* [Bug 93352] GRID Autosport crashes on start of race
@ 2015-12-11 16:44 bugzilla-daemon
2015-12-11 16:59 ` bugzilla-daemon
` (28 more replies)
0 siblings, 29 replies; 30+ messages in thread
From: bugzilla-daemon @ 2015-12-11 16:44 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
Bug ID: 93352
Summary: GRID Autosport crashes on start of race
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: juergen.scholz.84@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
System configuration:
* updated ubuntu wily/15.10
* Padoka PPA resulting in:
* mesa 11.2~git151211033900.64c59b0~padoka0
* libllvm3.8 3.8~svn255314-0~padoka0
* xserver-xorg-video-radeon 7.6.99+git1512041459.78fbca0~padoka0
* linux kernel 4.4.0-040400rc4-generic (kernel.org) PPA
OR
* linux kernel 4.2.0-19-generic (ubuntu wily default kernel)
Graphics card:
~> lspci -v -s 01:00.0
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Tahiti XT [Radeon HD 7970/8970 OEM / R9 280X] (prog-if 00 [VGA controller])
Subsystem: XFX Pine Group Inc. Device 3001
Flags: bus master, fast devsel, latency 0, IRQ 41
Memory at e0000000 (64-bit, prefetchable) [size=256M]
Memory at f7e00000 (64-bit, non-prefetchable) [size=256K]
I/O ports at e000 [size=256]
Expansion ROM at f7e40000 [disabled] [size=128K]
Capabilities: <access denied>
Kernel driver in use: radeon
To reproduce (you will possibly need a Tahiti XT card):
1) Start GRID via Steam
2) Go through the menus to start a game or a benchmark
3) The game will crash immediately after the loading screen
dmesg:
OpenGL dispatch[8010]: segfault at 7fbfce4bf774 ip 00007fc131b2ef75 sp
00007fc12653b430 error 4 in radeonsi_dri.so[7fc131919000+931000]
I will try to get a backtrace with gdb.
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* [Bug 93352] GRID Autosport crashes on start of race
2015-12-11 16:44 [Bug 93352] GRID Autosport crashes on start of race bugzilla-daemon
@ 2015-12-11 16:59 ` bugzilla-daemon
2015-12-11 17:27 ` bugzilla-daemon
` (27 subsequent siblings)
28 siblings, 0 replies; 30+ messages in thread
From: bugzilla-daemon @ 2015-12-11 16:59 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #1 from Jürgen Scholz <juergen.scholz.84@gmail.com> ---
I might have gotten a possibly incomplete backtrace:
(gdb)
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7f34937fe700 (LWP 22944)]
0x00007f34f7717f75 in translate_src (t=<optimized out>, src_reg=<optimized
out>) at ../../../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:4629
4629 ../../../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp: Datei oder
Verzeichnis nicht gefunden.
(gdb) bt
#0 0x00007f34f7717f75 in translate_src (t=<optimized out>, src_reg=<optimized
out>) at ../../../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:4629
#1 0x00007f34f773d4b1 in st_translate_program (ctx=<optimized out>,
procType=<optimized out>, ureg=<optimized out>, program=<optimized out>,
proginfo=<optimized out>, numInputs=<optimized out>,
inputMapping=<Fehler beim Lesen der Variable: Could not find the frame base
for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>,
inputSlotToAttr=<Fehler beim Lesen der Variable: Could not find the frame
base for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>,
inputSemanticName=<Fehler beim Lesen der Variable: Could not find the frame
base for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>,
inputSemanticIndex=<Fehler beim Lesen der Variable: Could not find the
frame base for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>,
interpMode=<Fehler beim Lesen der Variable: Could not find the frame base
for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>,
interpLocation=<Fehler beim Lesen der Variable: Could not find the frame
base for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>,
numOutputs=<Fehler beim Lesen der Variable: Could not find the frame base
for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>,
outputMapping=<Fehler beim Lesen der Variable: Could not find the frame
base for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>,
outputSlotToAttr=<Fehler beim Lesen der Variable: Could not find the frame
base for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>,
outputSemanticName=<Fehler beim Lesen der Variable: Could not find the
frame base for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>,
outputSemanticIndex=<Fehler beim Lesen der Variable: Could not find the
frame base for "st_translate_program(gl_context*, uint, ureg_program*,
glsl_to_tgsi_visitor*, gl_program const*, GLuint, GLuint const*, GLuint const*,
ubyte const*, ubyte const*, GLuint const*, GLuint const*, GLuint, GLuint
const*, GLuint const*, ubyte const*, ubyte const*)".>) at
../../../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:4798
#2 0x00007f34f774d203 in st_translate_program_common (st=<optimized out>,
prog=<optimized out>, glsl_to_tgsi=<optimized out>, ureg=<optimized out>,
tgsi_processor=<optimized out>, out_state=<optimized out>) at
../../../../src/mesa/state_tracker/st_program.c:1266
#3 0x00007f34f774e7c6 in st_translate_tesseval_program (st=0x6478b50,
sttep=0x7f338996ca20) at ../../../../src/mesa/state_tracker/st_program.c:1496
#4 0x00007f34f770bda5 in st_program_string_notify (ctx=<optimized out>,
target=<optimized out>, prog=0x7f338996ca20)
at ../../../../src/mesa/state_tracker/st_cb_program.c:275
#5 0x00007f34f774187c in st_link_shader (ctx=<optimized out>, prog=<optimized
out>) at ../../../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:5877
#6 0x00007f34f77579eb in _mesa_glsl_link_shader (ctx=<optimized out>,
prog=<optimized out>) at ../../../../src/mesa/program/ir_to_mesa.cpp:2984
#7 0x00007f34f768532b in link_program (ctx=0x6439b40, program=<optimized out>)
at ../../../../src/mesa/main/shaderapi.c:1047
#8 0x00000000008b1171 in ?? ()
#9 0x00007f350e576030 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#10 0x00007f35092436aa in start_thread (arg=0x7f34937fe700) at
pthread_create.c:333
#11 0x00007f3507a45eed in clone () at
../sysdeps/unix/sysv/linux/x86_64/clone.S:109
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* [Bug 93352] GRID Autosport crashes on start of race
2015-12-11 16:44 [Bug 93352] GRID Autosport crashes on start of race bugzilla-daemon
2015-12-11 16:59 ` bugzilla-daemon
@ 2015-12-11 17:27 ` bugzilla-daemon
2015-12-11 18:01 ` bugzilla-daemon
` (26 subsequent siblings)
28 siblings, 0 replies; 30+ messages in thread
From: bugzilla-daemon @ 2015-12-11 17:27 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #2 from Jürgen Scholz <juergen.scholz.84@gmail.com> ---
After installing (possibly unnecessary debug symbols and source files):
* aptitude install libgl1-mesa-dri-dev:i386 libgl1-mesa-dri-dbg:i386
libgl1-mesa-dri-dbg xserver-xorg-video-radeon-dbg libgl1-mesa-dev
* cd /usr/src; apt-get source libgl1-mesa-dri
* ln -s /usr/src/mesa-11.2~git151211033900.64c59b0~padoka0/src/mesa
/usr/src/mesa
The backtrace seems to be complete:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7f45137fe700 (LWP 9173)]
0x00007f452824cd43 in LLVMBuildLoad () from
/usr/lib/x86_64-linux-gnu/libLLVM-3.8.so.1
(gdb) bt
#0 0x00007f452824cd43 in LLVMBuildLoad () from
/usr/lib/x86_64-linux-gnu/libLLVM-3.8.so.1
#1 0x00007f452b751aa3 in emit_array_index (bld=<optimized out>, reg=<optimized
out>, offset=4294955456)
at
../../../../../../src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c:108
#2 0x00007f452b753a25 in radeon_llvm_emit_fetch (bld_base=0x7f45137f57d0,
reg=0x7f43b7077f90, type=TGSI_TYPE_FLOAT, swizzle=0)
at
../../../../../../src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c:191
#3 0x00007f452b4144e2 in lp_build_emit_fetch (bld_base=0x7f45137f57d0,
inst=0x7f43b7077f50, src_op=1, chan_index=<optimized out>)
at ../../../../../src/gallium/auxiliary/gallivm/lp_bld_tgsi.c:351
#4 0x00007f452b414654 in lp_build_fetch_args (bld_base=0x7f45137f57d0,
emit_data=0x7f45137f4bd0) at
../../../../../src/gallium/auxiliary/gallivm/lp_bld_tgsi.c:180
#5 0x00007f452b4149db in lp_build_tgsi_inst_llvm (bld_base=0x7f45137f57d0,
inst=0x7f43b7077f50) at
../../../../../src/gallium/auxiliary/gallivm/lp_bld_tgsi.c:291
#6 0x00007f452b414c6d in lp_build_tgsi_llvm (bld_base=0x7f45137f57d0,
tokens=<optimized out>) at
../../../../../src/gallium/auxiliary/gallivm/lp_bld_tgsi.c:518
#7 0x00007f452b69161e in si_shader_create (sscreen=0x344fc20, tm=0x6a0fb30,
shader=0x7f43b6e51230)
at ../../../../../../src/gallium/drivers/radeonsi/si_shader.c:4177
#8 0x00007f452b69c389 in si_shader_select (ctx=0x696cb30, state=0x696d780) at
../../../../../../src/gallium/drivers/radeonsi/si_state_shaders.c:619
#9 0x00007f452b69cd08 in si_update_shaders (sctx=0x696cb30) at
../../../../../../src/gallium/drivers/radeonsi/si_state_shaders.c:1514
#10 0x00007f452b699679 in si_draw_vbo (ctx=0x696cb30, info=0x7f45137fd300) at
../../../../../../src/gallium/drivers/radeonsi/si_state_draw.c:788
#11 0x00007f452b3ae207 in u_vbuf_draw_vbo (mgr=0x6a74200, info=0x7f45137fd300)
at ../../../../../src/gallium/auxiliary/util/u_vbuf.c:1162
#12 0x00007f452b1fa523 in st_draw_vbo (ctx=0x6a1ce70, prims=0x7f45137fd3c0,
nr_prims=<optimized out>, ib=0x0, index_bounds_valid=<optimized out>,
min_index=0,
max_index=2, tfb_vertcount=0x0, stream=0, indirect=0x0) at
../../../../src/mesa/state_tracker/st_draw.c:291
#13 0x00007f452b1c83f6 in vbo_draw_arrays (ctx=0x6a1ce70, mode=14, start=0,
count=3, numInstances=1, baseInstance=0)
at ../../../../src/mesa/vbo/vbo_exec_array.c:645
#14 0x00000000008b1171 in ?? ()
#15 0x00007f454205d030 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#16 0x00007f453cd2a6aa in start_thread (arg=0x7f45137fe700) at
pthread_create.c:333
#17 0x00007f453b52ceed in clone () at
../sysdeps/unix/sysv/linux/x86_64/clone.S:109
(gdb)
Can I supply more information?
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* [Bug 93352] GRID Autosport crashes on start of race
2015-12-11 16:44 [Bug 93352] GRID Autosport crashes on start of race bugzilla-daemon
2015-12-11 16:59 ` bugzilla-daemon
2015-12-11 17:27 ` bugzilla-daemon
@ 2015-12-11 18:01 ` bugzilla-daemon
2015-12-11 19:38 ` bugzilla-daemon
` (25 subsequent siblings)
28 siblings, 0 replies; 30+ messages in thread
From: bugzilla-daemon @ 2015-12-11 18:01 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #3 from Ilia Mirkin <imirkin@alum.mit.edu> ---
The first issue is somewhere with glsl ir -> tgsi translation of a tessellation
evaluation program. The second issue is that the generated TGSI is somehow
problematic (or radeonsi has issues processing it).
It might be helpful to run the program with
MESA_GLSL=dump ST_DEBUG=tgsi
in the environment, and provide the resulting log file. I expect it'll be quite
large.
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* [Bug 93352] GRID Autosport crashes on start of race
2015-12-11 16:44 [Bug 93352] GRID Autosport crashes on start of race bugzilla-daemon
` (2 preceding siblings ...)
2015-12-11 18:01 ` bugzilla-daemon
@ 2015-12-11 19:38 ` bugzilla-daemon
2015-12-11 19:46 ` bugzilla-daemon
` (24 subsequent siblings)
28 siblings, 0 replies; 30+ messages in thread
From: bugzilla-daemon @ 2015-12-11 19:38 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #4 from Jürgen Scholz <juergen.scholz.84@gmail.com> ---
Created attachment 120468
--> https://bugs.freedesktop.org/attachment.cgi?id=120468&action=edit
Console log of GRID Autosport
This file is the output of a game session which goes from start through the
menu to the loading screen. It ends (=game crashes) at the (end of the) loading
screen. Sadly the file is rather huge (35MB), so I zipped it (3MB).
The command line used to obtain it:
~> env LD_PRELOAD='/usr/$LIB/libstdc++.so.6' DISPLAY=:0 \
PATH="~/.steam/ubuntu12_32/steam-runtime/amd64/bin:~/.steam/ubuntu12_32/steam-runtime/amd64/usr/bin:$PATH"
\
LD_LIBRARY_PATH="/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/usr/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib:/home/juergen/.steam/ubuntu12_32:/home/juergen/.steam/ubuntu12_32/panorama:/usr/lib32"
\
LANG=C MESA_GLSL=dump ST_DEBUG=tgsi \
/home/juergen/.steam/SteamApps/common/GRID\ Autosport/bin/GridAutosport 2>| cat
- > /home/juergen/gridAutosport_console.txt
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* [Bug 93352] GRID Autosport crashes on start of race
2015-12-11 16:44 [Bug 93352] GRID Autosport crashes on start of race bugzilla-daemon
` (3 preceding siblings ...)
2015-12-11 19:38 ` bugzilla-daemon
@ 2015-12-11 19:46 ` bugzilla-daemon
2015-12-11 20:20 ` bugzilla-daemon
` (23 subsequent siblings)
28 siblings, 0 replies; 30+ messages in thread
From: bugzilla-daemon @ 2015-12-11 19:46 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #5 from Ilia Mirkin <imirkin@alum.mit.edu> ---
Hmmm... that did not have the desired output. Can you make sure to build mesa
with --enable-debug ? I'm guessing some of the stuff is only output in that
case.
Also, for your next attachment, please use xz -9 foo.log (saves a step... zip
is an archive, so you have to unzip in order to see it, while with a stream
compression format you can view it directly).
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* [Bug 93352] GRID Autosport crashes on start of race
2015-12-11 16:44 [Bug 93352] GRID Autosport crashes on start of race bugzilla-daemon
` (4 preceding siblings ...)
2015-12-11 19:46 ` bugzilla-daemon
@ 2015-12-11 20:20 ` bugzilla-daemon
2015-12-12 2:19 ` bugzilla-daemon
` (22 subsequent siblings)
28 siblings, 0 replies; 30+ messages in thread
From: bugzilla-daemon @ 2015-12-11 20:20 UTC (permalink / raw)
To: dri-devel
[-- Attachment #1.1: Type: text/plain, Size: 2044 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #6 from Jürgen Scholz <juergen.scholz.84@gmail.com> ---
Created attachment 120469
--> https://bugs.freedesktop.org/attachment.cgi?id=120469&action=edit
Second console log of GRID Autosport
I am looking into building the mesa package with the debug option. I have not
done that before, so I will need some time.
In the meantime I kindly ask you to check if the issue is solvable with
additional environment variables. http://www.mesa3d.org/envvars.html and
http://www.mesa3d.org/shading.html#envvars could be helpful.
Attached is another console log, where the command line now includes
environment switches to enable more debug output. Thanks for the tip about
using xz. Awesome!
Command line: ulimit -c unlimited;
env LD_PRELOAD='/usr/$LIB/libstdc++.so.6' DISPLAY=:0 \
PATH="~/.steam/ubuntu12_32/steam-runtime/amd64/bin:~/.steam/ubuntu12_32/steam-runtime/amd64/usr/bin:$PATH"
\
LD_LIBRARY_PATH="/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/usr/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib:/home/juergen/.steam/ubuntu12_32:/home/juergen/.steam/ubuntu12_32/panorama:/usr/lib32"
\
LANG=C \
MESA_GLSL=dump ST_DEBUG=tgsi \
LIBGL_DEBUG=verbose MESA_DEBUG=true \
/home/juergen/.steam/SteamApps/common/GRID\
Autosport/bin/GridAutosport 2>| cat - >
/home/juergen/gridAutosport_console(date +%Y%m%d-%H%M%S).txt
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* [Bug 93352] GRID Autosport crashes on start of race
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[-- Attachment #1.1: Type: text/plain, Size: 1927 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #7 from Jürgen Scholz <juergen.scholz.84@gmail.com> ---
Created attachment 120474
--> https://bugs.freedesktop.org/attachment.cgi?id=120474&action=edit
Third console log of GRID Autosport
Well, that was interesting.
I built mesa for amd64 (debuild -b -us -uc -j4) and i386 (debuild -ai386 -b -us
-uc -j4 in i386 chroot) with changed version (dch -n) and "confflags +=
--enable-debug" in debian/rules.
The console log has become greatly bigger in size. I hope it has the
information you need.
The 4k shader size limit can possibly be overcome when logging the files to a
directory. I will try that in a few minutes.
For completeness the fish commandline:
ulimit -c unlimited;
env LD_PRELOAD='/usr/$LIB/libstdc++.so.6' DISPLAY=:0 \
PATH="~/.steam/ubuntu12_32/steam-runtime/amd64/bin:~/.steam/ubuntu12_32/steam-runtime/amd64/usr/bin:$PATH"
\
LD_LIBRARY_PATH="/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/usr/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib:/home/juergen/.steam/ubuntu12_32:/home/juergen/.steam/ubuntu12_32/panorama:/usr/lib32"
\
LANG=C \
MESA_GLSL=dump ST_DEBUG=tgsi \
LIBGL_DEBUG=verbose MESA_DEBUG=1 \
/home/juergen/.steam/SteamApps/common/GRID\ Autosport/bin/GridAutosport
2>| cat - > /home/juergen/gridAutosport_console(date +%Y%m%d-%H%M%S).txt
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* [Bug 93352] GRID Autosport crashes on start of race
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #8 from Jürgen Scholz <juergen.scholz.84@gmail.com> ---
Created attachment 120475
--> https://bugs.freedesktop.org/attachment.cgi?id=120475&action=edit
Fourth console log of GRID Autosport
Using the log file feature seems to yield complete shader files (exceeding
sizes of 4kB). The attached tar archive includes the console log and the shader
files.
The relevant parts of the command line:
MESA_GLSL=dump,log MESA_SHADER_DUMP_PATH=/tmp/dumps/shader/ ST_DEBUG=tgsi \
LIBGL_DEBUG=verbose MESA_DEBUG=1 \
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* [Bug 93352] GRID Autosport crashes on start of race
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #9 from Vladimir Usikov <grantipak@gmail.com> ---
I have 7950(TAHITI) card and same problem. But i edit fie GridAutosport.sh in
game folder.
#HAS_CATALYST="$(grep fglrx /proc/modules)"
#if [ -n "${HAS_CATALYST}" ]; then
LD_PRELOAD="../lib/x86_64/libtcmalloc_minimal.so:${LD_PRELOAD}"
export LD_PRELOAD
#fi
And this help. No more crash. I test with low and high settings in ingame
benchmark.
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #10 from Jürgen Scholz <juergen.scholz.84@gmail.com> ---
I just tried this, by using:
ln -s GRID\ Autosport/ GRIDAutosport
env
LD_PRELOAD='/usr/$LIB/libstdc++.so.6:/home/juergen/.steam/SteamApps/common/GRIDAutosport/lib/x86_64/libtcmalloc_minimal.so'
{rest of the usual command line here}
I still get an error related to GLSL:
GridAutosport: ../../../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:2342:
virtual void glsl_to_tgsi_visitor::visit(ir_dereference_variable*): Assertion
`var->data.location != -1' failed.
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* [Bug 93352] GRID Autosport crashes on start of race
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From: bugzilla-daemon @ 2015-12-12 14:58 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #11 from Iaroslav Andrusyak <pontostroy@gmail.com> ---
(In reply to Jürgen Scholz from comment #10)
> I just tried this, by using:
> ln -s GRID\ Autosport/ GRIDAutosport
> env
> LD_PRELOAD='/usr/$LIB/libstdc++.so.6:/home/juergen/.steam/SteamApps/common/
> GRIDAutosport/lib/x86_64/libtcmalloc_minimal.so' {rest of the usual command
> line here}
>
> I still get an error related to GLSL:
> GridAutosport: ../../../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:2342:
> virtual void glsl_to_tgsi_visitor::visit(ir_dereference_variable*):
> Assertion `var->data.location != -1' failed.
works for me only with --disable-debug mesa build
with debug build libtcmalloc_minimal.so does not help
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #12 from Jürgen Scholz <juergen.scholz.84@gmail.com> ---
Thanks for the hint. Using the --enable-debug build does not work. Reverting to
the standard packages from the padoka PPA works, when the command line options
for the game in the steam client is set to "LANG=C
LD_PRELOAD="../lib/x86_64/libtcmalloc_minimal.so:${LD_PRELOAD}" %command%"
The caveat is that the game only works, if I turn on the windowed mode and if I
set the resolution to 1920x1080, which is hardly ideal since I have a 3440x1440
monitor.
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* [Bug 93352] GRID Autosport crashes on start of race
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #13 from Ilia Mirkin <imirkin@alum.mit.edu> ---
I've pushed out a fix for the issue that triggers this assertion:
GridAutosport: ../../../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:2342:
virtual void glsl_to_tgsi_visitor::visit(ir_dereference_variable*): Assertion
`var->data.location != -1' failed.
But it sounds like there are additional issues too? I would encourage you to
continue using --enable-debug as that is a lot better at identifying problems
at their source.
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #14 from Thomas Kowaliczek <linuxdonald@posteo.de> ---
How can i debug the game i want to help to with logs.
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #15 from Ilia Mirkin <imirkin@alum.mit.edu> ---
(In reply to Thomas Kowaliczek from comment #14)
> How can i debug the game i want to help to with logs.
With a debug build that includes my fix (e.g. checkout from mesa git), what
problem do you hit?
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #16 from Thomas Kowaliczek <linuxdonald@posteo.de> ---
I know how to install mesa debug. But how can I get logs from the game? Because
when I start the game with steam I don't become any log.... At the moment I
have only lastest mesa stable installed.
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #17 from Ilia Mirkin <imirkin@alum.mit.edu> ---
FWIW, replaying an apitrace I was given privately with the fix I pushed out
works fine on nouveau, so I think the core issues are solved, we're just left
with (potential) driver issues.
I can't really help you with installing things on your box. Try the latest mesa
from the git repo, and make note of any issues you have.
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
Jürgen Scholz <juergen.scholz.84@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |WORKSFORME
--- Comment #18 from Jürgen Scholz <juergen.scholz.84@gmail.com> ---
Ilia; the latest build from the padoka PPA is derived from git revision
eca8f38. Thus it includes your fix and the game now runs fine for me with all
the graphic settings/options that I tested.
Thank you very much!
I will set the status of the bug to RESOLVED/WORKSFORME, I hope that everybody
agrees with this.
Thomas; take a look at the command lines I put here. Obviously you will have to
adjust them according to your username and possibly to the location of your
steam-Data or shell (I use fish) - after that you should be able to get log
files and console output.
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
Jürgen Scholz <juergen.scholz.84@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|WORKSFORME |FIXED
--- Comment #19 from Jürgen Scholz <juergen.scholz.84@gmail.com> ---
Oh, that probably should have been RESOLVED/FIXED.
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #20 from Edwin Smith <esmith@feralinteractive.com> ---
(In reply to Ilia Mirkin from comment #17)
> FWIW, replaying an apitrace I was given privately with the fix I pushed out
> works fine on nouveau, so I think the core issues are solved, we're just
> left with (potential) driver issues.
>
> I can't really help you with installing things on your box. Try the latest
> mesa from the git repo, and make note of any issues you have.
My name is Edwin Smith and I work for Feral Interactive who make the Linux
version of the game. Thank you for fixing the issue in the latest drivers, I am
sure people playing the game on AMD machines will be very happy!
We tested the game using 11.0.2 and apart from missing features for the higher
end effects meaning they had to be disabled we did not see any major rendering
issues.
Please let us know if we can assist by providing people working on driver
issues a copy of the title or other information to help with your driver work.
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #21 from Thomas Rohloff <v10lator@myway.de> ---
(In reply to Edwin Smith from comment #20)
> My name is Edwin Smith and I work for Feral Interactive who make the Linux
> version of the game.
Hi Edwin. As this bug here is closed it would be great if you could have a look
at bug #93353.
> Please let us know if we can assist by providing people working on driver
> issues a copy of the title or other information to help with your driver
> work.
I would say gift Ilia Mirkin a copy, please, but let's see if he wants one
first. :)
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* [Bug 93352] GRID Autosport crashes on start of race
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From: bugzilla-daemon @ 2015-12-26 21:04 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #22 from Maxim Sheviakov <mrader3940@gmail.com> ---
Uhm, sorry for a noobish question, but... When will the fix for this issue be
avalible? I don't fancy using git versions of %package%, so that's pretty
important. Maybe 11.1.1?
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* [Bug 93352] GRID Autosport crashes on start of race
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #23 from Nicolai Hähnle <nhaehnle@gmail.com> ---
>From what I can see, Ilia's fix has made it into 11.0.8, and for the 11.1
series you'll have to wait for 11.1.1.
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* [Bug 93352] GRID Autosport crashes on start of race
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
Maxim Sheviakov <mrader3940@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |---
--- Comment #24 from Maxim Sheviakov <mrader3940@gmail.com> ---
So, the fix isn't present in 11.1.1 ver, for which it was planned (as far as
I'm concerned). What's wrong and when will it be avalible for stable users?
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* [Bug 93352] GRID Autosport crashes on start of race
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From: bugzilla-daemon @ 2016-01-16 19:01 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #25 from Ilia Mirkin <imirkin@alum.mit.edu> ---
(In reply to Maxim Sheviakov from comment #24)
> So, the fix isn't present in 11.1.1 ver, for which it was planned (as far as
> I'm concerned). What's wrong and when will it be avalible for stable users?
http://cgit.freedesktop.org/mesa/mesa/commit/?h=11.1&id=66e0a26b56d80921e886195e4be550b8d033d7e9
My fix is in 11.1.1. There can, of course, be additional issues. That said,
outside of the fact that the game plays like a slideshow on my super-slow GF108
GPU, it was mostly fine. (There's an additional issue which is that the game
does GL calls from different threads, in a perfectly legal manner, which
totally breaks nouveau sometimes. That's a larger issue and I believe unrelated
to the one discussed here.)
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* [Bug 93352] GRID Autosport crashes on start of race
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #26 from Maxim Sheviakov <mrader3940@gmail.com> ---
(In reply to Ilia Mirkin from comment #25)
> (In reply to Maxim Sheviakov from comment #24)
> > So, the fix isn't present in 11.1.1 ver, for which it was planned (as far as
> > I'm concerned). What's wrong and when will it be avalible for stable users?
>
> http://cgit.freedesktop.org/mesa/mesa/commit/?h=11.
> 1&id=66e0a26b56d80921e886195e4be550b8d033d7e9
>
> My fix is in 11.1.1. There can, of course, be additional issues. That said,
> outside of the fact that the game plays like a slideshow on my super-slow
> GF108 GPU, it was mostly fine. (There's an additional issue which is that
> the game does GL calls from different threads, in a perfectly legal manner,
> which totally breaks nouveau sometimes. That's a larger issue and I believe
> unrelated to the one discussed here.)
Weird thing, then... It's strange.
I'm on Archlinux here. I've got mesa-11.1.1 and lib32-mesa-11.1.1 compiled by
myself. And after removing that tempfix (additional launch settings) I get the
same issue as if I was at mesa-11.1, for example - freeze of the game at the
logo. However, with those parameters it's okay.
I can't also see the fix in the release notes at cgit.
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* [Bug 93352] GRID Autosport crashes on start of race
2015-12-11 16:44 [Bug 93352] GRID Autosport crashes on start of race bugzilla-daemon
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From: bugzilla-daemon @ 2016-01-16 19:06 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #27 from Maxim Sheviakov <mrader3940@gmail.com> ---
It actually is there, sorry:
> glsl: assign varying locations to tess shaders when doing SSO
But that doesn't make anything work.
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* [Bug 93352] GRID Autosport crashes on start of race
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From: bugzilla-daemon @ 2016-01-16 19:27 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
--- Comment #28 from Maxim Sheviakov <mrader3940@gmail.com> ---
> and I believe unrelated to the one discussed here
Actually, it is. All the logs and fixes comply with my problem (not only mine,
heh). I think that the problem lies deeper than we think - here's why it is so:
My rig is equipped with Radeon R7 370 Armor 2X from MSI. It's a GCN1.0 GPU
based off Cape Verde/Curacao PRO chip from R9 270X. It doesn't matter that the
memory clock is lower than it should at 800MHz (if quad-pumped, or 200MHz if
you like), another thing does: people with GCN1.1+ GPUs can run the game
flawlessly without issues like mine/Jurgen's - it just works. However, many
GCN1.0-cards owners claim they have the same issue. Maybe we should look into
RadeonSI driver's source if there are any acting differences between GCN1.0 and
1.1+ GPUs' code?
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From: bugzilla-daemon @ 2016-01-18 6:40 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=93352
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution|--- |FIXED
--- Comment #29 from Michel Dänzer <michel@daenzer.net> ---
(In reply to Maxim Sheviakov from comment #26)
> I'm on Archlinux here. I've got mesa-11.1.1 and lib32-mesa-11.1.1 compiled
> by myself. And after removing that tempfix (additional launch settings) I
> get the same issue as if I was at mesa-11.1, for example - freeze of the
> game at the logo.
This bug report is about a segmentation fault. It was marked as fixed by the
reporter.
It sounds like you're still affected by at least one other bug, which might be
SI specific. Please file your own report.
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