From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 93591] [TONGA] ARK Survival Evolved: corruption of main menu textures
Date: Sun, 20 Mar 2016 17:17:22 +0000 [thread overview]
Message-ID: <bug-93591-502-vZqLyvqKrn@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-93591-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=93591
--- Comment #6 from EoD <EoD@xmw.de> ---
(In reply to Nicolai Hähnle from comment #5)
> So, I've looked into this again out of curiosity, because I do have an LLVM
> patch that can be used to work around this. However, the patch introduces
> some inefficiencies, and this is a game bug: it is clear from playing with
> the provided apitrace that a derivative is taken after a non-uniform
> discard/kill, which is undefined behaviour in GLSL.
>
> Does anybody paying attention to this bug report know of a way to contact
> the game developer about this?
Unfortunately there seems to be no bugtracker. The list of (core) devs can be
found on their homepage http://www.instinctgames.com/#c-about-us together with
email info@instinctgames.com and phone +20222913556 though.
They are apparently also use
Twitter: https://twitter.com/instinctgames
Facebook: https://www.facebook.com/InstinctGames
Linkedin: https://www.linkedin.com/company/instinct-games
I could find the linkedin profile of one of the graphics engine programmers
too: https://www.linkedin.com/in/mohammad-yusuf-2b7531a7
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prev parent reply other threads:[~2016-03-20 17:17 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-01-05 12:45 [Bug 93591] [TONGA] ARK Survival Evolved: corruption of main menu textures bugzilla-daemon
2016-01-05 12:49 ` bugzilla-daemon
2016-02-11 17:20 ` bugzilla-daemon
2016-02-18 15:07 ` bugzilla-daemon
2016-02-19 9:14 ` bugzilla-daemon
2016-03-14 12:49 ` bugzilla-daemon
2016-03-20 17:17 ` bugzilla-daemon [this message]
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