* [Bug 93648] Random lines being rendered when playing Dolphin on radeonsi (w/ apitrace)
2016-01-09 16:49 [Bug 93648] Random lines being rendered when playing Dolphin on radeonsi (w/ apitrace) bugzilla-daemon
@ 2016-01-09 18:15 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=93648
--- Comment #1 from Pierre Bourdon <delroth@gmail.com> ---
Someone on IRC just reported something that sounds like the same issue, but on
r600.
It's likely that this issue comes from geometry shaders, which we are using to
generate stripes from lines. Disabling the use of geometry shaders breaks some
features in Dolphin but fixes that particular problem.
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^ permalink raw reply [flat|nested] 8+ messages in thread* [Bug 93648] Random lines being rendered when playing Dolphin on radeonsi (w/ apitrace)
2016-01-09 16:49 [Bug 93648] Random lines being rendered when playing Dolphin on radeonsi (w/ apitrace) bugzilla-daemon
2016-01-09 18:15 ` bugzilla-daemon
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2016-01-16 8:36 ` [Bug 93648] Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace) bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=93648
Pierre Bourdon <delroth@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|Drivers/Gallium/radeonsi |Mesa core
Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
|.org |org
QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
|.org |org
--- Comment #2 from Pierre Bourdon <delroth@gmail.com> ---
I haven't been able to test that myself, but other Dolphin users have reported
the same symptoms on Intel Sandybridge IGPs. Our automated tests on Broadwell
don't seem see that issue however, and my own laptop on Haswell doesn't see
that issue either.
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^ permalink raw reply [flat|nested] 8+ messages in thread* [Bug 93648] Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)
2016-01-09 16:49 [Bug 93648] Random lines being rendered when playing Dolphin on radeonsi (w/ apitrace) bugzilla-daemon
2016-01-09 18:15 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=93648
Ilia Mirkin <imirkin@alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|Mesa core |Drivers/Gallium/radeonsi
Assignee|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop
|org |.org
QA Contact|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop
|org |.org
--- Comment #3 from Ilia Mirkin <imirkin@alum.mit.edu> ---
I tested on a SNB and couldn't reproduce any artifacts on the apitrace (after
forcing ARB_conservative_depth on). Even if I could, it'd be very surprising if
the issues were related. Unless you have concrete evidence to the contrary, I'd
keep it to one bug per issue that you see. Issues can be combined later on, but
are difficult to break apart. Switching this one back to radeonsi.
Any issues you see on other hardware should include an apitrace taken on that
hw.
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^ permalink raw reply [flat|nested] 8+ messages in thread* [Bug 93648] Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)
2016-01-09 16:49 [Bug 93648] Random lines being rendered when playing Dolphin on radeonsi (w/ apitrace) bugzilla-daemon
` (2 preceding siblings ...)
2016-01-16 8:36 ` [Bug 93648] Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace) bugzilla-daemon
@ 2016-01-16 10:31 ` bugzilla-daemon
2016-01-20 15:14 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=93648
--- Comment #4 from Timothy Arceri <t_arceri@yahoo.com.au> ---
(In reply to Ilia Mirkin from comment #3)
> I tested on a SNB and couldn't reproduce any artifacts on the apitrace
> (after forcing ARB_conservative_depth on). Even if I could, it'd be very
> surprising if the issues were related. Unless you have concrete evidence to
> the contrary, I'd keep it to one bug per issue that you see. Issues can be
> combined later on, but are difficult to break apart. Switching this one back
> to radeonsi.
>
> Any issues you see on other hardware should include an apitrace taken on
> that hw.
I think Pierre was referring to bug #93418 it already has an apitrace for SNB I
tried it a while ago on my Ivy Bridge and it also worked fine there.
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2016-01-09 16:49 [Bug 93648] Random lines being rendered when playing Dolphin on radeonsi (w/ apitrace) bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=93648
--- Comment #5 from Nicolai Hähnle <nhaehnle@gmail.com> ---
Thanks again for the report. Analysing the apitrace suggests we're not handling
geometry shader primitive types correctly, I'm looking into it.
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^ permalink raw reply [flat|nested] 8+ messages in thread* [Bug 93648] Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)
2016-01-09 16:49 [Bug 93648] Random lines being rendered when playing Dolphin on radeonsi (w/ apitrace) bugzilla-daemon
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2016-01-20 15:14 ` bugzilla-daemon
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From: bugzilla-daemon @ 2016-01-22 22:59 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=93648
--- Comment #6 from Nicolai Hähnle <nhaehnle@gmail.com> ---
Found the bug: we didn't properly update a piece of state in a specific (but
not all that unusual) sequence of operations involving geometry shaders.
I have a preliminary series containing the fix at
http://cgit.freedesktop.org/~nh/mesa/log/?h=shader-state
I remember that you mentioned other rendering bugs in Dolphin that showed up
using your automated tests, but I don't think you've filed bug reports for
them. Of course they may well have had the same root cause, but if any of them
persist after the fix for this bug, I appreciate similarly high quality bug
reports in the future :)
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^ permalink raw reply [flat|nested] 8+ messages in thread* [Bug 93648] Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)
2016-01-09 16:49 [Bug 93648] Random lines being rendered when playing Dolphin on radeonsi (w/ apitrace) bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=93648
Nicolai Hähnle <nhaehnle@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #7 from Nicolai Hähnle <nhaehnle@gmail.com> ---
The fix is now in Mesa master:
commit 004fcd423011d45f746d571be47062feeea75455
Author: Nicolai Hähnle <nicolai.haehnle@amd.com>
Date: Fri Jan 22 17:04:48 2016 -0500
radeonsi: ensure that VGT_GS_MODE is sent when necessary
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