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* [Bug 93360] [radeonsi/llvm] Segfault in CS:GO
@ 2015-12-12  1:23 bugzilla-daemon
  2015-12-12  1:25 ` bugzilla-daemon
                   ` (9 more replies)
  0 siblings, 10 replies; 11+ messages in thread
From: bugzilla-daemon @ 2015-12-12  1:23 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=93360

            Bug ID: 93360
           Summary: [radeonsi/llvm] Segfault in CS:GO
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: tdroste@gmx.de
        QA Contact: dri-devel@lists.freedesktop.org

Created attachment 120470
  --> https://bugs.freedesktop.org/attachment.cgi?id=120470&action=edit
Backtrace of the segfault

When loading of a level is done in CS:GO and the team selection menu should pop
up CS:GO segfaults here:

#0  0xf4f2cd2d in llvm::LiveRange::find(llvm::SlotIndex) () from
/usr/local/lib/dri/radeonsi_dri.so

Hardware:
Hawaii PRO [Radeon R9 290]

This happens with most recent LLVM SVN and Mesa git, and also with LLVM and
Mesa from October. So this seems to be some long standing error in either Mesa
or LLVM that is triggered now by a change of CS:GO.

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