From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2
Date: Thu, 31 Mar 2016 21:08:02 +0000 [thread overview]
Message-ID: <bug-93767-502-uVsKbqYuHm@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-93767-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=93767
--- Comment #1 from almos <aaalmosss@gmail.com> ---
With the ATI_fs patch series v4 applied (even the ones that are not in master
yet), I see no such glitches in KotOR 2. Shadows are correct, and fog is
correct. The only problem I see is that enabling soft shadows makes the shadows
so faint they are barely visible, but I think that's a bug in the game.
I'm using latest Mesa from git, llvm 3.7.1, Wine 1.9.6.
Note that Steam only offers the remastered version of KotOR2 now, which doesn't
use ATI_fs anymore. The screenshots on the store page may be from the old
version though.
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next prev parent reply other threads:[~2016-03-31 21:08 UTC|newest]
Thread overview: 13+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-01-19 6:28 [Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2 bugzilla-daemon
2016-01-19 6:35 ` bugzilla-daemon
2016-03-31 21:08 ` bugzilla-daemon [this message]
2016-03-31 23:23 ` bugzilla-daemon
2016-04-01 14:54 ` bugzilla-daemon
2016-04-01 15:48 ` bugzilla-daemon
2016-04-06 4:06 ` bugzilla-daemon
2016-04-06 6:22 ` bugzilla-daemon
2016-04-06 7:04 ` bugzilla-daemon
2016-04-06 14:36 ` bugzilla-daemon
2016-04-23 12:58 ` bugzilla-daemon
2016-04-23 15:42 ` bugzilla-daemon
2016-04-27 16:18 ` bugzilla-daemon
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