From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 94705] [radeonsi] blue ground in Company of Heroes 2
Date: Tue, 05 Apr 2016 20:56:19 +0000 [thread overview]
Message-ID: <bug-94705-502-UtAu9gbDxq@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-94705-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=94705
Edwin Smith <esmith@feralinteractive.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|NOTOURBUG |---
--- Comment #2 from Edwin Smith <esmith@feralinteractive.com> ---
This issue is caused by Mesa not exposing more than 16 samplers, once Mesa
supports more samplers then Mesa will start to render correctly.
There is no simple way of downgrading the engine to avoid this issue. We have
request that the Mesa limitation is removed so Mesa can support more samplers
like other drivers.
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next prev parent reply other threads:[~2016-04-05 20:56 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-03-25 17:25 [Bug 94705] [radeonsi] blue ground in Company of Heroes 2 bugzilla-daemon
2016-03-25 17:28 ` bugzilla-daemon
2016-04-05 20:35 ` bugzilla-daemon
2016-04-05 20:56 ` bugzilla-daemon [this message]
2016-04-05 20:59 ` bugzilla-daemon
2016-04-05 23:08 ` bugzilla-daemon
2016-04-06 7:06 ` bugzilla-daemon
2016-04-06 7:12 ` bugzilla-daemon
2016-04-07 18:18 ` bugzilla-daemon
2016-04-07 18:19 ` bugzilla-daemon
2016-04-08 9:44 ` bugzilla-daemon
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