From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 94726] [Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory Date: Mon, 25 Apr 2016 08:46:31 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1091272128==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 538B26E52F for ; Mon, 25 Apr 2016 08:46:31 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1091272128== Content-Type: multipart/alternative; boundary="14615739910.4eD8e69.20616"; charset="UTF-8" --14615739910.4eD8e69.20616 Date: Mon, 25 Apr 2016 08:46:31 +0000 MIME-Version: 1.0 Content-Type: text/plain https://bugs.freedesktop.org/show_bug.cgi?id=94726 --- Comment #10 from Grigori Goronzy --- Maybe I'm naive here, but shouldn't it be possible to detect when we reach the limit? Then we could unmap some buffers (preferably ones that haven't been accessed for some time) only when it's needed. -- You are receiving this mail because: You are the assignee for the bug. --14615739910.4eD8e69.20616 Date: Mon, 25 Apr 2016 08:46:31 +0000 MIME-Version: 1.0 Content-Type: text/html

Comment # 10 on bug 94726 from
Maybe I'm naive here, but shouldn't it be possible to detect when we reach the
limit? Then we could unmap some buffers (preferably ones that haven't been
accessed for some time) only when it's needed.


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  • You are the assignee for the bug.
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