From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 94900] HD6950 GPU lockup loop with various steam games
(octodad[always], saints row 4[always], dead island[always], grid
autosport[sometimes])
Date: Fri, 23 Sep 2016 07:35:08 +0000
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Date: Fri, 23 Sep 2016 07:35:08 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D94900
--- Comment #27 from Heiko ---
Well, tiling and hyz were disabled per default as well, until bugs were iro=
ned
out. So I'd go with the overall stability and use sbsafemath as default for=
now
(or just disable the calls to fold_assoc()).
And you're still able to revert with R600_DEBUG settings, if there is need =
for
that particular performance boost. Are there benchmark results to show the
gains for sb[no]safemath?
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Fri, 23 Sep 2016 07:35:08 +0000
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Commen=
t # 27
on bug 94900<=
/a>
from Heiko
Well, tiling and hyz were disabled per default as well, until =
bugs were ironed
out. So I'd go with the overall stability and use sbsafemath as default for=
now
(or just disable the calls to fold_assoc()).
And you're still able to revert with R600_DEBUG settings, if there is need =
for
that particular performance boost. Are there benchmark results to show the
gains for sb[no]safemath?
You are receiving this mail because:
- You are the assignee for the bug.
=
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