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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 93475] Saints Row IV causes GPU lockup on Linux
Date: Wed, 13 Jul 2016 09:37:29 +0000	[thread overview]
Message-ID: <bug-93475-502-WWFzlNAInI@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-93475-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=93475

--- Comment #3 from iive@yahoo.com ---
Could you try `export R600_DEBUG=nosb`?

This disables Shader Backend that optimizes the assembler code.
If this workarounds the problem, it would be useful to provide an
apitrace of the game that could reproduce your problem.

These may be related:
https://bugs.freedesktop.org/show_bug.cgi?id=86720
https://bugs.freedesktop.org/show_bug.cgi?id=94900

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  parent reply	other threads:[~2016-07-13  9:37 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-12-22 14:13 [Bug 93475] Saints Row IV causes GPU lockup on Linux bugzilla-daemon
2016-06-17  5:39 ` bugzilla-daemon
2016-06-17  6:02 ` bugzilla-daemon
2016-06-17  6:04 ` bugzilla-daemon
2016-07-13  9:37 ` bugzilla-daemon [this message]
2016-08-16 18:51 ` bugzilla-daemon
2016-08-21 14:15 ` bugzilla-daemon
2017-03-12 13:24 ` bugzilla-daemon
2017-06-04 12:00 ` bugzilla-daemon
2019-07-04  1:30 ` bugzilla-daemon

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