From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 93360] [radeonsi/llvm] Segfault in CS:GO
Date: Sat, 12 Dec 2015 01:23:22 +0000
Message-ID:
Bug ID
93360
Summary
[radeonsi/llvm] Segfault in CS:GO
Product
Mesa
Version
git
Hardware
Other
OS
All
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/radeonsi
Assignee
dri-devel@lists.freedesktop.org
Reporter
tdroste@gmx.de
QA Contact
dri-devel@lists.freedesktop.org
Created attachment 120470 [details]
Backtrace of the segfault
When loading of a level is done in CS:GO and the team selection menu should pop
up CS:GO segfaults here:
#0 0xf4f2cd2d in llvm::LiveRange::find(llvm::SlotIndex) () from
/usr/local/lib/dri/radeonsi_dri.so
Hardware:
Hawaii PRO [Radeon R9 290]
This happens with most recent LLVM SVN and Mesa git, and also with LLVM and
Mesa from October. So this seems to be some long standing error in either Mesa
or LLVM that is triggered now by a change of CS:GO.