From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on
start
Date: Fri, 01 Jan 2016 08:07:33 +0000
Message-ID:
Bug ID
93551
Summary
Divinity: Original Sin Enhanced Edition(Native) crash on start
Product
Mesa
Version
git
Hardware
x86-64 (AMD64)
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/radeonsi
Assignee
dri-devel@lists.freedesktop.org
Reporter
grantipak@gmail.com
QA Contact
dri-devel@lists.freedesktop.org
LD_LIBRARY_PATH=3D"." ./EoCApp
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containi=
ng
the correct appID in your game folder.
Thread "EoCApp" (3053090816)
received signal 11
Call stack:
(0) /usr/lib/libpthread.so.0 : +0x10d60 [0x7f1fb1a53d60]
=D0=9E=D1=88=D0=B8=D0=B1=D0=BA=D0=B0 =D1=81=D0=B5=D0=B3=D0=BC=D0=B5=D0=BD=
=D1=82=D0=B8=D1=80=D0=BE=D0=B2=D0=B0=D0=BD=D0=B8=D1=8F (core dumped)
Radeon HD 7950, ArchLinux 64, kernel 4.3.1, mesa|llvm from git.
Program received signal SIGSEGV, Segmentation fault.
0x0000000000000000 in ?? ()
(gdb) bt
#0 0x0000000000000000 in ?? ()
#1 0x00007ffff47fa563 in api::OpenGLRenderer::ChangeShader(ls::ObjectHandl=
e,
bool) () from ./libOGLBinding.so
#2 0x00007ffff44a01f5 in rf::Renderer::Apply(bool) () from
./libRenderFramework.so
#3 0x00007ffff47ec7bd in api::OpenGLRenderer::OpenGLRenderer(api::IAPI*,
void*) () from ./libOGLBinding.so
#4 0x00007ffff47ebe19 in api::OpenGLAPI::CreateRenderer() () from
./libOGLBinding.so
#5 0x00007ffff47eba38 in api::OpenGLAPI::Init() () from ./libOGLBinding.so
#6 0x00007ffff45fa28a in BaseApp::InitAPI() () from ./libGameEngine.so
#7 0x00007ffff45f8e58 in BaseApp::Start(ls::InitStruct*) () from
./libGameEngine.so
#8 0x00000000006d4410 in main ()