From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 93649] [radeonsi] Graphics lockup while playing tf2
Date: Sat, 23 Jul 2016 14:34:21 +0000
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Date: Sat, 23 Jul 2016 14:34:21 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D93649
--- Comment #15 from Nicolai H=C3=A4hnle ---
This is certainly a bug in our driver (unlike what was written on the Github
tracker, a game *can* cause a hang e.g. by writing an infinite loop in a
shader, but that seems exceedingly unlikely in the case of TF2). The problem
with this particular bug is that it seems non-deterministic (i.e. not relia=
bly
reproducible), and that makes it hard to debug.
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Date: Sat, 23 Jul 2016 14:34:21 +0000
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Commen=
t # 15
on bug 93649<=
/a>
from Nicolai H=C3=A4hnle
This is certainly a bug in our driver (unlike what was written=
on the Github
tracker, a game *can* cause a hang e.g. by writing an infinite loop in a
shader, but that seems exceedingly unlikely in the case of TF2). The problem
with this particular bug is that it seems non-deterministic (i.e. not relia=
bly
reproducible), and that makes it hard to debug.
You are receiving this mail because:
- You are the assignee for the bug.
=
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