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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 93353] GRID Autosport crash on loading screen with an HD 6950
Date: Sat, 12 Dec 2015 14:08:42 +0000	[thread overview]
Message-ID: <bug-93353-502-kcOBFFGU2A@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-93353-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=93353

--- Comment #4 from serge <serge.yquel@laposte.net> ---
it look like to hapened at shader compiling time.

Each time i have a crash there are new shaders in the bin directory of the
game.

And then after some crash i have all the shaders needed by the game to play the
race, but the game is still crashing on benchmark and totally freeze the
computer on replay with the cockpit view.

i made 3 differents attachements, i hope there is something interesting with
them.

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  parent reply	other threads:[~2015-12-12 14:08 UTC|newest]

Thread overview: 17+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-12-11 17:04 [Bug 93353] GRID Autosport crash on loading screen with an HD 6950 bugzilla-daemon
2015-12-11 17:27 ` bugzilla-daemon
2015-12-11 17:35 ` bugzilla-daemon
2015-12-11 22:02 ` bugzilla-daemon
2015-12-12 14:08 ` bugzilla-daemon [this message]
2015-12-12 14:09 ` bugzilla-daemon
2015-12-12 14:10 ` bugzilla-daemon
2015-12-12 14:11 ` bugzilla-daemon
2015-12-13 16:44 ` bugzilla-daemon
2015-12-13 16:44 ` bugzilla-daemon
2015-12-13 16:44 ` bugzilla-daemon
2015-12-13 16:51 ` bugzilla-daemon
2015-12-14 12:47 ` bugzilla-daemon
2015-12-14 18:20 ` bugzilla-daemon
2015-12-15 17:58 ` bugzilla-daemon
2015-12-15 18:48 ` bugzilla-daemon
2019-09-18 19:20 ` bugzilla-daemon

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