From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2
Date: Tue, 19 Jan 2016 06:28:10 +0000 [thread overview]
Message-ID: <bug-93767-502@http.bugs.freedesktop.org/> (raw)
[-- Attachment #1.1: Type: text/plain, Size: 2197 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=93767
Bug ID: 93767
Summary: Glitches with soft shadows and MSAA in Knights of the
Old Republic 2
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: daniel@constexpr.org
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 121127
--> https://bugs.freedesktop.org/attachment.cgi?id=121127&action=edit
Screenshot of the glitch
When enabling both soft shadows and antialiasing in Knights of the Old Republic
2 [0], there are lines visible in addition to the shadows.
Here is an apitrace showing the problem:
http://constexpr.org/tmp/KotOR2-shadows-radeonsi.trace.xz (37 MiB)
The same trace (and the game) render fine with Catalyst 15.12.
Disabling either soft shadows or antialiasing also fixes the rendering.
GPU: Radeon HD 7950 (TAHITI)
Mesa 11.2.0-devel (git-d018619)
LLVM r255414
>From what I can tell the problem first appears in e.g. draw call 1919333 in my
trace - the stencil buffer has value 127 everywhere except for parts covered by
the shadow volumes. The color buffer however contains jagged lines afterwards
in addition to the pixels covered by the shadows.
NB: The game also has fog issues like those worked around in the ATI_fs
implementation [1] for the first KotOR game, but they are also present with
Catalyst and even in one of the official screenshots [2] on the game's Steam
store page. I think its fair to assume that that is a game bug, but if anyone
wants to try it out with another driver / HW, here is another apitrace:
http://constexpr.org/tmp/KotOR2-fog-radeonsi.trace.xz (35 MiB)
[0] http://store.steampowered.com/app/208580/
[1] http://lists.freedesktop.org/archives/mesa-dev/2015-December/103263.html
[2]
http://cdn.akamai.steamstatic.com/steam/apps/208580/ss_e2043ae5d872d5576fd160acb3aa1169a5d0222c.1920x1080.jpg?t=1451421385
--
You are receiving this mail because:
You are the assignee for the bug.
[-- Attachment #1.2: Type: text/html, Size: 4058 bytes --]
[-- Attachment #2: Type: text/plain, Size: 159 bytes --]
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel
next reply other threads:[~2016-01-19 6:28 UTC|newest]
Thread overview: 13+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-01-19 6:28 bugzilla-daemon [this message]
2016-01-19 6:35 ` [Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2 bugzilla-daemon
2016-03-31 21:08 ` bugzilla-daemon
2016-03-31 23:23 ` bugzilla-daemon
2016-04-01 14:54 ` bugzilla-daemon
2016-04-01 15:48 ` bugzilla-daemon
2016-04-06 4:06 ` bugzilla-daemon
2016-04-06 6:22 ` bugzilla-daemon
2016-04-06 7:04 ` bugzilla-daemon
2016-04-06 14:36 ` bugzilla-daemon
2016-04-23 12:58 ` bugzilla-daemon
2016-04-23 15:42 ` bugzilla-daemon
2016-04-27 16:18 ` bugzilla-daemon
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=bug-93767-502@http.bugs.freedesktop.org/ \
--to=bugzilla-daemon@freedesktop.org \
--cc=dri-devel@lists.freedesktop.org \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for NNTP newsgroup(s).