From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 94726] [Tonga] ARK: Survival Evolved crashes on savegame load.
Out of Memory
Date: Mon, 25 Apr 2016 08:46:31 +0000
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Date: Mon, 25 Apr 2016 08:46:31 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=94726
--- Comment #10 from Grigori Goronzy ---
Maybe I'm naive here, but shouldn't it be possible to detect when we reach the
limit? Then we could unmap some buffers (preferably ones that haven't been
accessed for some time) only when it's needed.
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Date: Mon, 25 Apr 2016 08:46:31 +0000
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Comment # 10
on bug 94726
from Grigori Goronzy
Maybe I'm naive here, but shouldn't it be possible to detect when we reach the
limit? Then we could unmap some buffers (preferably ones that haven't been
accessed for some time) only when it's needed.
You are receiving this mail because:
- You are the assignee for the bug.
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