heh). I think that the problem lies deeper than we think - here's why it is so: My rig is equipped with Radeon R7 370 Armor 2X from MSI. It's a GCN1.0 GPU based off Cape Verde/Curacao PRO chip from R9 270X. It doesn't matter that the memory clock is lower than it should at 800MHz (if quad-pumped, or 200MHz if you like), another thing does: people with GCN1.1+ GPUs can run the game flawlessly without issues like mine/Jurgen's - it just works. However, many GCN1.0-cards owners claim they have the same issue. Maybe we should look into RadeonSI driver's source if there are any acting differences between GCN1.0 and 1.1+ GPUs' code? -- You are receiving this mail because: You are the assignee for the bug. --1452972466.af1Cd1.6081 Date: Sat, 16 Jan 2016 19:27:46 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 28 on bug 93352 from
> and I believe unrelated to the one discussed here
Actually, it is. All the logs and fixes comply with my problem (not only mine,
heh). I think that the problem lies deeper than we think - here's why it is so:
My rig is equipped with Radeon R7 370 Armor 2X from MSI. It's a GCN1.0 GPU
based off Cape Verde/Curacao PRO chip from R9 270X. It doesn't matter that the
memory clock is lower than it should at 800MHz (if quad-pumped, or 200MHz if
you like), another thing does: people with GCN1.1+ GPUs can run the game
flawlessly without issues like mine/Jurgen's - it just works. However, many
GCN1.0-cards owners claim they have the same issue. Maybe we should look into
RadeonSI driver's source if there are any acting differences between GCN1.0 and
1.1+ GPUs' code?


You are receiving this mail because:
  • You are the assignee for the bug.
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